2010-09-25 16:03:48 +02:00
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/*
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* ld-lua.c
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*
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* This file is a part of logdiag.
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* Copyright Přemysl Janouch 2010. All rights reserved.
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*
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* See the file LICENSE for licensing information.
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*
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*/
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#include <gtk/gtk.h>
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#include <lua.h>
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#include <lualib.h>
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#include <lauxlib.h>
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#include "config.h"
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2010-09-25 16:14:09 +02:00
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#include "ld-library.h"
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2010-09-25 16:55:07 +02:00
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#include "ld-symbol-category.h"
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2010-09-25 16:03:48 +02:00
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#include "ld-lua.h"
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2010-09-25 16:55:07 +02:00
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/**
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* SECTION:ld-lua
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* @short_description: Lua symbol engine.
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* @see_also: #LdSymbol
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*
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* #LdLua is a symbol engine that uses Lua scripts to manage symbols.
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*/
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2010-09-25 16:03:48 +02:00
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/* Lua state belongs to the library.
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* One Lua file should be able to register multiple symbols.
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*/
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/* How does the application call the function for rendering?
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* logdiag.symbols -- readonly table (from lua) -- this can be probably
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* accomplished using a custom metatable that errors out on newindex,
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* items will be added to this table only in C.
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* logdiag.symbols[ident].render(cr) -- here "ident" is the full path
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* to this symbol
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* logdiag.symbols[ident].names[lang, area, terminals] -- these
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* subarrays need not be in this array
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*
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*/
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2010-09-25 16:55:07 +02:00
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/*
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* LdLuaPrivate:
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* @L: Lua state.
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*
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* The library contains the real function for rendering.
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*/
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struct _LdLuaPrivate
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{
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lua_State *L;
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};
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2010-09-25 16:03:48 +02:00
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2010-09-25 16:55:07 +02:00
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G_DEFINE_TYPE (LdLua, ld_lua, G_TYPE_OBJECT);
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static void ld_lua_finalize (GObject *gobject);
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static void *ld_lua_alloc (void *ud, void *ptr, size_t osize, size_t nsize);
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2010-09-25 16:03:48 +02:00
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2010-09-25 16:55:07 +02:00
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static int ld_lua_logdiag_register (lua_State *L);
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2010-09-25 16:03:48 +02:00
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static luaL_Reg ld_lua_logdiag_lib[] =
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{
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{"register", ld_lua_logdiag_register},
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{NULL, NULL}
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};
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2010-09-25 16:55:07 +02:00
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static int ld_lua_cairo_move_to (lua_State *L);
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static int ld_lua_cairo_line_to (lua_State *L);
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static int ld_lua_cairo_stroke (lua_State *L);
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static int ld_lua_cairo_stroke_preserve (lua_State *L);
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static int ld_lua_cairo_fill (lua_State *L);
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static int ld_lua_cairo_fill_preserve (lua_State *L);
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2010-09-25 16:03:48 +02:00
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static luaL_Reg ld_lua_cairo_table[] =
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{
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{"move_to", ld_lua_cairo_move_to},
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{"line_to", ld_lua_cairo_line_to},
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{"stroke", ld_lua_cairo_stroke},
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{"stroke_preserve", ld_lua_cairo_stroke_preserve},
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{"fill", ld_lua_cairo_fill},
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{"fill_preserve", ld_lua_cairo_fill_preserve},
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{NULL, NULL}
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};
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2010-09-25 16:55:07 +02:00
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2010-09-25 16:03:48 +02:00
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/* ===== Generic =========================================================== */
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2010-09-25 16:55:07 +02:00
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static void
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ld_lua_class_init (LdLuaClass *klass)
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{
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GObjectClass *object_class;
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object_class = G_OBJECT_CLASS (klass);
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object_class->finalize = ld_lua_finalize;
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g_type_class_add_private (klass, sizeof (LdLuaPrivate));
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}
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static void
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ld_lua_init (LdLua *self)
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2010-09-25 16:03:48 +02:00
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{
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lua_State *L;
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2010-09-25 16:55:07 +02:00
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self->priv = G_TYPE_INSTANCE_GET_PRIVATE
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(self, LD_TYPE_LUA, LdLuaPrivate);
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L = self->priv->L = lua_newstate (ld_lua_alloc, NULL);
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g_return_if_fail (L != NULL);
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2010-09-25 16:03:48 +02:00
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/* TODO: lua_atpanic () */
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/* Load some safe libraries. */
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lua_pushcfunction (L, luaopen_string);
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lua_call (L, 0, 0);
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lua_pushcfunction (L, luaopen_table);
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lua_call (L, 0, 0);
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lua_pushcfunction (L, luaopen_math);
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lua_call (L, 0, 0);
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/* Load the application library. */
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luaL_register (L, "logdiag", ld_lua_logdiag_lib);
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}
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2010-09-25 16:55:07 +02:00
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static void
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ld_lua_finalize (GObject *gobject)
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2010-09-25 16:03:48 +02:00
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{
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2010-09-25 16:55:07 +02:00
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LdLua *self;
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self = LD_LUA (gobject);
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lua_close (self->priv->L);
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/* Chain up to the parent class. */
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G_OBJECT_CLASS (ld_lua_parent_class)->finalize (gobject);
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}
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/**
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* ld_lua_new:
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* @library: A library object.
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* @filename: The file from which the symbol will be loaded.
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*
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* Load a symbol from a file into the library.
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*/
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LdLua *
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ld_lua_new (void)
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{
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return g_object_new (LD_TYPE_LUA, NULL);
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2010-09-25 16:03:48 +02:00
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}
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static void *
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ld_lua_alloc (void *ud, void *ptr, size_t osize, size_t nsize)
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{
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if (!nsize)
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{
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g_free (ptr);
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return NULL;
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}
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else
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return g_try_realloc (ptr, nsize);
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}
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/* ===== Application library =============================================== */
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static int
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ld_lua_logdiag_register (lua_State *L)
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{
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/* TODO: Create a symbol. */
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/* XXX: Shouldn't this function be a closure with LdLibrary userdata?
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* It is also possible to have the userdata in the "logdiag" table.
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*/
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#if 0
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lua_newtable (L);
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/* TODO: Push a function. */
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lua_call (L, 1, 0);
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#endif /* 0 */
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2010-09-25 16:55:07 +02:00
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return 0;
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2010-09-25 16:03:48 +02:00
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}
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/* ===== Cairo ============================================================= */
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static void
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push_cairo_object (lua_State *L, cairo_t *cr)
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{
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luaL_Reg *fn;
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/* Create a table. */
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lua_newtable (L);
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/* Add methods. */
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2010-09-25 16:55:07 +02:00
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/* XXX: The light user data pointer gets invalid after the end of
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* "render" function invocation. If the script stores the "cr" object
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* in some global variable and then tries to reuse it the next time,
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* the application will go SIGSEGV.
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*/
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2010-09-25 16:03:48 +02:00
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for (fn = ld_lua_cairo_table; fn->name; fn++)
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{
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lua_pushlightuserdata (L, cr);
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lua_pushcclosure (L, fn->func, 1);
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lua_setfield (L, -2, fn->name);
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}
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}
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2010-09-25 16:55:07 +02:00
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/* TODO: Implement the functions. */
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2010-09-25 16:03:48 +02:00
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static int
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ld_lua_cairo_move_to (lua_State *L)
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{
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return 0;
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}
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static int
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ld_lua_cairo_line_to (lua_State *L)
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{
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return 0;
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}
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static int
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ld_lua_cairo_stroke (lua_State *L)
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{
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return 0;
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}
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static int
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ld_lua_cairo_stroke_preserve (lua_State *L)
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{
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return 0;
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}
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static int
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ld_lua_cairo_fill (lua_State *L)
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{
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return 0;
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}
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static int
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ld_lua_cairo_fill_preserve (lua_State *L)
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{
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return 0;
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}
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