Fix plugin autoload
I was trying to be too smart about holding up IRC messages coming from plugins while the bot is disconnected.
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@ -810,9 +810,19 @@ plugin_process_message (const struct irc_message *msg,
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printf ("%s\n", msg->params.vector[1]);
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}
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}
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else if (plugin->initialized)
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else if (plugin->initialized && ctx->irc_ready)
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{
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// Pass everything else through to the IRC server
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// XXX: when the server isn't ready yet, these messages get silently
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// discarded, which shouldn't pose a problem most of the time.
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// Perhaps we could send a "connected" notification on `register'
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// if `irc_ready' is true, or after it becomes true later, so that
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// plugins know when to start sending unprovoked IRC messages.
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// XXX: another case is when the connection gets interrupted and the
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// plugin tries to send something back while we're reconnecting.
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// For that we might set up a global buffer that gets flushed out
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// after `irc_ready' becomes true. Note that there is always some
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// chance of messages getting lost without us even noticing it.
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irc_send (ctx, "%s", raw);
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}
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}
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@ -872,10 +882,7 @@ on_plugin_readable (const struct pollfd *fd, struct plugin_data *plugin)
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}
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}
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// Hold it in the buffer while we're disconnected
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struct bot_context *ctx = plugin->ctx;
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if (ctx->irc_fd != -1 && ctx->irc_ready)
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irc_process_buffer (buf, plugin_process_message, plugin);
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irc_process_buffer (buf, plugin_process_message, plugin);
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}
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static bool
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@ -1434,6 +1441,7 @@ on_irc_disconnected (struct bot_context *ctx)
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xclose (ctx->irc_fd);
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ctx->irc_fd = -1;
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ctx->irc_ready = false;
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// TODO: inform plugins about the disconnect event
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