Add more properties to LdSymbol.
Also move the actual storage of symbol properties to implementations of the abstract LdSymbol class. All the properties are read only.
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aa33db342b
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9156953cc9
@ -19,10 +19,16 @@ G_BEGIN_DECLS
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/*
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* LdLuaSymbolPrivate:
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* @lua: Parent #LdLua object.
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* @name: Name of this symbol.
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* @human_name: Localized human name of this symbol.
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* @area: Area of this symbol.
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*/
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struct _LdLuaSymbolPrivate
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{
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LdLua *lua;
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gchar *name;
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gchar *human_name;
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LdSymbolArea area;
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};
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@ -34,6 +34,9 @@ G_DEFINE_TYPE (LdLuaSymbol, ld_lua_symbol, LD_TYPE_SYMBOL);
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static void ld_lua_symbol_finalize (GObject *gobject);
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static const gchar *ld_lua_symbol_get_name (LdSymbol *symbol);
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static const gchar *ld_lua_symbol_get_human_name (LdSymbol *symbol);
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static void ld_lua_symbol_get_area (LdSymbol *symbol, LdSymbolArea *area);
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static void ld_lua_symbol_draw (LdSymbol *symbol, cairo_t *cr);
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@ -45,6 +48,9 @@ ld_lua_symbol_class_init (LdLuaSymbolClass *klass)
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object_class = G_OBJECT_CLASS (klass);
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object_class->finalize = ld_lua_symbol_finalize;
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klass->parent_class.get_name = ld_lua_symbol_get_name;
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klass->parent_class.get_human_name = ld_lua_symbol_get_human_name;
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klass->parent_class.get_area = ld_lua_symbol_get_area;
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klass->parent_class.draw = ld_lua_symbol_draw;
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g_type_class_add_private (klass, sizeof (LdLuaSymbolPrivate));
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@ -67,18 +73,49 @@ ld_lua_symbol_finalize (GObject *gobject)
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ld_lua_private_unregister (self->priv->lua, self);
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g_object_unref (self->priv->lua);
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if (self->priv->name)
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g_free (self->priv->name);
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if (self->priv->human_name)
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g_free (self->priv->human_name);
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/* Chain up to the parent class. */
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G_OBJECT_CLASS (ld_lua_symbol_parent_class)->finalize (gobject);
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}
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const gchar *
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ld_lua_symbol_get_name (LdSymbol *symbol)
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{
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g_return_val_if_fail (LD_IS_LUA_SYMBOL (symbol), NULL);
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return LD_LUA_SYMBOL (symbol)->priv->name;
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}
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const gchar *
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ld_lua_symbol_get_human_name (LdSymbol *symbol)
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{
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g_return_val_if_fail (LD_IS_LUA_SYMBOL (symbol), NULL);
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return LD_LUA_SYMBOL (symbol)->priv->human_name;
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}
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void
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ld_lua_symbol_get_area (LdSymbol *symbol, LdSymbolArea *area)
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{
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LdLuaSymbol *self;
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g_return_if_fail (LD_IS_LUA_SYMBOL (symbol));
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g_return_if_fail (area != NULL);
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self = LD_LUA_SYMBOL (symbol);
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*area = self->priv->area;
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}
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static void
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ld_lua_symbol_draw (LdSymbol *symbol, cairo_t *cr)
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{
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LdLuaSymbol *self;
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g_return_if_fail (LD_IS_LUA_SYMBOL (symbol));
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g_return_if_fail (cr != NULL);
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g_return_if_fail (LD_IS_SYMBOL (symbol));
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self = LD_LUA_SYMBOL (symbol);
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ld_lua_private_draw (self->priv->lua, self, cr);
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16
src/ld-lua.c
16
src/ld-lua.c
@ -363,14 +363,6 @@ ld_lua_logdiag_register (lua_State *L)
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lua_pop (L, 1);
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g_return_val_if_fail (ud != NULL, 0);
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/* TODO: Create a symbol using the given parameters:
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* 1. name
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* 2. names (table) -> use g_get_language_names ()
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* 3. area (table)
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* 4. terminals (table)
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* 5. render function
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*/
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/* Check and retrieve arguments. */
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name = lua_tostring (L, 1);
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if (!name)
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@ -378,12 +370,16 @@ ld_lua_logdiag_register (lua_State *L)
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if (!lua_isfunction (L, 5))
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luaL_error (L, "register: bad or missing argument #%d", 5);
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/* Create a symbol object. */
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/* TODO: Create a symbol using the given parameters:
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* 2. names (table) -> use g_get_language_names ()
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* 3. area (table)
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* 4. terminals (table)
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*/
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symbol = g_object_new (LD_TYPE_LUA_SYMBOL, NULL);
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symbol->priv->lua = ud->self;
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g_object_ref (ud->self);
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ld_symbol_set_name (LD_SYMBOL (symbol), name);
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symbol->priv->name = g_strdup (name);
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/* Create an entry in the symbol table. */
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lua_getfield (L, LUA_REGISTRYINDEX, LD_LUA_SYMBOLS_INDEX);
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123
src/ld-symbol.c
123
src/ld-symbol.c
@ -26,21 +26,14 @@
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* drawn onto the #LdCanvas.
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*/
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/*
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* LdSymbolPrivate:
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* @name: The name of this symbol.
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*/
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struct _LdSymbolPrivate
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{
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gchar *name;
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};
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G_DEFINE_ABSTRACT_TYPE (LdSymbol, ld_symbol, G_TYPE_OBJECT);
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enum
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{
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PROP_0,
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PROP_NAME
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PROP_NAME,
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PROP_HUMAN_NAME,
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/* TODO: Property for the area. */
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};
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static void
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@ -63,7 +56,6 @@ ld_symbol_class_init (LdSymbolClass *klass)
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object_class = G_OBJECT_CLASS (klass);
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object_class->get_property = ld_symbol_get_property;
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object_class->set_property = ld_symbol_set_property;
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object_class->finalize = ld_symbol_finalize;
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/**
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* LdSymbol:name:
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@ -72,17 +64,23 @@ ld_symbol_class_init (LdSymbolClass *klass)
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*/
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pspec = g_param_spec_string ("name", "Name",
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"The name of this symbol.",
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"", G_PARAM_READWRITE);
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"", G_PARAM_READABLE);
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g_object_class_install_property (object_class, PROP_NAME, pspec);
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g_type_class_add_private (klass, sizeof (LdSymbolPrivate));
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/**
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* LdSymbol:human-name:
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*
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* The localized human name of this symbol.
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*/
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pspec = g_param_spec_string ("human-name", "Human name",
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"The localized human name of this symbol.",
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"", G_PARAM_READABLE);
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g_object_class_install_property (object_class, PROP_HUMAN_NAME, pspec);
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}
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static void
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ld_symbol_init (LdSymbol *self)
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{
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self->priv = G_TYPE_INSTANCE_GET_PRIVATE
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(self, LD_TYPE_SYMBOL, LdSymbolPrivate);
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}
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static void
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@ -97,6 +95,9 @@ ld_symbol_get_property (GObject *object, guint property_id,
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case PROP_NAME:
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g_value_set_string (value, ld_symbol_get_name (self));
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break;
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case PROP_HUMAN_NAME:
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g_value_set_string (value, ld_symbol_get_human_name (self));
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec);
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}
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@ -106,50 +107,9 @@ static void
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ld_symbol_set_property (GObject *object, guint property_id,
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const GValue *value, GParamSpec *pspec)
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{
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LdSymbol *self;
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self = LD_SYMBOL (object);
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switch (property_id)
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{
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case PROP_NAME:
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ld_symbol_set_name (self, g_value_get_string (value));
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec);
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}
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec);
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}
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static void
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ld_symbol_finalize (GObject *gobject)
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{
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LdSymbol *self;
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self = LD_SYMBOL (gobject);
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if (self->priv->name)
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g_free (self->priv->name);
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/* Chain up to the parent class. */
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G_OBJECT_CLASS (ld_symbol_parent_class)->finalize (gobject);
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}
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/**
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* ld_symbol_set_name:
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* @self: An #LdSymbol object.
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* @name: A new name for the symbol.
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*
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* Set the name of a symbol.
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*/
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void
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ld_symbol_set_name (LdSymbol *self, const gchar *name)
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{
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g_return_if_fail (LD_IS_SYMBOL (self));
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g_return_if_fail (name != NULL);
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if (self->priv->name)
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g_free (self->priv->name);
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self->priv->name = g_strdup (name);
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}
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/**
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* ld_symbol_get_name:
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@ -160,8 +120,51 @@ ld_symbol_set_name (LdSymbol *self, const gchar *name)
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const gchar *
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ld_symbol_get_name (LdSymbol *self)
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{
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LdSymbolClass *klass;
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g_return_if_fail (LD_IS_SYMBOL (self));
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return self->priv->name;
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klass = LD_SYMBOL_GET_CLASS (self);
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g_return_val_if_fail (klass->get_name != NULL, NULL);
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return klass->get_name (self);
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}
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/**
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* ld_symbol_get_human_name:
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* @self: An #LdSymbol object.
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*
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* Return value: The localised human name of the symbol.
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*/
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const gchar *
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ld_symbol_get_human_name (LdSymbol *self)
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{
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LdSymbolClass *klass;
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g_return_if_fail (LD_IS_SYMBOL (self));
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klass = LD_SYMBOL_GET_CLASS (self);
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g_return_val_if_fail (klass->get_human_name != NULL, NULL);
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return klass->get_human_name (self);
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}
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/**
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* ld_symbol_get_area:
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* @self: A symbol object.
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* @area: Where the area of the symbol will be returned.
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*
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* Get the area of the symbol.
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*/
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void
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ld_symbol_get_area (LdSymbol *self, LdSymbolArea *area)
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{
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LdSymbolClass *klass;
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g_return_if_fail (LD_IS_SYMBOL (self));
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g_return_if_fail (area != NULL);
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klass = LD_SYMBOL_GET_CLASS (self);
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g_return_if_fail (klass->get_area != NULL);
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klass->get_area (self, area);
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}
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/**
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@ -180,6 +183,6 @@ ld_symbol_draw (LdSymbol *self, cairo_t *cr)
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g_return_if_fail (cr != NULL);
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klass = LD_SYMBOL_GET_CLASS (self);
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if (klass->draw)
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klass->draw (self, cr);
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g_return_if_fail (klass->draw != NULL);
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klass->draw (self, cr);
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}
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@ -30,6 +30,8 @@ typedef struct _LdSymbol LdSymbol;
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typedef struct _LdSymbolPrivate LdSymbolPrivate;
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typedef struct _LdSymbolClass LdSymbolClass;
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typedef struct _LdSymbolArea LdSymbolArea;
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/**
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* LdSymbol:
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@ -42,27 +44,51 @@ struct _LdSymbol
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LdSymbolPrivate *priv;
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};
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/**
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* LdSymbolArea:
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* @x1: Left-top X coordinate.
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* @y1: Left-top Y coordinate.
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* @x2: Right-bottom X coordinate.
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* @y2: Right-bottom Y coordinate.
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*
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* Defines the area of the symbol relative to the center of the symbol,
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* which is at the (0, 0) coordinates.
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*/
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struct _LdSymbolArea
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{
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gdouble x1, y1;
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gdouble x2, y2;
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};
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/**
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* LdSymbolClass:
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* @parent_class: The parent class.
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* @get_name: Get the name of the symbol.
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* @get_human_name: Get the localized human name of the symbol.
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* @get_area: Get the area of the symbol.
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* @draw: Draw the symbol on a Cairo surface.
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*/
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struct _LdSymbolClass
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{
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GObjectClass parent_class;
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const gchar *(*get_name) (LdSymbol *self);
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const gchar *(*get_human_name) (LdSymbol *self);
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void (*get_area) (LdSymbol *self, LdSymbolArea *area);
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void (*draw) (LdSymbol *self, cairo_t *cr);
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};
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GType ld_symbol_get_type (void) G_GNUC_CONST;
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void ld_symbol_set_name (LdSymbol *self, const gchar *name);
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const gchar *ld_symbol_get_name (LdSymbol *self);
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const gchar *ld_symbol_get_human_name (LdSymbol *self);
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void ld_symbol_get_area (LdSymbol *self, LdSymbolArea *area);
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void ld_symbol_draw (LdSymbol *self, cairo_t *cr);
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/* TODO: Interface for symbol terminals. */
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/* TODO: Interface for terminals.
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* Something like a list of gdouble pairs (-> a new structure).
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*/
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G_END_DECLS
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