Change symbol clip tolerance to widget units.
As line width is in pixels, too, this makes much more sense.
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@ -35,7 +35,7 @@
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#define MM_PER_INCH 25.4
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#define MM_PER_INCH 25.4
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/* Tolerance on all sides of symbols for strokes. */
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/* Tolerance on all sides of symbols for strokes. */
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#define SYMBOL_AREA_CLIP_TOLERANCE 0.5
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#define SYMBOL_AREA_CLIP_TOLERANCE 5
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/* The default screen resolution in DPI units. */
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/* The default screen resolution in DPI units. */
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#define DEFAULT_SCREEN_RESOLUTION 96
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#define DEFAULT_SCREEN_RESOLUTION 96
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@ -825,18 +825,18 @@ get_symbol_clip_area_on_widget (LdCanvas *self, LdDiagramSymbol *diagram_symbol,
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/* TODO: Rotate the space for other orientations. */
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/* TODO: Rotate the space for other orientations. */
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ld_canvas_diagram_to_widget_coords (self,
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ld_canvas_diagram_to_widget_coords (self,
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object_x + area.x - SYMBOL_AREA_CLIP_TOLERANCE,
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object_x + area.x,
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object_y + area.y - SYMBOL_AREA_CLIP_TOLERANCE,
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object_y + area.y,
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&x1, &y1);
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&x1, &y1);
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ld_canvas_diagram_to_widget_coords (self,
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ld_canvas_diagram_to_widget_coords (self,
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object_x + area.x + area.width + SYMBOL_AREA_CLIP_TOLERANCE,
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object_x + area.x + area.width,
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object_y + area.y + area.height + SYMBOL_AREA_CLIP_TOLERANCE,
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object_y + area.y + area.height,
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&x2, &y2);
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&x2, &y2);
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*x = x1;
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*x = x1 - SYMBOL_AREA_CLIP_TOLERANCE;
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*y = y1;
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*y = y1 - SYMBOL_AREA_CLIP_TOLERANCE;
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*width = x2 - x1;
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*width = x2 - x1 + 2 * SYMBOL_AREA_CLIP_TOLERANCE;
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*height = y2 - y1;
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*height = y2 - y1 + 2 * SYMBOL_AREA_CLIP_TOLERANCE;
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return TRUE;
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return TRUE;
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}
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}
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