Change symbol clip tolerance to widget units.

As line width is in pixels, too, this makes much more sense.
This commit is contained in:
Přemysl Eric Janouch 2011-01-06 03:28:47 +01:00
parent 8eba321abe
commit 53d1de680d
1 changed files with 9 additions and 9 deletions

View File

@ -35,7 +35,7 @@
#define MM_PER_INCH 25.4 #define MM_PER_INCH 25.4
/* Tolerance on all sides of symbols for strokes. */ /* Tolerance on all sides of symbols for strokes. */
#define SYMBOL_AREA_CLIP_TOLERANCE 0.5 #define SYMBOL_AREA_CLIP_TOLERANCE 5
/* The default screen resolution in DPI units. */ /* The default screen resolution in DPI units. */
#define DEFAULT_SCREEN_RESOLUTION 96 #define DEFAULT_SCREEN_RESOLUTION 96
@ -825,18 +825,18 @@ get_symbol_clip_area_on_widget (LdCanvas *self, LdDiagramSymbol *diagram_symbol,
/* TODO: Rotate the space for other orientations. */ /* TODO: Rotate the space for other orientations. */
ld_canvas_diagram_to_widget_coords (self, ld_canvas_diagram_to_widget_coords (self,
object_x + area.x - SYMBOL_AREA_CLIP_TOLERANCE, object_x + area.x,
object_y + area.y - SYMBOL_AREA_CLIP_TOLERANCE, object_y + area.y,
&x1, &y1); &x1, &y1);
ld_canvas_diagram_to_widget_coords (self, ld_canvas_diagram_to_widget_coords (self,
object_x + area.x + area.width + SYMBOL_AREA_CLIP_TOLERANCE, object_x + area.x + area.width,
object_y + area.y + area.height + SYMBOL_AREA_CLIP_TOLERANCE, object_y + area.y + area.height,
&x2, &y2); &x2, &y2);
*x = x1; *x = x1 - SYMBOL_AREA_CLIP_TOLERANCE;
*y = y1; *y = y1 - SYMBOL_AREA_CLIP_TOLERANCE;
*width = x2 - x1; *width = x2 - x1 + 2 * SYMBOL_AREA_CLIP_TOLERANCE;
*height = y2 - y1; *height = y2 - y1 + 2 * SYMBOL_AREA_CLIP_TOLERANCE;
return TRUE; return TRUE;
} }