Commit Graph

9 Commits

Author SHA1 Message Date
74e43ceee4 Add a "human-name" property to LdSymbolCategory.
Just as LdSymbol has a human name for localization purposes,
LdSymbolCategory also needs to have this property.

Use the human name in tooltips.
2010-12-11 02:44:00 +01:00
ba3b348dfd Implement the rest of LdSymbolCategory.
Added GObject properties for object parameters.
Implemented methods for children management.
2010-10-26 16:40:08 +02:00
e0e63649dc Redesign the library and related components.
This step is needed, since the current design is quite chaotic
and it would not be possible to finish the application.

There's still a lot to be done.

After this step, it's time to implement the rest of LdLua.
2010-10-26 13:58:33 +02:00
0c9b297e50 Implement part of LdLuaSymbol.
The "new" method requires to be passed a parameter that
makes it possible to call the appropriate render function.

Stub-plemented the "draw" method.
2010-10-17 14:05:53 +02:00
c0ec389b59 Renamed LdSymbolLibrary to LdLibrary. 2010-10-17 14:05:53 +02:00
5da5689541 WIP: Refactoring of the library and symbols 2010-10-17 14:05:53 +02:00
f250621519 Split ld-symbol-library.c.
Originally, there were three object classes defined in this file.
It would later become rather chaotic if left that way.
2010-09-20 18:18:30 +02:00
354e54826f Changed the object prefix from "logdiag" to "ld".
It was just too long to type and read. My mistake.
2010-09-19 19:12:36 +02:00
341f51eb41 Renamed source files.
Also a little change in CMakeLists.txt.

The next commit is going to change the object prefix.
2010-09-19 19:12:12 +02:00