Split ld-symbol-library.c.
Originally, there were three object classes defined in this file. It would later become rather chaotic if left that way.
This commit is contained in:
		@@ -88,6 +88,8 @@ set (logdiag_SOURCES
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	src/ld-window-main.c
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						src/ld-window-main.c
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	src/ld-document.c
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						src/ld-document.c
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	src/ld-canvas.c
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						src/ld-canvas.c
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						src/ld-symbol.c
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						src/ld-symbol-category.c
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	src/ld-symbol-library.c)
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						src/ld-symbol-library.c)
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set (logdiag_HEADERS
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					set (logdiag_HEADERS
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	${CMAKE_CURRENT_BINARY_DIR}/config.h
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						${CMAKE_CURRENT_BINARY_DIR}/config.h
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										90
									
								
								src/ld-symbol-category.c
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										90
									
								
								src/ld-symbol-category.c
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,90 @@
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					/*
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					 * ld-symbol-category.c
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					 *
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					 * This file is a part of logdiag.
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					 * Copyright Přemysl Janouch 2010. All rights reserved.
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					 *
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					 * See the file LICENSE for licensing information.
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					 *
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					 */
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					#include <gtk/gtk.h>
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					#include "config.h"
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					#include "ld-symbol-library.h"
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					#include "ld-symbol-category.h"
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					#include "ld-symbol.h"
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					/**
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					 * SECTION:ld-symbol-category
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					 * @short_description: A category of symbols.
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					 * @see_also: #LdSymbol, #LdSymbolLibrary
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					 *
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					 * #LdSymbolCategory represents a category of #LdSymbol objects.
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					 */
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					G_DEFINE_TYPE (LdSymbolCategory, ld_symbol_category, G_TYPE_OBJECT);
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					static void
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					ld_symbol_category_finalize (GObject *gobject);
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					static void
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					ld_symbol_category_class_init (LdSymbolCategoryClass *klass)
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					{
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						GObjectClass *object_class;
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						object_class = G_OBJECT_CLASS (klass);
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						object_class->finalize = ld_symbol_category_finalize;
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					}
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					static void
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					ld_symbol_category_init (LdSymbolCategory *self)
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					{
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						/* TODO: use _new_full, correct equal and specify destroy functions. */
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						/* XXX: How's the situation with subcategory names and symbol names
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						 *      within the same hashtable?
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						 */
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						self->children = g_hash_table_new (g_str_hash, g_str_equal);
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					}
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					static void
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					ld_symbol_category_finalize (GObject *gobject)
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					{
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						LdSymbolCategory *self;
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						self = LD_SYMBOL_CATEGORY (gobject);
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						if (self->name)
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							g_free (self->name);
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						if (self->image_path)
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							g_free (self->image_path);
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						g_object_unref (self->parent);
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						g_hash_table_destroy (self->children);
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						/* Chain up to the parent class. */
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						G_OBJECT_CLASS (ld_symbol_category_parent_class)->finalize (gobject);
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					}
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					/**
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					 * ld_symbol_category_new:
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					 * @parent: The parent library for this category.
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					 *
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					 * Create an instance.
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					 */
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					LdSymbolCategory *
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					ld_symbol_category_new (LdSymbolLibrary *parent)
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					{
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						LdSymbolCategory *cat;
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						cat = g_object_new (LD_TYPE_SYMBOL_CATEGORY, NULL);
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						cat->parent = parent;
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						g_object_ref (parent);
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						return cat;
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					}
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@@ -32,8 +32,8 @@ typedef struct _LdSymbolCategoryClass LdSymbolCategoryClass;
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/**
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					/**
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 * LdSymbolCategory:
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					 * LdSymbolCategory:
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 * @parent: The parent object, may be LdSymbolLibrary
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					 * @parent: The parent object, may be #LdSymbolLibrary
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 * or another LdSymbolCategory.
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					 * or another #LdSymbolCategory.
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 * @name: The name of the category.
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					 * @name: The name of the category.
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 * @image_path: Path to the image for this category.
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					 * @image_path: Path to the image for this category.
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 * @children: Children of this category.
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					 * @children: Children of this category.
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@@ -18,7 +18,6 @@
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#include "ld-symbol-category.h"
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					#include "ld-symbol-category.h"
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#include "ld-symbol.h"
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					#include "ld-symbol.h"
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/* ===== Symbol library ==================================================== */
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/**
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					/**
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 * SECTION:ld-symbol-library
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					 * SECTION:ld-symbol-library
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@@ -190,184 +189,3 @@ ld_symbol_library_clear (LdSymbolLibrary *self)
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	return;
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						return;
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}
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					}
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/* ===== Symbol category =================================================== */
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/**
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 * SECTION:ld-symbol-category
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 * @short_description: A category of symbols.
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 * @see_also: #LdSymbol, #LdSymbolLibrary
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 *
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 * #LdSymbolCategory represents a category of #LdSymbol objects.
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 */
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G_DEFINE_TYPE (LdSymbolCategory, ld_symbol_category, G_TYPE_OBJECT);
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static void
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ld_symbol_category_finalize (GObject *gobject);
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static void
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ld_symbol_category_class_init (LdSymbolCategoryClass *klass)
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{
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	GObjectClass *object_class;
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	object_class = G_OBJECT_CLASS (klass);
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	object_class->finalize = ld_symbol_category_finalize;
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}
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static void
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ld_symbol_category_init (LdSymbolCategory *self)
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{
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	/* TODO: use _new_full, correct equal and specify destroy functions. */
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	/* XXX: How's the situation with subcategory names and symbol names
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	 *      within the same hashtable?
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	 */
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	self->children = g_hash_table_new (g_str_hash, g_str_equal);
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}
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static void
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ld_symbol_category_finalize (GObject *gobject)
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{
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	LdSymbolCategory *self;
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	self = LD_SYMBOL_CATEGORY (gobject);
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	if (self->name)
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		g_free (self->name);
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	if (self->image_path)
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		g_free (self->image_path);
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	g_object_unref (self->parent);
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	g_hash_table_destroy (self->children);
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	/* Chain up to the parent class. */
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	G_OBJECT_CLASS (ld_symbol_category_parent_class)->finalize (gobject);
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}
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/**
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 * ld_symbol_category_new:
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 * @parent: The parent library for this category.
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 *
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 * Create an instance.
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 */
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LdSymbolCategory *
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ld_symbol_category_new (LdSymbolLibrary *parent)
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{
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	LdSymbolCategory *cat;
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	cat = g_object_new (LD_TYPE_SYMBOL_CATEGORY, NULL);
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	cat->parent = parent;
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	g_object_ref (parent);
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	return cat;
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}
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/* ===== Symbol ============================================================ */
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/**
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					 | 
				
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 * SECTION:ld-symbol
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					 | 
				
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 * @short_description: A symbol.
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 * @see_also: #LdDocument, #LdCanvas
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					 | 
				
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 *
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					 | 
				
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 * #LdSymbol represents a symbol in the #LdDocument that is in turn
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					 | 
				
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 * drawn onto the #LdCanvas.
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 */
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/*
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 * LdSymbolPrivate:
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					 | 
				
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 * @library: The parent LdSymbolLibrary.
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					 | 
				
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 * The library contains the real function for rendering.
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					 | 
				
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 */
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struct _LdSymbolPrivate
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					 | 
				
			||||||
{
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					 | 
				
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	LdSymbolLibrary *library;
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					 | 
				
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};
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G_DEFINE_TYPE (LdSymbol, ld_symbol, G_TYPE_OBJECT);
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static void
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					 | 
				
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ld_symbol_finalize (GObject *gobject);
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static void
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ld_symbol_class_init (LdSymbolClass *klass)
 | 
					 | 
				
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{
 | 
					 | 
				
			||||||
	GObjectClass *object_class;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	object_class = G_OBJECT_CLASS (klass);
 | 
					 | 
				
			||||||
	object_class->finalize = ld_symbol_finalize;
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					 | 
				
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 | 
					 | 
				
			||||||
	g_type_class_add_private (klass, sizeof (LdSymbolPrivate));
 | 
					 | 
				
			||||||
}
 | 
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			||||||
static void
 | 
					 | 
				
			||||||
ld_symbol_init (LdSymbol *self)
 | 
					 | 
				
			||||||
{
 | 
					 | 
				
			||||||
	self->priv = G_TYPE_INSTANCE_GET_PRIVATE
 | 
					 | 
				
			||||||
		(self, LD_TYPE_SYMBOL_LIBRARY, LdSymbolPrivate);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
static void
 | 
					 | 
				
			||||||
ld_symbol_finalize (GObject *gobject)
 | 
					 | 
				
			||||||
{
 | 
					 | 
				
			||||||
	LdSymbol *self;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	self = LD_SYMBOL (gobject);
 | 
					 | 
				
			||||||
	g_object_unref (self->priv->library);
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					 | 
				
			||||||
 | 
					 | 
				
			||||||
	/* Chain up to the parent class. */
 | 
					 | 
				
			||||||
	G_OBJECT_CLASS (ld_symbol_parent_class)->finalize (gobject);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
/**
 | 
					 | 
				
			||||||
 * ld_symbol_new:
 | 
					 | 
				
			||||||
 * @library: A library object.
 | 
					 | 
				
			||||||
 * @filename: The file from which the symbol will be loaded.
 | 
					 | 
				
			||||||
 *
 | 
					 | 
				
			||||||
 * Load a symbol from a file into the library.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
LdSymbol *ld_symbol_new (LdSymbolLibrary *library,
 | 
					 | 
				
			||||||
	const gchar *filename)
 | 
					 | 
				
			||||||
{
 | 
					 | 
				
			||||||
	LdSymbol *symbol;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	symbol = g_object_new (LD_TYPE_SYMBOL, NULL);
 | 
					 | 
				
			||||||
	/* TODO: Use the filename, Luke. */
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
	symbol->priv->library = library;
 | 
					 | 
				
			||||||
	g_object_ref (library);
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
/**
 | 
					 | 
				
			||||||
 * ld_symbol_build_identifier:
 | 
					 | 
				
			||||||
 * @self: A symbol object.
 | 
					 | 
				
			||||||
 *
 | 
					 | 
				
			||||||
 * Build an identifier for the symbol.
 | 
					 | 
				
			||||||
 * The identifier is in the format "Category/Category/Symbol".
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
char *
 | 
					 | 
				
			||||||
ld_symbol_build_identifier (LdSymbol *self)
 | 
					 | 
				
			||||||
{
 | 
					 | 
				
			||||||
	return NULL;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
/**
 | 
					 | 
				
			||||||
 * ld_symbol_draw:
 | 
					 | 
				
			||||||
 * @self: A symbol object.
 | 
					 | 
				
			||||||
 * @surface: A cairo surface to be drawn on.
 | 
					 | 
				
			||||||
 * @param: Parameters for the symbol in a table.
 | 
					 | 
				
			||||||
 * @x: The X coordinate on the surface.
 | 
					 | 
				
			||||||
 * @y: The Y coordinate on the surface.
 | 
					 | 
				
			||||||
 * @zoom: Zoom ratio.
 | 
					 | 
				
			||||||
 *
 | 
					 | 
				
			||||||
 * Draw the symbol onto a Cairo surface.
 | 
					 | 
				
			||||||
 */
 | 
					 | 
				
			||||||
void
 | 
					 | 
				
			||||||
ld_symbol_draw (LdSymbol *self, cairo_t *surface,
 | 
					 | 
				
			||||||
	GHashTable *param, gint x, gint y, gdouble zoom)
 | 
					 | 
				
			||||||
{
 | 
					 | 
				
			||||||
	return;
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 
 | 
				
			|||||||
							
								
								
									
										123
									
								
								src/ld-symbol.c
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										123
									
								
								src/ld-symbol.c
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,123 @@
 | 
				
			|||||||
 | 
					/*
 | 
				
			||||||
 | 
					 * ld-symbol.c
 | 
				
			||||||
 | 
					 *
 | 
				
			||||||
 | 
					 * This file is a part of logdiag.
 | 
				
			||||||
 | 
					 * Copyright Přemysl Janouch 2010. All rights reserved.
 | 
				
			||||||
 | 
					 *
 | 
				
			||||||
 | 
					 * See the file LICENSE for licensing information.
 | 
				
			||||||
 | 
					 *
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include <gtk/gtk.h>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include "config.h"
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					#include "ld-symbol-library.h"
 | 
				
			||||||
 | 
					#include "ld-symbol-category.h"
 | 
				
			||||||
 | 
					#include "ld-symbol.h"
 | 
				
			||||||
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			||||||
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 | 
				
			||||||
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					/**
 | 
				
			||||||
 | 
					 * SECTION:ld-symbol
 | 
				
			||||||
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					 * @short_description: A symbol.
 | 
				
			||||||
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					 * @see_also: #LdDocument, #LdCanvas
 | 
				
			||||||
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					 *
 | 
				
			||||||
 | 
					 * #LdSymbol represents a symbol in the #LdDocument that is in turn
 | 
				
			||||||
 | 
					 * drawn onto the #LdCanvas.
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
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 | 
				
			||||||
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					/*
 | 
				
			||||||
 | 
					 * LdSymbolPrivate:
 | 
				
			||||||
 | 
					 * @library: The parent LdSymbolLibrary.
 | 
				
			||||||
 | 
					 * The library contains the real function for rendering.
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					struct _LdSymbolPrivate
 | 
				
			||||||
 | 
					{
 | 
				
			||||||
 | 
						LdSymbolLibrary *library;
 | 
				
			||||||
 | 
					};
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					G_DEFINE_TYPE (LdSymbol, ld_symbol, G_TYPE_OBJECT);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					static void
 | 
				
			||||||
 | 
					ld_symbol_finalize (GObject *gobject);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					static void
 | 
				
			||||||
 | 
					ld_symbol_class_init (LdSymbolClass *klass)
 | 
				
			||||||
 | 
					{
 | 
				
			||||||
 | 
						GObjectClass *object_class;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						object_class = G_OBJECT_CLASS (klass);
 | 
				
			||||||
 | 
						object_class->finalize = ld_symbol_finalize;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						g_type_class_add_private (klass, sizeof (LdSymbolPrivate));
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					static void
 | 
				
			||||||
 | 
					ld_symbol_init (LdSymbol *self)
 | 
				
			||||||
 | 
					{
 | 
				
			||||||
 | 
						self->priv = G_TYPE_INSTANCE_GET_PRIVATE
 | 
				
			||||||
 | 
							(self, LD_TYPE_SYMBOL_LIBRARY, LdSymbolPrivate);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					static void
 | 
				
			||||||
 | 
					ld_symbol_finalize (GObject *gobject)
 | 
				
			||||||
 | 
					{
 | 
				
			||||||
 | 
						LdSymbol *self;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						self = LD_SYMBOL (gobject);
 | 
				
			||||||
 | 
						g_object_unref (self->priv->library);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						/* Chain up to the parent class. */
 | 
				
			||||||
 | 
						G_OBJECT_CLASS (ld_symbol_parent_class)->finalize (gobject);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/**
 | 
				
			||||||
 | 
					 * ld_symbol_new:
 | 
				
			||||||
 | 
					 * @library: A library object.
 | 
				
			||||||
 | 
					 * @filename: The file from which the symbol will be loaded.
 | 
				
			||||||
 | 
					 *
 | 
				
			||||||
 | 
					 * Load a symbol from a file into the library.
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					LdSymbol *ld_symbol_new (LdSymbolLibrary *library,
 | 
				
			||||||
 | 
						const gchar *filename)
 | 
				
			||||||
 | 
					{
 | 
				
			||||||
 | 
						LdSymbol *symbol;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						symbol = g_object_new (LD_TYPE_SYMBOL, NULL);
 | 
				
			||||||
 | 
						/* TODO: Use the filename, Luke. */
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
						symbol->priv->library = library;
 | 
				
			||||||
 | 
						g_object_ref (library);
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/**
 | 
				
			||||||
 | 
					 * ld_symbol_build_identifier:
 | 
				
			||||||
 | 
					 * @self: A symbol object.
 | 
				
			||||||
 | 
					 *
 | 
				
			||||||
 | 
					 * Build an identifier for the symbol.
 | 
				
			||||||
 | 
					 * The identifier is in the format "Category/Category/Symbol".
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					char *
 | 
				
			||||||
 | 
					ld_symbol_build_identifier (LdSymbol *self)
 | 
				
			||||||
 | 
					{
 | 
				
			||||||
 | 
						return NULL;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					/**
 | 
				
			||||||
 | 
					 * ld_symbol_draw:
 | 
				
			||||||
 | 
					 * @self: A symbol object.
 | 
				
			||||||
 | 
					 * @surface: A cairo surface to be drawn on.
 | 
				
			||||||
 | 
					 * @param: Parameters for the symbol in a table.
 | 
				
			||||||
 | 
					 * @x: The X coordinate on the surface.
 | 
				
			||||||
 | 
					 * @y: The Y coordinate on the surface.
 | 
				
			||||||
 | 
					 * @zoom: Zoom ratio.
 | 
				
			||||||
 | 
					 *
 | 
				
			||||||
 | 
					 * Draw the symbol onto a Cairo surface.
 | 
				
			||||||
 | 
					 */
 | 
				
			||||||
 | 
					void
 | 
				
			||||||
 | 
					ld_symbol_draw (LdSymbol *self, cairo_t *surface,
 | 
				
			||||||
 | 
						GHashTable *param, gint x, gint y, gdouble zoom)
 | 
				
			||||||
 | 
					{
 | 
				
			||||||
 | 
						return;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
		Reference in New Issue
	
	Block a user