Use sizeof() on assigned variables rather than types, to make code a little less fragile to type changes

This commit is contained in:
Paul LeoNerd Evans 2008-11-24 22:15:43 +00:00
parent 2cfa31e610
commit fef558eeb4

View File

@ -46,7 +46,7 @@ static int register_seq(termkey_ti *ti, const char *seq, termkey_type type, term
static struct trie_node *new_node_key(termkey_type type, termkey_keysym sym, int modmask, int modset)
{
struct trie_node_key *n = malloc(sizeof(struct trie_node_key));
struct trie_node_key *n = malloc(sizeof(*n));
if(!n)
return NULL;
@ -62,7 +62,7 @@ static struct trie_node *new_node_key(termkey_type type, termkey_keysym sym, int
static struct trie_node *new_node_arr(unsigned char min, unsigned char max)
{
struct trie_node_arr *n = malloc(sizeof(struct trie_node_arr) + ((int)max-min+1) * sizeof(void*));
struct trie_node_arr *n = malloc(sizeof(*n) + ((int)max-min+1) * sizeof(n->arr[0]));
if(!n)
return NULL;