Store runtime and configuration to a file
Added a toggle for gravity, now turned off by default.
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parent
beee2e2683
commit
4de89faf7e
110
sdn.cpp
110
sdn.cpp
@ -175,6 +175,14 @@ fun parse_line (istream &is, vector<string> &out) -> bool {
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}
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}
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fun write_line (ostream &os, const vector<string> &in) {
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if (!in.empty ())
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os << shell_escape (in.at (0));
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for (size_t i = 1; i < in.size (); i++)
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os << " " << shell_escape (in.at (i));
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os << endl;
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}
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fun decode_type (mode_t m) -> wchar_t {
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if (S_ISDIR (m)) return L'd'; if (S_ISBLK (m)) return L'b';
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if (S_ISCHR (m)) return L'c'; if (S_ISLNK (m)) return L'l';
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@ -235,12 +243,23 @@ fun xdg_config_find (const string &suffix) -> unique_ptr<ifstream> {
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for (const auto &dir : dirs) {
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if (dir[0] != '/')
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continue;
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if (ifstream ifs {dir + suffix})
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if (ifstream ifs {dir + "/" PROJECT_NAME "/" + suffix})
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return make_unique<ifstream> (move (ifs));
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}
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return nullptr;
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}
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fun xdg_config_write (const string &suffix) -> unique_ptr<fstream> {
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auto dir = xdg_config_home ();
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if (dir[0] == '/') {
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// TODO: try to create the end directory
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if (fstream fs {dir + "/" PROJECT_NAME "/" + suffix,
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fstream::in | fstream::out | fstream::trunc})
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return make_unique<fstream> (move (fs));
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}
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return nullptr;
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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using ncstring = basic_string<cchar_t>;
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@ -439,6 +458,7 @@ static struct {
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vector<level> levels; ///< Upper directory levels
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int offset, cursor; ///< Scroll offset and cursor position
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bool full_view; ///< Show extended information
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bool gravity; ///< Entries are shoved to the bottom
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int max_widths[entry::COLUMNS]; ///< Column widths
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string chosen; ///< Chosen item for the command line
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@ -625,7 +645,7 @@ fun update () {
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auto index = g.offset + i;
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bool selected = index == g.cursor;
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attrset (selected ? g.attrs[g.AT_CURSOR] : 0);
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move (available - used + i, 0);
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move (g.gravity ? (available - used + i) : i, 0);
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auto used = 0;
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for (int col = start_column; col < entry::COLUMNS; col++) {
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@ -782,6 +802,23 @@ fun is_ancestor_dir (const string &ancestor, const string &of) -> bool {
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return of[ancestor.length ()] == '/' || (ancestor == "/" && ancestor != of);
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}
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fun pop_levels () {
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string anchor;
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auto i = g.levels.rbegin ();
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while (i != g.levels.rend () && !is_ancestor_dir (i->path, g.cwd)) {
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if (i->path == g.cwd) {
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g.offset = i->offset;
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g.cursor = i->cursor;
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anchor = i->filename;
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}
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i++;
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g.levels.pop_back ();
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}
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if (!anchor.empty () && (g.cursor >= g.entries.size ()
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|| g.entries[g.cursor].filename != anchor))
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search (to_wide (anchor));
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}
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fun change_dir (const string &path) {
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if (chdir (path.c_str ())) {
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beep ();
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@ -795,20 +832,7 @@ fun change_dir (const string &path) {
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g.levels.push_back (last);
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g.offset = g.cursor = 0;
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} else {
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string anchor;
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auto i = g.levels.rbegin ();
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while (i != g.levels.rend () && !is_ancestor_dir (i->path, g.cwd)) {
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if (i->path == g.cwd) {
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g.offset = i->offset;
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g.cursor = i->cursor;
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anchor = i->filename;
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}
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i++;
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g.levels.pop_back ();
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}
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if (!anchor.empty () && (g.cursor >= g.entries.size ()
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|| g.entries[g.cursor].filename != anchor))
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search (to_wide (anchor));
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pop_levels ();
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}
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}
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@ -1046,7 +1070,7 @@ fun load_colors () {
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if (const char *colors = getenv ("LS_COLORS"))
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load_ls_colors (split (colors, ":"));
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auto config = xdg_config_find ("/" PROJECT_NAME "/look");
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auto config = xdg_config_find ("look");
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if (!config)
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return;
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@ -1133,7 +1157,7 @@ fun load_bindings () {
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learn_named_key (filtered, SYM | kc);
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}
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auto config = xdg_config_find ("/" PROJECT_NAME "/bindings");
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auto config = xdg_config_find ("bindings");
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if (!config)
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return;
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@ -1175,6 +1199,53 @@ fun load_bindings () {
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}
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}
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fun load_history_level (const vector<string> &v) {
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if (v.size () != 6)
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return;
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// Not checking the hostname and parent PID right now since we can't merge
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g.levels.push_back ({stoi (v.at (4)), stoi (v.at (5)), v.at (3), v.at (6)});
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}
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fun load_config () {
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auto config = xdg_config_find ("config");
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if (!config)
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return;
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vector<string> tokens;
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while (parse_line (*config, tokens)) {
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if (tokens.empty ())
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continue;
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if (tokens.front () == "full-view")
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g.full_view = tokens.size () > 1 && tokens.at (1) == "1";
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else if (tokens.front () == "gravity")
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g.gravity = tokens.size () > 1 && tokens.at (1) == "1";
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else if (tokens.front () == "history")
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load_history_level (tokens);
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}
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}
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fun save_config () {
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auto config = xdg_config_write ("config");
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if (!config)
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return;
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write_line (*config, {"full-view", g.full_view ? "1" : "0"});
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write_line (*config, {"gravity", g.gravity ? "1" : "0"});
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char hostname[256];
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if (gethostname (hostname, sizeof hostname))
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*hostname = 0;
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auto ppid = std::to_string (getppid ());
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for (auto i = g.levels.begin (); i != g.levels.end (); i++)
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write_line (*config, {"history", hostname, ppid, i->path,
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to_string (i->offset), to_string (i->cursor), i->filename});
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write_line (*config, {"history", hostname, ppid, g.cwd,
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to_string (g.offset), to_string (g.cursor),
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g.entries[g.cursor].filename});
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}
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int main (int argc, char *argv[]) {
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(void) argc;
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(void) argv;
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@ -1200,6 +1271,7 @@ int main (int argc, char *argv[]) {
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locale::global (locale (""));
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load_bindings ();
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load_config ();
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if (!initscr () || cbreak () == ERR || noecho () == ERR || nonl () == ERR) {
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cerr << "cannot initialize screen" << endl;
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@ -1209,6 +1281,7 @@ int main (int argc, char *argv[]) {
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load_colors ();
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reload ();
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g.start_dir = g.cwd;
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pop_levels ();
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update ();
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// Invoking keypad() earlier would make ncurses flush its output buffer,
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@ -1223,6 +1296,7 @@ int main (int argc, char *argv[]) {
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while (!read_key (c) || handle (c))
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inotify_check ();
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endwin ();
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save_config ();
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// Presumably it is going to end up as an argument, so quote it
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if (!g.chosen.empty ())
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