Update README.adoc
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README.adoc
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@ -69,6 +69,9 @@ logo, she could have a simple "h" or "hvn" for a cutie mark <2>.
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/ / / / | | | | \ / | | |
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/_/ /_/ | | \_/| \/ \_/ | |
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An anime-style character would also make me happy but that's ever harder to draw
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for me.
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I'm not sure where I took this "h" letter styling from, it seems too familiar.
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The above illustrations also show how awful it looks when a logo is just
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a stylized version of the first letter of a name when you put the two next to
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@ -99,12 +102,12 @@ libstd.so is a beautiful 30 megabytes (compared to libc.a: 4.9M).
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GUI
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~~~
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Probably build on top of X11/Xlib or xgb<1>. Wayland can wait until it
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Probably build on top of X11/Xlib or xgb. Wayland can wait until it
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stabilizes--it should not be a major issue switching the backends.
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Vector graphics can be handled by draw2d<2>.
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Vector graphics can be handled by draw2d.
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<1> https://rosettacode.org/wiki/Window_creation/X11#Go
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<2> https://github.com/llgcode/draw2d
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- https://rosettacode.org/wiki/Window_creation/X11#Go
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- https://github.com/llgcode/draw2d
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The c2 wiki unsurprisingly has a lot of material around the design and
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realisation of GUIs, which might be useful.
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