From a927713a81321f84b1a1cd1675a142bf931ae510 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?P=C5=99emysl=20Eric=20Janouch?=
Date: Thu, 15 Jul 2021 01:43:13 +0200 Subject: [PATCH] xgb-image: support 10-bit colours Apparently, a DefaultDepth 30 Xserver won't do translucency. --- prototypes/xgb-image.go | 97 ++++++++++++++++++++++++++++++----------- 1 file changed, 71 insertions(+), 26 deletions(-) diff --git a/prototypes/xgb-image.go b/prototypes/xgb-image.go index fce0ab1..c6ab02c 100644 --- a/prototypes/xgb-image.go +++ b/prototypes/xgb-image.go @@ -14,6 +14,7 @@ import ( "github.com/BurntSushi/xgb/xproto" "image" + "image/color" _ "image/gif" _ "image/jpeg" _ "image/png" @@ -26,6 +27,47 @@ import "C" func F64ToFixed(f float64) render.Fixed { return render.Fixed(f * 65536) } func FixedToF64(f render.Fixed) float64 { return float64(f) / 65536 } +var formats = map[byte]struct { + format render.Directformat + transform func(color.Color) uint32 +}{ + 32: { + format: render.Directformat{ + RedShift: 16, + RedMask: 0xff, + GreenShift: 8, + GreenMask: 0xff, + BlueShift: 0, + BlueMask: 0xff, + AlphaShift: 24, + AlphaMask: 0xff, + }, + transform: func(color color.Color) uint32 { + r, g, b, a := color.RGBA() + return (a>>8)<<24 | (r>>8)<<16 | (g>>8)<<8 | (b >> 8) + }, + }, + 30: { + /* + // Alpha makes compositing unbearably slow. + AlphaShift: 30, + AlphaMask: 0x3, + */ + format: render.Directformat{ + RedShift: 20, + RedMask: 0x3ff, + GreenShift: 10, + GreenMask: 0x3ff, + BlueShift: 0, + BlueMask: 0x3ff, + }, + transform: func(color color.Color) uint32 { + r, g, b, a := color.RGBA() + return (a>>14)<<30 | (r>>6)<<20 | (g>>6)<<10 | (b >> 6) + }, + }, +} + func main() { /* pf, err := os.Create("pprof.out") @@ -63,18 +105,35 @@ func main() { screen := setup.DefaultScreen(X) visual, depth := screen.RootVisual, screen.RootDepth - // TODO: We should check that we find it, though we don't /need/ alpha here, - // it's just a minor improvement--affects the backpixel value. + + // Only go for 10-bit when the picture can make use of that range. + prefer30 := false + switch img.(type) { + case *image.Gray16, *image.RGBA64, *image.NRGBA64: + prefer30 = true + } + + // XXX: We don't /need/ alpha here, it's just a minor improvement--affects + // the backpixel value. (And we reject it in 30-bit depth anyway.) for _, i := range screen.AllowedDepths { for _, v := range i.Visuals { // TODO: Could/should check other parameters. - if i.Depth == 32 && v.Class == xproto.VisualClassTrueColor { + if v.Class != xproto.VisualClassTrueColor { + continue + } + if prefer30 && i.Depth == 30 || + !prefer30 && i.Depth == 32 { visual, depth = v.VisualId, i.Depth break } } } + format, ok := formats[depth] + if !ok { + log.Fatalln("unsupported bit depth") + } + mid, err := xproto.NewColormapId(X) if err != nil { log.Fatalln(err) @@ -92,7 +151,7 @@ func main() { _ = xproto.CreateWindow(X, depth, wid, screen.Root, 0, 0, 500, 500, 0, xproto.WindowClassInputOutput, visual, xproto.CwBackPixel|xproto.CwBorderPixel|xproto.CwEventMask| - xproto.CwColormap, []uint32{0x80808080, 0, + xproto.CwColormap, []uint32{format.transform(color.Alpha{0x80}), 0, xproto.EventMaskStructureNotify | xproto.EventMaskExposure, uint32(mid)}) @@ -132,7 +191,7 @@ func main() { // setup.BitmapFormatScanline{Pad,Unit} and setup.BitmapFormatBitOrder // don't interest us here since we're only using Z format pixmaps. for _, pf := range setup.PixmapFormats { - if pf.Depth == 32 { + if pf.Depth == depth { if pf.BitsPerPixel != 32 || pf.ScanlinePad != 32 { log.Fatalln("unsuported X server") } @@ -143,28 +202,18 @@ func main() { if err != nil { log.Fatalln(err) } - _ = xproto.CreatePixmap(X, 32, pixid, xproto.Drawable(screen.Root), + _ = xproto.CreatePixmap(X, depth, pixid, xproto.Drawable(screen.Root), uint16(img.Bounds().Dx()), uint16(img.Bounds().Dy())) var bgraFormat render.Pictformat - wanted := render.Directformat{ - RedShift: 16, - RedMask: 0xff, - GreenShift: 8, - GreenMask: 0xff, - BlueShift: 0, - BlueMask: 0xff, - AlphaShift: 24, - AlphaMask: 0xff, - } for _, pf := range pformats.Formats { - if pf.Depth == 32 && pf.Direct == wanted { + if pf.Depth == depth && pf.Direct == format.format { bgraFormat = pf.Id break } } if bgraFormat == 0 { - log.Fatalln("ARGB format not found") + log.Fatalln("picture format not found") } // We could also look for the inverse pictformat. @@ -202,14 +251,12 @@ func main() { row := make([]byte, bounds.Dx()*4) for y := bounds.Min.Y; y < bounds.Max.Y; y++ { for x := bounds.Min.X; x < bounds.Max.X; x++ { - r, g, b, a := img.At(x, y).RGBA() - encoding.PutUint32(row[x*4:], - (a>>8)<<24|(r>>8)<<16|(g>>8)<<8|(b>>8)) + encoding.PutUint32(row[x*4:], format.transform(img.At(x, y))) } _ = xproto.PutImage(X, xproto.ImageFormatZPixmap, xproto.Drawable(pixid), cid, uint16(bounds.Dx()), 1, 0, int16(y), - 0, 32, row) + 0, depth, row) } } else { rep, err := shm.QueryVersion(X).Reply() @@ -242,9 +289,7 @@ func main() { for y := bounds.Min.Y; y < bounds.Max.Y; y++ { row := data[y*bounds.Dx()*4:] for x := bounds.Min.X; x < bounds.Max.X; x++ { - r, g, b, a := img.At(x, y).RGBA() - encoding.PutUint32(row[x*4:], - (a>>8)<<24|(r>>8)<<16|(g>>8)<<8|(b>>8)) + encoding.PutUint32(row[x*4:], format.transform(img.At(x, y))) } } @@ -262,7 +307,7 @@ func main() { _ = shm.PutImage(X, xproto.Drawable(pixid), cid, uint16(bounds.Dx()), uint16(bounds.Dy()), 0, 0, uint16(bounds.Dx()), uint16(bounds.Dy()), 0, 0, - 32, xproto.ImageFormatZPixmap, + depth, xproto.ImageFormatZPixmap, 0 /* SendEvent */, segid, 0 /* Offset */) }