Use sizeof() on assigned variables rather than types, to make code a little less fragile to type changes
This commit is contained in:
parent
2cfa31e610
commit
fef558eeb4
@ -46,7 +46,7 @@ static int register_seq(termkey_ti *ti, const char *seq, termkey_type type, term
|
||||
|
||||
static struct trie_node *new_node_key(termkey_type type, termkey_keysym sym, int modmask, int modset)
|
||||
{
|
||||
struct trie_node_key *n = malloc(sizeof(struct trie_node_key));
|
||||
struct trie_node_key *n = malloc(sizeof(*n));
|
||||
if(!n)
|
||||
return NULL;
|
||||
|
||||
@ -62,7 +62,7 @@ static struct trie_node *new_node_key(termkey_type type, termkey_keysym sym, int
|
||||
|
||||
static struct trie_node *new_node_arr(unsigned char min, unsigned char max)
|
||||
{
|
||||
struct trie_node_arr *n = malloc(sizeof(struct trie_node_arr) + ((int)max-min+1) * sizeof(void*));
|
||||
struct trie_node_arr *n = malloc(sizeof(*n) + ((int)max-min+1) * sizeof(n->arr[0]));
|
||||
if(!n)
|
||||
return NULL;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user