340 lines
8.3 KiB
C
340 lines
8.3 KiB
C
/*
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* ld-symbol-category.c
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*
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* This file is a part of logdiag.
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* Copyright Přemysl Janouch 2010 - 2011. All rights reserved.
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*
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* See the file LICENSE for licensing information.
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*
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*/
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#include "liblogdiag.h"
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#include "config.h"
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/**
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* SECTION:ld-symbol-category
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* @short_description: A category of symbols.
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* @see_also: #LdSymbol, #LdLibrary
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*
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* #LdSymbolCategory represents a category of #LdSymbol objects.
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*/
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/*
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* LdSymbolCategoryPrivate:
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* @name: The name of this category.
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* @image_path: Path to the image for this category.
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* @children: Children of this category.
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*/
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struct _LdSymbolCategoryPrivate
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{
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gchar *name;
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gchar *human_name;
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gchar *image_path;
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GSList *children;
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};
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enum
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{
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PROP_0,
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PROP_NAME,
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PROP_HUMAN_NAME,
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PROP_IMAGE_PATH
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};
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static void ld_symbol_category_get_property (GObject *object, guint property_id,
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GValue *value, GParamSpec *pspec);
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static void ld_symbol_category_set_property (GObject *object, guint property_id,
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const GValue *value, GParamSpec *pspec);
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static void ld_symbol_category_finalize (GObject *gobject);
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G_DEFINE_TYPE (LdSymbolCategory, ld_symbol_category, G_TYPE_OBJECT);
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static void
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ld_symbol_category_class_init (LdSymbolCategoryClass *klass)
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{
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GObjectClass *object_class;
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GParamSpec *pspec;
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object_class = G_OBJECT_CLASS (klass);
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object_class->get_property = ld_symbol_category_get_property;
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object_class->set_property = ld_symbol_category_set_property;
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object_class->finalize = ld_symbol_category_finalize;
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/**
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* LdSymbolCategory:name:
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*
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* The name of this symbol category.
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*/
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pspec = g_param_spec_string ("name", "Name",
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"The name of this symbol category.",
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"", G_PARAM_READWRITE);
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g_object_class_install_property (object_class, PROP_NAME, pspec);
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/**
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* LdSymbolCategory:human-name:
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*
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* The localized human name of this symbol category.
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*/
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pspec = g_param_spec_string ("human-name", "Human name",
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"The localized human name of this symbol category.",
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"", G_PARAM_READWRITE);
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g_object_class_install_property (object_class, PROP_HUMAN_NAME, pspec);
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/**
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* LdSymbolCategory:image-path:
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*
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* Path to an image file representing this category.
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*/
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pspec = g_param_spec_string ("image-path", "Image path",
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"Path to an image file representing this category.",
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"", G_PARAM_READWRITE);
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g_object_class_install_property (object_class, PROP_IMAGE_PATH, pspec);
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g_type_class_add_private (klass, sizeof (LdSymbolCategoryPrivate));
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}
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static void
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ld_symbol_category_init (LdSymbolCategory *self)
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{
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self->priv = G_TYPE_INSTANCE_GET_PRIVATE
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(self, LD_TYPE_SYMBOL_CATEGORY, LdSymbolCategoryPrivate);
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}
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static void
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ld_symbol_category_get_property (GObject *object, guint property_id,
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GValue *value, GParamSpec *pspec)
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{
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LdSymbolCategory *self;
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self = LD_SYMBOL_CATEGORY (object);
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switch (property_id)
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{
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case PROP_NAME:
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g_value_set_string (value, ld_symbol_category_get_name (self));
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break;
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case PROP_HUMAN_NAME:
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g_value_set_string (value, ld_symbol_category_get_human_name (self));
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break;
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case PROP_IMAGE_PATH:
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g_value_set_string (value, ld_symbol_category_get_image_path (self));
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec);
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}
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}
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static void
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ld_symbol_category_set_property (GObject *object, guint property_id,
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const GValue *value, GParamSpec *pspec)
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{
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LdSymbolCategory *self;
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self = LD_SYMBOL_CATEGORY (object);
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switch (property_id)
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{
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case PROP_NAME:
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ld_symbol_category_set_name (self, g_value_get_string (value));
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break;
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case PROP_HUMAN_NAME:
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ld_symbol_category_set_human_name (self, g_value_get_string (value));
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break;
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case PROP_IMAGE_PATH:
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ld_symbol_category_set_image_path (self, g_value_get_string (value));
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, property_id, pspec);
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}
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}
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static void
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ld_symbol_category_finalize (GObject *gobject)
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{
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LdSymbolCategory *self;
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self = LD_SYMBOL_CATEGORY (gobject);
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if (self->priv->name)
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g_free (self->priv->name);
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if (self->priv->human_name)
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g_free (self->priv->human_name);
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if (self->priv->image_path)
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g_free (self->priv->image_path);
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g_slist_foreach (self->priv->children, (GFunc) g_object_unref, NULL);
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g_slist_free (self->priv->children);
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/* Chain up to the parent class. */
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G_OBJECT_CLASS (ld_symbol_category_parent_class)->finalize (gobject);
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}
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/**
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* ld_symbol_category_new:
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* @name: The name of the new category.
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* @human_name: The localized human name of the new category.
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*
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* Create an instance.
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*/
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LdSymbolCategory *
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ld_symbol_category_new (const gchar *name, const gchar *human_name)
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{
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LdSymbolCategory *cat;
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g_return_val_if_fail (name != NULL, NULL);
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g_return_val_if_fail (human_name != NULL, NULL);
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cat = g_object_new (LD_TYPE_SYMBOL_CATEGORY, NULL);
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cat->priv->name = g_strdup (name);
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cat->priv->human_name = g_strdup (human_name);
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return cat;
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}
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/**
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* ld_symbol_category_set_name:
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* @self: An #LdSymbolCategory object.
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* @name: The new name for this category.
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*/
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void
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ld_symbol_category_set_name (LdSymbolCategory *self, const gchar *name)
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{
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g_return_if_fail (LD_IS_SYMBOL_CATEGORY (self));
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g_return_if_fail (name != NULL);
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if (self->priv->name)
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g_free (self->priv->name);
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self->priv->name = g_strdup (name);
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g_object_notify (G_OBJECT (self), "name");
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}
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/**
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* ld_symbol_category_get_name:
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* @self: An #LdSymbolCategory object.
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*
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* Return the name of this category.
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*/
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const gchar *
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ld_symbol_category_get_name (LdSymbolCategory *self)
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{
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g_return_val_if_fail (LD_IS_SYMBOL_CATEGORY (self), NULL);
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return self->priv->name;
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}
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/**
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* ld_symbol_category_set_human_name:
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* @self: An #LdSymbolCategory object.
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* @human_name: The new localized human name for this category.
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*/
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void
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ld_symbol_category_set_human_name (LdSymbolCategory *self,
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const gchar *human_name)
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{
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g_return_if_fail (LD_IS_SYMBOL_CATEGORY (self));
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g_return_if_fail (human_name != NULL);
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if (self->priv->human_name)
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g_free (self->priv->human_name);
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self->priv->human_name = g_strdup (human_name);
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g_object_notify (G_OBJECT (self), "human-name");
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}
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/**
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* ld_symbol_category_get_human_name:
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* @self: An #LdSymbolCategory object.
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*
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* Return the localized human name of this category.
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*/
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const gchar *
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ld_symbol_category_get_human_name (LdSymbolCategory *self)
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{
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g_return_val_if_fail (LD_IS_SYMBOL_CATEGORY (self), NULL);
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return self->priv->human_name;
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}
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/**
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* ld_symbol_category_set_image_path:
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* @self: An #LdSymbolCategory object.
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* @image_path: The new path to the image for this category. May be NULL.
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*/
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void
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ld_symbol_category_set_image_path (LdSymbolCategory *self,
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const gchar *image_path)
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{
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g_return_if_fail (LD_IS_SYMBOL_CATEGORY (self));
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if (self->priv->image_path)
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g_free (self->priv->image_path);
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self->priv->image_path = g_strdup (image_path);
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g_object_notify (G_OBJECT (self), "image-path");
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}
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/**
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* ld_symbol_category_get_image_path:
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* @self: An #LdSymbolCategory object.
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*
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* Return the filesystem path to the image for this category. May be NULL.
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*/
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const gchar *
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ld_symbol_category_get_image_path (LdSymbolCategory *self)
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{
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g_return_val_if_fail (LD_IS_SYMBOL_CATEGORY (self), NULL);
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return self->priv->image_path;
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}
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/**
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* ld_symbol_category_insert_child:
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* @self: An #LdSymbolCategory object.
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* @child: The child to be inserted.
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* @pos: The position at which the child will be inserted.
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* Negative values will append to the end of list.
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*
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* Insert a child into the category.
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*/
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void
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ld_symbol_category_insert_child (LdSymbolCategory *self,
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GObject *child, gint pos)
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{
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g_return_if_fail (LD_IS_SYMBOL_CATEGORY (self));
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g_return_if_fail (G_IS_OBJECT (child));
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g_object_ref (child);
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self->priv->children = g_slist_insert (self->priv->children, child, pos);
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}
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/**
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* ld_symbol_category_remove_child:
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* @self: An #LdSymbolCategory object.
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* @child: The child to be removed.
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*
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* Removes a child from the category.
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*/
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void
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ld_symbol_category_remove_child (LdSymbolCategory *self,
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GObject *child)
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{
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g_return_if_fail (LD_IS_SYMBOL_CATEGORY (self));
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g_return_if_fail (G_IS_OBJECT (child));
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g_object_unref (child);
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self->priv->children = g_slist_remove (self->priv->children, child);
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}
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/**
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* ld_symbol_category_get_children:
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* @self: An #LdSymbolCategory object.
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*
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* Return value: The internal list of children. Do not modify.
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*/
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const GSList *
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ld_symbol_category_get_children (LdSymbolCategory *self)
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{
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g_return_val_if_fail (LD_IS_SYMBOL_CATEGORY (self), NULL);
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return self->priv->children;
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}
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