Add hide_terminals() to LdCanvas.
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@ -210,6 +210,7 @@ static gboolean get_object_area (LdCanvas *self, LdDiagramObject *object,
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static gboolean object_hit_test (LdCanvas *self, LdDiagramObject *object,
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gdouble x, gdouble y);
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static void check_terminals (LdCanvas *self, gdouble x, gdouble y);
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static void hide_terminals (LdCanvas *self);
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static void queue_draw (LdCanvas *self, LdRectangle *rect);
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static void queue_object_draw (LdCanvas *self, LdDiagramObject *object);
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static void queue_terminal_draw (LdCanvas *self, LdPoint *terminal);
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@ -984,8 +985,7 @@ check_terminals (LdCanvas *self, gdouble x, gdouble y)
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}
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}
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if (self->priv->terminal_highlighted)
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queue_terminal_draw (self, &self->priv->terminal);
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hide_terminals (self);
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if (closest_symbol)
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{
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@ -993,8 +993,16 @@ check_terminals (LdCanvas *self, gdouble x, gdouble y)
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self->priv->terminal = closest_terminal;
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queue_terminal_draw (self, &closest_terminal);
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}
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else
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}
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static void
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hide_terminals (LdCanvas *self)
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{
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if (self->priv->terminal_highlighted)
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{
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self->priv->terminal_highlighted = FALSE;
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queue_terminal_draw (self, &self->priv->terminal);
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}
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}
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static void
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