liustsim: adjust colours
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@@ -73,9 +73,9 @@ func (d *Display) drawCharacter(
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var c color.RGBA
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if r, _, _, _ := character.At(
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bounds.Min.X+dx, bounds.Min.Y+dy).RGBA(); r >= 0x8000 {
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c = color.RGBA{0x00, 0xFF, 0xC0, 0xFF}
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c = color.RGBA{0x00, 0xFF, 0xB0, 0xFF}
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} else {
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c = color.RGBA{0x20, 0x20, 0x20, 0xFF}
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c = color.RGBA{0x18, 0x18, 0x18, 0xFF}
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}
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img.SetRGBA(1+cx*charWidth+dx, 1+cy*charHeight+dy, c)
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}
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