9 Commits

Author SHA1 Message Date
9156953cc9 Add more properties to LdSymbol.
Also move the actual storage of symbol properties to implementations
of the abstract LdSymbol class. All the properties are read only.
2010-10-27 16:52:00 +02:00
9a242786b1 Redesign and implement the basic parts of LdLua.
There's a very strong bond between LdLua and LdLuaSymbol.
LdLuaSymbol is more like an interface to LdLua than a separate object.
2010-10-26 16:40:53 +02:00
ffc57249c8 Make LdLibrary call LdLua to load symbol scripts. 2010-10-26 13:58:39 +02:00
e0e63649dc Redesign the library and related components.
This step is needed, since the current design is quite chaotic
and it would not be possible to finish the application.

There's still a lot to be done.

After this step, it's time to implement the rest of LdLua.
2010-10-26 13:58:33 +02:00
0c9b297e50 Implement part of LdLuaSymbol.
The "new" method requires to be passed a parameter that
makes it possible to call the appropriate render function.

Stub-plemented the "draw" method.
2010-10-17 14:05:53 +02:00
9fc354e066 Implement a few bits of LdLua.
Some comments in the source code have been updated.
2010-10-17 14:05:53 +02:00
23a1f25130 Created LdLua class. 2010-10-17 14:05:53 +02:00
c0ec389b59 Renamed LdSymbolLibrary to LdLibrary. 2010-10-17 14:05:53 +02:00
5da5689541 WIP: Refactoring of the library and symbols 2010-10-17 14:05:53 +02:00