Use sizeof() on assigned variables rather than types, to make code a little less fragile to type changes
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2cfa31e610
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@ -46,7 +46,7 @@ static int register_seq(termkey_ti *ti, const char *seq, termkey_type type, term
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static struct trie_node *new_node_key(termkey_type type, termkey_keysym sym, int modmask, int modset)
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static struct trie_node *new_node_key(termkey_type type, termkey_keysym sym, int modmask, int modset)
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{
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{
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struct trie_node_key *n = malloc(sizeof(struct trie_node_key));
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struct trie_node_key *n = malloc(sizeof(*n));
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if(!n)
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if(!n)
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return NULL;
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return NULL;
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@ -62,7 +62,7 @@ static struct trie_node *new_node_key(termkey_type type, termkey_keysym sym, int
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static struct trie_node *new_node_arr(unsigned char min, unsigned char max)
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static struct trie_node *new_node_arr(unsigned char min, unsigned char max)
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{
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{
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struct trie_node_arr *n = malloc(sizeof(struct trie_node_arr) + ((int)max-min+1) * sizeof(void*));
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struct trie_node_arr *n = malloc(sizeof(*n) + ((int)max-min+1) * sizeof(n->arr[0]));
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if(!n)
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if(!n)
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return NULL;
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return NULL;
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