logdiag/liblogdiag/ld-library.c

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/*
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* ld-library.c
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*
* This file is a part of logdiag.
* Copyright Přemysl Janouch 2010, 2011, 2012. All rights reserved.
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*
* See the file LICENSE for licensing information.
*
*/
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#include <string.h>
#include "liblogdiag.h"
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#include "config.h"
/**
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* SECTION:ld-library
* @short_description: A symbol library
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* @see_also: #LdSymbol, #LdCategory
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*
* #LdLibrary is used for loading symbols from their files. The library object
* itself is a container for categories, which in turn contain other
* subcategories and the actual symbols.
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*/
/*
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* LdLibraryPrivate:
* @lua: state of the scripting language.
* @children: categories in the library.
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*/
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struct _LdLibraryPrivate
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{
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LdLua *lua;
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LdCategory *root;
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};
static void ld_library_finalize (GObject *gobject);
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static LdCategory *load_category (LdLibrary *self,
const gchar *path, const gchar *name);
static gboolean load_category_cb (const gchar *base,
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const gchar *path, gpointer userdata);
static void load_category_symbol_cb (LdSymbol *symbol, gpointer user_data);
static gchar *read_human_name_from_file (const gchar *filename);
static gboolean foreach_dir (const gchar *path,
gboolean (*callback) (const gchar *, const gchar *, gpointer),
gpointer userdata, GError **error);
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G_DEFINE_TYPE (LdLibrary, ld_library, G_TYPE_OBJECT);
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static void
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ld_library_class_init (LdLibraryClass *klass)
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{
GObjectClass *object_class;
object_class = G_OBJECT_CLASS (klass);
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object_class->finalize = ld_library_finalize;
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/**
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* LdLibrary::changed:
* @self: an #LdLibrary object.
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*
* Contents of the library have changed.
*/
klass->changed_signal = g_signal_new
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("changed", G_TYPE_FROM_CLASS (klass),
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G_SIGNAL_RUN_LAST, 0, NULL, NULL,
g_cclosure_marshal_VOID__VOID, G_TYPE_NONE, 0);
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g_type_class_add_private (klass, sizeof (LdLibraryPrivate));
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}
static void
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ld_library_init (LdLibrary *self)
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{
self->priv = G_TYPE_INSTANCE_GET_PRIVATE
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(self, LD_TYPE_LIBRARY, LdLibraryPrivate);
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self->priv->lua = ld_lua_new ();
self->priv->root = ld_category_new (LD_LIBRARY_IDENTIFIER_SEPARATOR, "/");
}
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static void
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ld_library_finalize (GObject *gobject)
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{
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LdLibrary *self;
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self = LD_LIBRARY (gobject);
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g_object_unref (self->priv->lua);
g_object_unref (self->priv->root);
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/* Chain up to the parent class. */
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G_OBJECT_CLASS (ld_library_parent_class)->finalize (gobject);
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}
/**
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* ld_library_new:
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*
* Create an instance.
*/
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LdLibrary *
ld_library_new (void)
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{
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return g_object_new (LD_TYPE_LIBRARY, NULL);
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}
/*
* foreach_dir:
*
* Call a user-defined function for each file within a directory.
*/
static gboolean
foreach_dir (const gchar *path,
gboolean (*callback) (const gchar *, const gchar *, gpointer),
gpointer userdata, GError **error)
{
GDir *dir;
const gchar *item;
g_return_val_if_fail (path != NULL, FALSE);
g_return_val_if_fail (callback != NULL, FALSE);
dir = g_dir_open (path, 0, error);
if (!dir)
return FALSE;
while ((item = g_dir_read_name (dir)))
{
gchar *filename;
filename = g_build_filename (path, item, NULL);
if (!callback (item, filename, userdata))
break;
g_free (filename);
}
g_dir_close (dir);
return TRUE;
}
/*
* LoadCategoryData:
*
* Data shared between load_category() and load_category_cb().
*/
typedef struct
{
LdLibrary *self;
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LdCategory *cat;
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guint changed : 1;
guint load_symbols : 1;
}
LoadCategoryData;
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/*
* load_category:
* @self: an #LdLibrary object.
* @path: the path to the category.
* @name: the default name of the category.
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*
* Loads a category into the library.
*/
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static LdCategory *
load_category (LdLibrary *self, const gchar *path, const gchar *name)
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{
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gchar *category_file, *human_name;
LoadCategoryData data;
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g_return_val_if_fail (LD_IS_LIBRARY (self), NULL);
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g_return_val_if_fail (path != NULL, NULL);
g_return_val_if_fail (name != NULL, NULL);
if (!g_file_test (path, G_FILE_TEST_IS_DIR))
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return NULL;
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category_file = g_build_filename (path, "category.json", NULL);
human_name = read_human_name_from_file (category_file);
if (!human_name)
human_name = g_strdup (name);
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data.self = self;
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data.cat = ld_category_new (name, human_name);
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data.load_symbols = TRUE;
data.changed = FALSE;
foreach_dir (path, load_category_cb, &data, NULL);
g_free (human_name);
g_free (category_file);
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return data.cat;
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}
/*
* load_category_cb:
*
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* Load contents of a directory into a symbol category.
*/
static gboolean
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load_category_cb (const gchar *base, const gchar *path, gpointer userdata)
{
LoadCategoryData *data;
g_return_val_if_fail (base != NULL, FALSE);
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g_return_val_if_fail (path != NULL, FALSE);
g_return_val_if_fail (userdata != NULL, FALSE);
data = (LoadCategoryData *) userdata;
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if (g_file_test (path, G_FILE_TEST_IS_DIR))
{
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LdCategory *cat;
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cat = load_category (data->self, path, base);
if (cat)
{
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ld_category_add_child (data->cat, cat);
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g_object_unref (cat);
}
}
else if (data->load_symbols
&& ld_lua_check_file (data->self->priv->lua, path))
{
ld_lua_load_file (data->self->priv->lua, path,
load_category_symbol_cb, data->cat);
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}
data->changed = TRUE;
return TRUE;
}
/*
* load_category_symbol_cb:
*
* Insert newly registered symbols into the category.
*/
static void
load_category_symbol_cb (LdSymbol *symbol, gpointer user_data)
{
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LdCategory *cat;
g_return_if_fail (LD_IS_SYMBOL (symbol));
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g_return_if_fail (LD_IS_CATEGORY (user_data));
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cat = LD_CATEGORY (user_data);
ld_category_insert_symbol (cat, symbol, -1);
}
/*
* read_human_name_from_file:
* @filename: location of the JSON file.
*
* Read the human name of the processed category.
*/
static gchar *
read_human_name_from_file (const gchar *filename)
{
const gchar *const *lang;
JsonParser *parser;
JsonNode *root;
JsonObject *object;
GError *error;
g_return_val_if_fail (filename != NULL, NULL);
parser = json_parser_new ();
error = NULL;
if (!json_parser_load_from_file (parser, filename, &error))
{
g_warning ("%s", error->message);
g_error_free (error);
goto read_human_name_from_file_end;
}
root = json_parser_get_root (parser);
if (!JSON_NODE_HOLDS_OBJECT (root))
{
g_warning ("failed to parse `%s': %s", filename,
"The root node is not an object.");
goto read_human_name_from_file_end;
}
object = json_node_get_object (root);
for (lang = g_get_language_names (); *lang; lang++)
{
const gchar *member;
if (!json_object_has_member (object, *lang))
continue;
member = json_object_get_string_member (object, *lang);
if (member != NULL)
{
gchar *result;
result = g_strdup (member);
g_object_unref (parser);
return result;
}
}
read_human_name_from_file_end:
g_object_unref (parser);
return NULL;
}
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/**
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* ld_library_load:
* @self: an #LdLibrary object.
* @directory: a directory to be loaded.
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*
* Load the contents of a directory into the library.
*/
gboolean
ld_library_load (LdLibrary *self, const gchar *directory)
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{
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LoadCategoryData data;
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g_return_val_if_fail (LD_IS_LIBRARY (self), FALSE);
g_return_val_if_fail (directory != NULL, FALSE);
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/* Almost like load_category(). */
data.self = self;
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data.cat = self->priv->root;
data.load_symbols = FALSE;
data.changed = FALSE;
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foreach_dir (directory, load_category_cb, &data, NULL);
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/* XXX: It might also make sense to just forward the "children-changed"
* signal of the root category but we'd have to block it here anyway,
* so that we don't unnecessarily fire events for every single change.
*
* The user code isn't supposed to make changes to / and it's its own
* problem if it keeps reloading something a hundred times in a row.
*
* That said, it'd be possible to add change grouping methods to
* LdCategory and so delay the signal emission until an `unblock'.
*/
if (data.changed)
g_signal_emit (self, LD_LIBRARY_GET_CLASS (self)->changed_signal, 0);
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return TRUE;
}
/**
* ld_library_find_symbol:
* @self: an #LdLibrary object.
* @identifier: an identifier of the symbol to be searched for.
*
* Search for a symbol in the library.
*
* Return value: a symbol object if found, %NULL otherwise.
*/
LdSymbol *
ld_library_find_symbol (LdLibrary *self, const gchar *identifier)
{
gchar **id_el_start, **id_el;
const GSList *list, *list_el;
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LdCategory *cat;
g_return_val_if_fail (LD_IS_LIBRARY (self), NULL);
g_return_val_if_fail (identifier != NULL, NULL);
id_el_start = g_strsplit (identifier, LD_LIBRARY_IDENTIFIER_SEPARATOR, 0);
if (!id_el_start)
return NULL;
/* We need at least one category name plus the symbol name. */
id_el = id_el_start;
if (!id_el[0] || !id_el[1])
goto ld_library_find_symbol_error;
/* Find the category where the symbol is in. */
cat = self->priv->root;
while (1)
{
gboolean found = FALSE;
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list = ld_category_get_children (cat);
for (list_el = list; list_el; list_el = g_slist_next (list_el))
{
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cat = LD_CATEGORY (list_el->data);
if (!strcmp (*id_el, ld_category_get_name (cat)))
{
found = TRUE;
break;
}
}
if (!found)
goto ld_library_find_symbol_error;
if (!(id_el++)[2])
break;
}
/* And then the actual symbol. */
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list = ld_category_get_symbols (cat);
for (list_el = list; list_el; list_el = g_slist_next (list_el))
{
LdSymbol *symbol;
symbol = LD_SYMBOL (list_el->data);
if (!strcmp (*id_el, ld_symbol_get_name (symbol)))
{
g_strfreev (id_el_start);
return symbol;
}
}
ld_library_find_symbol_error:
g_strfreev (id_el_start);
return NULL;
}
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/**
* ld_library_get_root:
* @self: an #LdLibrary object.
*
* Return value: (transfer none): the root category. Do not modify.
*/
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LdCategory *
ld_library_get_root (LdLibrary *self)
{
g_return_val_if_fail (LD_IS_LIBRARY (self), NULL);
return self->priv->root;
}