Add a "human-name" property to LdSymbolCategory.

Just as LdSymbol has a human name for localization purposes,
LdSymbolCategory also needs to have this property.

Use the human name in tooltips.
This commit is contained in:
2010-12-11 01:40:05 +01:00
parent aeb6e7ed58
commit 74e43ceee4
4 changed files with 66 additions and 7 deletions

View File

@@ -367,7 +367,7 @@ load_category_cb (gpointer data, gpointer user_data)
{
LdWindowMain *self;
LdSymbolCategory *cat;
const gchar *name;
const gchar *human_name;
GdkPixbuf *pbuf;
GtkWidget *img;
GtkToolItem *item;
@@ -379,7 +379,7 @@ load_category_cb (gpointer data, gpointer user_data)
self = user_data;
cat = data;
name = ld_symbol_category_get_name (cat);
human_name = ld_symbol_category_get_human_name (cat);
pbuf = gdk_pixbuf_new_from_file_at_size
(ld_symbol_category_get_image_path (cat), TOOLBAR_ICON_WIDTH, -1, NULL);
@@ -401,7 +401,7 @@ load_category_cb (gpointer data, gpointer user_data)
/* Hook toggling of the button. */
g_signal_connect (button, "toggled", G_CALLBACK (on_category_toggle), self);
gtk_tool_item_set_tooltip_text (item, name);
gtk_tool_item_set_tooltip_text (item, human_name);
gtk_toolbar_insert (GTK_TOOLBAR (self->priv->toolbar), item, 0);
}