Make all variables in Lua scripts local.

This commit is contained in:
Přemysl Eric Janouch 2011-02-09 14:18:22 +01:00
parent ab3e2733ce
commit 39fb4bb56f
11 changed files with 46 additions and 46 deletions

View File

@ -1,18 +1,18 @@
-- Symbol name
names =
local names =
{
en = "AND",
cs = "AND"
}
-- Render area in base units (X1, Y1, X2, Y2)
area = {-4, -2, 5, 2}
local area = {-4, -2, 5, 2}
-- Terminals
terminals = {{-4, -1}, {-4, 1}, {5, 0}}
local terminals = {{-4, -1}, {-4, 1}, {5, 0}}
-- Rendering
render = function (cr)
local render = function (cr)
-- The main shape
cr.move_to (-2, -2)
cr.line_to (1, -2)

View File

@ -1,18 +1,18 @@
-- Symbol name
names =
local names =
{
en = "NOT",
cs = "NOT"
}
-- Render area in base units (X1, Y1, X2, Y2)
area = {-4, -2, 4, 2}
local area = {-4, -2, 4, 2}
-- Terminals
terminals = {{-4, 0}, {4, 0}}
local terminals = {{-4, 0}, {4, 0}}
-- Rendering
render = function (cr)
local render = function (cr)
-- The triangle
cr.move_to (-2, -2)
cr.line_to (2, 0)

View File

@ -1,18 +1,18 @@
-- Symbol name
names =
local names =
{
en = "OR",
cs = "OR"
}
-- Render area in base units (X1, Y1, X2, Y2)
area = {-4, -2, 5, 2}
local area = {-4, -2, 5, 2}
-- Terminals
terminals = {{-4, -1}, {-4, 1}, {5, 0}}
local terminals = {{-4, -1}, {-4, 1}, {5, 0}}
-- Rendering
render = function (cr)
local render = function (cr)
-- The main shape
cr.move_to (-2, -2)
cr.line_to (0, -2)

View File

@ -1,18 +1,18 @@
-- Symbol name
names =
local names =
{
en = "Ground",
cs = "Zem"
}
-- Render area in base units (X1, Y1, X2, Y2)
area = {-1, -1, 1, 2}
local area = {-1, -1, 1, 2}
-- Terminals
terminals = {{0, -1}}
local terminals = {{0, -1}}
-- Rendering
render = function (cr)
local render = function (cr)
-- The vertical line
cr.move_to (0, -1)
cr.line_to (0, 0.5)

View File

@ -1,18 +1,18 @@
-- Symbol name
names =
local names =
{
en = "Lamp",
cs = "Světelný zdroj"
}
-- Render area in base units (X1, Y1, X2, Y2)
area = {-2, -1, 2, 1}
local area = {-2, -1, 2, 1}
-- Terminals
terminals = {{-2, 0}, {2, 0}}
local terminals = {{-2, 0}, {2, 0}}
-- Rendering
render = function (cr)
local render = function (cr)
-- The circle
cr.save ()

View File

@ -1,18 +1,18 @@
-- Symbol name
names =
local names =
{
en = "Power source",
cs = "Zdroj napětí"
}
-- Render area in base units (X1, Y1, X2, Y2)
area = {-1, -2, 1, 2}
local area = {-1, -2, 1, 2}
-- Terminals
terminals = {{-1, 0}, {1, 0}}
local terminals = {{-1, 0}, {1, 0}}
-- Rendering
render = function (cr)
local render = function (cr)
-- The vertical lines
cr.move_to (-0.2, -1)
cr.line_to (-0.2, 1)

View File

@ -1,18 +1,18 @@
-- Symbol name
names =
local names =
{
en = "Switch",
cs = "Spínač"
}
-- Render area in base units (X1, Y1, X2, Y2)
area = {-2, -1.5, 2, 0}
local area = {-2, -1.5, 2, 0}
-- Terminals
terminals = {{-2, 0}, {2, 0}}
local terminals = {{-2, 0}, {2, 0}}
-- Rendering
render_normal = function (cr)
local render_normal = function (cr)
-- The switch contact
cr.move_to (1.3, -1.3)
cr.line_to (-1, 0)

View File

@ -1,18 +1,18 @@
-- Symbol name
names =
local names =
{
en = "Capacitor",
cs = "Kondenzátor"
}
-- Render area in base units (X1, Y1, X2, Y2)
area = {-2, -1, 2, 1}
local area = {-2, -1, 2, 1}
-- Terminals
terminals = {{-2, 0}, {2, 0}}
local terminals = {{-2, 0}, {2, 0}}
-- Rendering
render = function (cr)
local render = function (cr)
-- The vertical lines
cr.move_to (-0.2, -1)
cr.line_to (-0.2, 1)

View File

@ -1,18 +1,18 @@
-- Symbol name
names =
local names =
{
en = "Diode",
cs = "Dioda"
}
-- Render area in base units (X1, Y1, X2, Y2)
area = {-2, -1, 2, 1}
local area = {-2, -1, 2, 1}
-- Terminals
terminals = {{-2, 0}, {2, 0}}
local terminals = {{-2, 0}, {2, 0}}
-- Rendering
render = function (cr)
local render_normal = function (cr)
-- The triangle
cr.move_to (-1, -1)
cr.line_to (1, 0)

View File

@ -1,24 +1,24 @@
-- Symbol names
names_normal =
local names_normal =
{
en = "Inductor",
cs = "Cívka"
}
names_core =
local names_core =
{
en = "Inductor with magnetic core",
cs = "Cívka s magnetickým jádrem"
}
-- Render area in base units (X1, Y1, X2, Y2)
area = {-2, -1, 2, 0}
local area = {-2, -1, 2, 0}
-- Terminals
terminals = {{-2, 0}, {2, 0}}
local terminals = {{-2, 0}, {2, 0}}
-- Rendering
render_normal = function (cr)
local render_normal = function (cr)
-- The arcs
cr.arc (-1.5, 0, 0.5, math.pi, 0)
cr.arc (-0.5, 0, 0.5, math.pi, 0)
@ -27,7 +27,7 @@ render_normal = function (cr)
cr.stroke ()
end
render_core = function (cr)
local render_core = function (cr)
render_normal (cr)
-- The core

View File

@ -1,18 +1,18 @@
-- Symbol name
names =
local names =
{
en = "Resistor",
cs = "Rezistor"
}
-- Render area in base units (X1, Y1, X2, Y2)
area = {-2, -0.5, 2, 0.5}
local area = {-2, -0.5, 2, 0.5}
-- Terminals
terminals = {{-2, 0}, {2, 0}}
local terminals = {{-2, 0}, {2, 0}}
-- Rendering
render = function (cr)
local render = function (cr)
-- The rectangle
cr.move_to (-1.5, -0.5)
cr.line_to (1.5, -0.5)