sdtui: implement elementary XDXF display
We're lacking word wrapping, but it's more or less usable.
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parent
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23
src/sdtui.c
23
src/sdtui.c
@ -344,6 +344,25 @@ view_entry_split_add_pango (ViewEntry *ve, const gchar *markup)
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g_free (text);
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}
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static void
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view_entry_split_add_xdxf (ViewEntry *ve, const gchar *xml)
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{
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// Trivially filter out all tags we can't quite handle,
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// then parse the reduced XML as Pango markup--this seems to work well.
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GString *filtered = g_string_new ("");
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while (*xml)
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{
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const gchar *p = NULL;
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if (*xml != '<' || !*(p = xml + 1 + (xml[1] == '/'))
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|| (strchr ("biu", *p) && p[1] == '>') || !(p = strchr (p, '>')))
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g_string_append_c (filtered, *xml++);
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else
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xml = ++p;
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}
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view_entry_split_add_pango (ve, filtered->str);
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g_string_free (filtered, TRUE);
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}
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/// Decomposes a dictionary entry into the format we want.
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static ViewEntry *
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view_entry_new (StardictIterator *iterator)
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@ -372,6 +391,10 @@ view_entry_new (StardictIterator *iterator)
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view_entry_split_add_pango (ve, field->data);
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found_anything_displayable = TRUE;
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break;
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case STARDICT_FIELD_XDXF:
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view_entry_split_add_xdxf (ve, field->data);
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found_anything_displayable = TRUE;
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break;
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case STARDICT_FIELD_PHONETIC:
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g_string_append_printf (word, " /%s/", (const gchar *) field->data);
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break;
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