Redesign the library and related components.
This step is needed, since the current design is quite chaotic and it would not be possible to finish the application. There's still a lot to be done. After this step, it's time to implement the rest of LdLua.
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@@ -13,11 +13,13 @@
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#include "config.h"
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#include "ld-window-main.h"
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#include "ld-symbol.h"
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#include "ld-symbol-category.h"
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#include "ld-library.h"
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#include "ld-document.h"
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#include "ld-canvas.h"
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#include "ld-library.h"
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#include "ld-symbol-category.h"
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#include "ld-symbol.h"
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/**
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@@ -286,7 +288,7 @@ cb_load_category (gpointer key, gpointer value, gpointer user_data)
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g_return_if_fail (LD_IS_SYMBOL_CATEGORY (cat));
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pbuf = gdk_pixbuf_new_from_file_at_size
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(cat->image_path, TOOLBAR_ICON_WIDTH, -1, NULL);
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(ld_symbol_category_get_image_path (cat), TOOLBAR_ICON_WIDTH, -1, NULL);
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g_return_if_fail (pbuf != NULL);
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img = gtk_image_new_from_pixbuf (pbuf);
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