Update README.adoc

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Přemysl Eric Janouch 2020-08-12 01:51:56 +02:00
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1 changed files with 7 additions and 4 deletions

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@ -69,6 +69,9 @@ logo, she could have a simple "h" or "hvn" for a cutie mark <2>.
/ / / / | | | | \ / | | |
/_/ /_/ | | \_/| \/ \_/ | |
An anime-style character would also make me happy but that's ever harder to draw
for me.
I'm not sure where I took this "h" letter styling from, it seems too familiar.
The above illustrations also show how awful it looks when a logo is just
a stylized version of the first letter of a name when you put the two next to
@ -99,12 +102,12 @@ libstd.so is a beautiful 30 megabytes (compared to libc.a: 4.9M).
GUI
~~~
Probably build on top of X11/Xlib or xgb<1>. Wayland can wait until it
Probably build on top of X11/Xlib or xgb. Wayland can wait until it
stabilizes--it should not be a major issue switching the backends.
Vector graphics can be handled by draw2d<2>.
Vector graphics can be handled by draw2d.
<1> https://rosettacode.org/wiki/Window_creation/X11#Go
<2> https://github.com/llgcode/draw2d
- https://rosettacode.org/wiki/Window_creation/X11#Go
- https://github.com/llgcode/draw2d
The c2 wiki unsurprisingly has a lot of material around the design and
realisation of GUIs, which might be useful.