Remove panics/fatal errors.
Fixes #9. This makes shutdown a little more graceful, but there's more work to be done here. Namely, all outstanding cookies need to be given the error, otherwise they will block forever.
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dd00568d44
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5451e59f88
@ -99,7 +99,6 @@ func (c Cookie) replyChecked() ([]byte, error) {
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case err := <-c.errorChan:
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return nil, err
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}
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panic("unreachable")
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}
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// replyUnchecked waits for a response on either the replyChan or pingChan
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@ -123,7 +122,6 @@ func (c Cookie) replyUnchecked() ([]byte, error) {
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case <-c.pingChan:
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return nil, nil
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}
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panic("unreachable")
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}
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// Check is used for checked requests that have no replies. It is a mechanism
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@ -164,5 +162,4 @@ func (c Cookie) Check() error {
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case <-c.pingChan:
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return nil
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}
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panic("unreachable")
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}
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65
nexgb/xgb.go
65
nexgb/xgb.go
@ -331,7 +331,10 @@ func (c *Conn) sendRequests() {
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// Note that we circumvent the request channel, because we're *in*
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// the request channel.
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if len(c.cookieChan) == cookieBuffer-1 {
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c.noop()
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if err := c.noop(); err != nil {
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// Shut everything down.
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break
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}
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}
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req.cookie.Sequence = c.newSequenceId()
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close(req.seq)
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@ -340,26 +343,31 @@ func (c *Conn) sendRequests() {
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}
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response := make(chan struct{})
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c.closing <- response
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c.noop() // Flush the response reading goroutine.
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c.noop() // Flush the response reading goroutine, ignore error.
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<-response
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c.conn.Close()
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}
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// noop circumvents the usual request sending goroutines and forces a round
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// trip request manually.
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func (c *Conn) noop() {
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func (c *Conn) noop() error {
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cookie := c.NewCookie(true, true)
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cookie.Sequence = c.newSequenceId()
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c.cookieChan <- cookie
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c.writeBuffer(c.getInputFocusRequest())
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if err := c.writeBuffer(c.getInputFocusRequest()); err != nil {
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return err
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}
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cookie.Reply() // wait for the buffer to clear
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return nil
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}
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// writeBuffer is a convenience function for writing a byte slice to the wire.
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func (c *Conn) writeBuffer(buf []byte) {
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func (c *Conn) writeBuffer(buf []byte) error {
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if _, err := c.conn.Write(buf); err != nil {
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Logger.Printf("Write error: %s", err)
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Logger.Fatal("A write error is unrecoverable. Exiting...")
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Logger.Printf("A write error is unrecoverable: %s", err)
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return err
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} else {
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return nil
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}
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}
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@ -377,7 +385,6 @@ func (c *Conn) readResponses() {
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var (
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err Error
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event Event
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seq uint16
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replyBytes []byte
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)
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@ -391,13 +398,13 @@ func (c *Conn) readResponses() {
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}
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buf := make([]byte, 32)
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err, event, seq = nil, nil, 0
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err, seq = nil, 0
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if _, err := io.ReadFull(c.conn, buf); err != nil {
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Logger.Println("A read error is unrecoverable.")
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panic(err)
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Logger.Printf("A read error is unrecoverable: %s", err)
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c.eventChan <- err
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c.Close()
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continue
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}
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switch buf[0] {
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case 0: // This is an error
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// Use the constructor function for this error (that is auto
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@ -423,8 +430,10 @@ func (c *Conn) readResponses() {
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biggerBuf := make([]byte, byteCount)
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copy(biggerBuf[:32], buf)
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if _, err := io.ReadFull(c.conn, biggerBuf[32:]); err != nil {
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Logger.Printf("Read error: %s", err)
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Logger.Fatal("A read error is unrecoverable. Exiting...")
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Logger.Printf("A read error is unrecoverable: %s", err)
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c.eventChan <- err
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c.Close()
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continue
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}
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replyBytes = biggerBuf
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} else {
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@ -445,25 +454,7 @@ func (c *Conn) readResponses() {
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"for event with number %d.", evNum)
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continue
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}
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event = newEventFun(buf)
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// Put the event into the queue.
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// FIXME: I'm not sure if using a goroutine here to guarantee
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// a non-blocking send is the right way to go. I should implement
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// a proper dynamic queue.
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// I am pretty sure this also loses a guarantee of events being
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// processed in order of being received.
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select {
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case c.eventChan <- event:
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default:
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go func() {
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println("overflowing...")
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c.eventChan <- event
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}()
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}
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// No more processing for events.
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c.eventChan <- newEventFun(buf)
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continue
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}
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@ -535,15 +526,16 @@ func processEventOrError(everr eventOrError) (Event, Error) {
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Logger.Printf("Invalid event/error type: %T", everr)
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return nil, nil
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}
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panic("unreachable")
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}
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// WaitForEvent returns the next event from the server.
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// It will block until an event is available.
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// WaitForEvent returns either an Event or an Error. (Returning neither or both
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// WaitForEvent returns either an Event or an Error. (Returning both
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// is a bug.) Note than an Error here is an X error and not an XGB error. That
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// is, X errors are sometimes completely expected (and you may want to ignore
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// them in some cases).
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//
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// If both the event and error are nil, then the connection has been closed.
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func (c *Conn) WaitForEvent() (Event, Error) {
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return processEventOrError(<-c.eventChan)
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}
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@ -559,5 +551,4 @@ func (c *Conn) PollForEvent() (Event, Error) {
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default:
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return nil, nil
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}
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panic("unreachable")
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}
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