xW: handle WM_SYSCOLORCHANGE
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								xW/xW.cpp
									
									
									
									
									
								
							
							
						
						
									
										17
									
								
								xW/xW.cpp
									
									
									
									
									
								
							@@ -499,7 +499,7 @@ convert_item_formatting(Relay::ItemData *item, CHARFORMAT2 &cf, bool &inverse)
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}
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static std::vector<BufferLineItem>
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convert_items(std::vector<std::unique_ptr<Relay::ItemData>> &items)
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convert_items(const std::vector<std::unique_ptr<Relay::ItemData>> &items)
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{
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	CHARFORMAT2 cf = default_charformat();
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	std::vector<BufferLineItem> result;
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@@ -1627,6 +1627,21 @@ window_proc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
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		if (auto b = buffer_by_name(g.buffer_current))
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			refresh_buffer(*b);
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		return 0;
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	case WM_SYSCOLORCHANGE:
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		// The topic would flicker with WS_EX_TRANSPARENT.
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		// The buffer only changed its text colour, not background.
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		SendMessage(g.hwndTopic,
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			EM_SETBKGNDCOLOR, 0, GetSysColor(COLOR_3DFACE));
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		SendMessage(g.hwndBuffer,
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			EM_SETBKGNDCOLOR, 1, 0);
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		// XXX: This is incomplete, we'd have to run convert_items() again;
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		// essentially only COLOR_GRAYTEXT is reloaded in here.
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		if (auto b = buffer_by_name(g.buffer_current))
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			refresh_buffer(*b);
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		// Pass it to all child windows, through DefWindowProc().
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		break;
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	case WM_ACTIVATE:
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		if (LOWORD(wParam) == WA_INACTIVE)
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			g.hwndLastFocused = GetFocus();
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