xgb-image: support 10-bit colours
Apparently, a DefaultDepth 30 Xserver won't do translucency.
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5ae8c24b8d
commit
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@ -14,6 +14,7 @@ import (
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"github.com/BurntSushi/xgb/xproto"
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"image"
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"image/color"
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_ "image/gif"
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_ "image/jpeg"
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_ "image/png"
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@ -26,6 +27,47 @@ import "C"
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func F64ToFixed(f float64) render.Fixed { return render.Fixed(f * 65536) }
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func FixedToF64(f render.Fixed) float64 { return float64(f) / 65536 }
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var formats = map[byte]struct {
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format render.Directformat
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transform func(color.Color) uint32
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}{
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32: {
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format: render.Directformat{
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RedShift: 16,
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RedMask: 0xff,
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GreenShift: 8,
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GreenMask: 0xff,
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BlueShift: 0,
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BlueMask: 0xff,
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AlphaShift: 24,
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AlphaMask: 0xff,
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},
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transform: func(color color.Color) uint32 {
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r, g, b, a := color.RGBA()
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return (a>>8)<<24 | (r>>8)<<16 | (g>>8)<<8 | (b >> 8)
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},
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},
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30: {
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/*
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// Alpha makes compositing unbearably slow.
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AlphaShift: 30,
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AlphaMask: 0x3,
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*/
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format: render.Directformat{
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RedShift: 20,
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RedMask: 0x3ff,
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GreenShift: 10,
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GreenMask: 0x3ff,
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BlueShift: 0,
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BlueMask: 0x3ff,
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},
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transform: func(color color.Color) uint32 {
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r, g, b, a := color.RGBA()
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return (a>>14)<<30 | (r>>6)<<20 | (g>>6)<<10 | (b >> 6)
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},
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},
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}
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func main() {
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/*
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pf, err := os.Create("pprof.out")
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@ -63,18 +105,35 @@ func main() {
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screen := setup.DefaultScreen(X)
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visual, depth := screen.RootVisual, screen.RootDepth
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// TODO: We should check that we find it, though we don't /need/ alpha here,
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// it's just a minor improvement--affects the backpixel value.
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// Only go for 10-bit when the picture can make use of that range.
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prefer30 := false
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switch img.(type) {
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case *image.Gray16, *image.RGBA64, *image.NRGBA64:
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prefer30 = true
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}
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// XXX: We don't /need/ alpha here, it's just a minor improvement--affects
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// the backpixel value. (And we reject it in 30-bit depth anyway.)
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for _, i := range screen.AllowedDepths {
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for _, v := range i.Visuals {
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// TODO: Could/should check other parameters.
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if i.Depth == 32 && v.Class == xproto.VisualClassTrueColor {
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if v.Class != xproto.VisualClassTrueColor {
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continue
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}
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if prefer30 && i.Depth == 30 ||
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!prefer30 && i.Depth == 32 {
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visual, depth = v.VisualId, i.Depth
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break
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}
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}
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}
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format, ok := formats[depth]
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if !ok {
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log.Fatalln("unsupported bit depth")
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}
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mid, err := xproto.NewColormapId(X)
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if err != nil {
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log.Fatalln(err)
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@ -92,7 +151,7 @@ func main() {
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_ = xproto.CreateWindow(X, depth, wid, screen.Root,
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0, 0, 500, 500, 0, xproto.WindowClassInputOutput,
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visual, xproto.CwBackPixel|xproto.CwBorderPixel|xproto.CwEventMask|
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xproto.CwColormap, []uint32{0x80808080, 0,
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xproto.CwColormap, []uint32{format.transform(color.Alpha{0x80}), 0,
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xproto.EventMaskStructureNotify | xproto.EventMaskExposure,
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uint32(mid)})
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@ -132,7 +191,7 @@ func main() {
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// setup.BitmapFormatScanline{Pad,Unit} and setup.BitmapFormatBitOrder
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// don't interest us here since we're only using Z format pixmaps.
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for _, pf := range setup.PixmapFormats {
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if pf.Depth == 32 {
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if pf.Depth == depth {
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if pf.BitsPerPixel != 32 || pf.ScanlinePad != 32 {
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log.Fatalln("unsuported X server")
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}
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@ -143,28 +202,18 @@ func main() {
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if err != nil {
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log.Fatalln(err)
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}
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_ = xproto.CreatePixmap(X, 32, pixid, xproto.Drawable(screen.Root),
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_ = xproto.CreatePixmap(X, depth, pixid, xproto.Drawable(screen.Root),
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uint16(img.Bounds().Dx()), uint16(img.Bounds().Dy()))
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var bgraFormat render.Pictformat
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wanted := render.Directformat{
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RedShift: 16,
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RedMask: 0xff,
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GreenShift: 8,
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GreenMask: 0xff,
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BlueShift: 0,
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BlueMask: 0xff,
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AlphaShift: 24,
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AlphaMask: 0xff,
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}
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for _, pf := range pformats.Formats {
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if pf.Depth == 32 && pf.Direct == wanted {
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if pf.Depth == depth && pf.Direct == format.format {
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bgraFormat = pf.Id
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break
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}
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}
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if bgraFormat == 0 {
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log.Fatalln("ARGB format not found")
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log.Fatalln("picture format not found")
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}
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// We could also look for the inverse pictformat.
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@ -202,14 +251,12 @@ func main() {
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row := make([]byte, bounds.Dx()*4)
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for y := bounds.Min.Y; y < bounds.Max.Y; y++ {
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for x := bounds.Min.X; x < bounds.Max.X; x++ {
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r, g, b, a := img.At(x, y).RGBA()
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encoding.PutUint32(row[x*4:],
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(a>>8)<<24|(r>>8)<<16|(g>>8)<<8|(b>>8))
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encoding.PutUint32(row[x*4:], format.transform(img.At(x, y)))
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}
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_ = xproto.PutImage(X, xproto.ImageFormatZPixmap,
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xproto.Drawable(pixid), cid, uint16(bounds.Dx()), 1,
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0, int16(y),
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0, 32, row)
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0, depth, row)
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}
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} else {
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rep, err := shm.QueryVersion(X).Reply()
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@ -242,9 +289,7 @@ func main() {
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for y := bounds.Min.Y; y < bounds.Max.Y; y++ {
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row := data[y*bounds.Dx()*4:]
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for x := bounds.Min.X; x < bounds.Max.X; x++ {
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r, g, b, a := img.At(x, y).RGBA()
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encoding.PutUint32(row[x*4:],
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(a>>8)<<24|(r>>8)<<16|(g>>8)<<8|(b>>8))
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encoding.PutUint32(row[x*4:], format.transform(img.At(x, y)))
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}
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}
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@ -262,7 +307,7 @@ func main() {
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_ = shm.PutImage(X, xproto.Drawable(pixid), cid,
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uint16(bounds.Dx()), uint16(bounds.Dy()), 0, 0,
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uint16(bounds.Dx()), uint16(bounds.Dy()), 0, 0,
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32, xproto.ImageFormatZPixmap,
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depth, xproto.ImageFormatZPixmap,
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0 /* SendEvent */, segid, 0 /* Offset */)
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}
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