degesch: Lua: halfplement a connector wrapper

You can't do anything reasonable with the socket now.
This commit is contained in:
Přemysl Eric Janouch 2016-01-05 22:12:22 +01:00
parent 00a1bdc707
commit e1c7b8dcaf
1 changed files with 237 additions and 5 deletions

242
degesch.c
View File

@ -7877,7 +7877,7 @@ lua_schema_item_gc (lua_State *L)
return 0;
}
static luaL_Reg lua_schema_item_table[] =
static luaL_Reg lua_schema_table[] =
{
{ "__gc", lua_schema_item_gc },
{ NULL, NULL }
@ -8117,12 +8117,242 @@ lua_plugin_setup_config (lua_State *L)
return 0;
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
/// Identifier for the Lua metatable
#define XLUA_CONNECTION_METATABLE "connection"
struct lua_connection
{
struct lua_plugin *plugin; ///< The plugin we belong to
struct poller_fd socket_event; ///< Socket is ready
int socket_fd; ///< Underlying connected socket
};
static int
lua_connection_close (lua_State *L)
{
struct lua_connection *self =
luaL_checkudata (L, 1, XLUA_CONNECTION_METATABLE);
if (self->socket_fd != -1)
{
poller_fd_reset (&self->socket_event);
xclose (self->socket_fd);
self->socket_fd = -1;
}
// Connection is dead, we don't need to hold onto any resources anymore
lua_cache_invalidate (L, self);
return 0;
}
static luaL_Reg lua_connection_table[] =
{
{ "close", lua_connection_close },
{ "__gc", lua_connection_close },
{ NULL, NULL }
};
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
static void
lua_connection_on_ready (const struct pollfd *pfd, struct lua_connection *self)
{
// TODO: handle the event, invoke on_data, on_close, on_error from
// our associated uservalue table as needed
lua_cache_invalidate (self->plugin->L, self);
}
static struct lua_connection *
lua_plugin_push_connection (struct lua_plugin *plugin, int socket_fd)
{
lua_State *L = plugin->L;
struct lua_connection *self = lua_newuserdata (L, sizeof *self);
luaL_setmetatable (L, XLUA_CONNECTION_METATABLE);
memset (self, 0, sizeof *self);
self->plugin = plugin;
poller_fd_init (&self->socket_event, &plugin->ctx->poller,
(self->socket_fd = socket_fd));
self->socket_event.dispatcher = (poller_fd_fn) lua_connection_on_ready;
self->socket_event.user_data = self;
poller_fd_set (&self->socket_event, POLLIN);
// Make sure the connection doesn't get garbage collected and return it
lua_cache_store (L, self, -1);
return self;
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
/// Identifier for the Lua metatable
#define XLUA_CONNECTOR_METATABLE "connector"
struct lua_connector
{
struct lua_plugin *plugin; ///< The plugin we belong to
struct connector connector; ///< Connector object
bool active; ///< Whether the connector is alive
int ref_on_success; ///< Reference to "on_success" callback
int ref_on_error; ///< Reference to "on_error" callback
char *last_error; ///< Connecting error, if any
};
static void
lua_connector_discard (struct lua_connector *self)
{
if (self->active)
{
connector_free (&self->connector);
self->active = false;
luaL_unref (self->plugin->L, LUA_REGISTRYINDEX, self->ref_on_success);
luaL_unref (self->plugin->L, LUA_REGISTRYINDEX, self->ref_on_error);
self->ref_on_success = LUA_REFNIL;
self->ref_on_error = LUA_REFNIL;
}
free (self->last_error);
self->last_error = NULL;
lua_cache_invalidate (self->plugin->L, self);
}
static int
lua_connector_abort (lua_State *L)
{
struct lua_connector *self =
luaL_checkudata (L, 1, XLUA_CONNECTOR_METATABLE);
lua_connector_discard (self);
return 0;
}
static luaL_Reg lua_connector_table[] =
{
{ "abort", lua_connector_abort },
{ "__gc", lua_connector_abort },
{ NULL, NULL }
};
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
static void
lua_connector_on_connected (void *user_data, int socket, const char *hostname)
{
struct lua_connector *self = user_data;
struct lua_plugin *plugin = self->plugin;
lua_State *L = plugin->L;
// TODO: use this for SNI once TLS is implemented
(void) hostname;
if (self->ref_on_success != LUA_REFNIL)
{
lua_pushcfunction (L, lua_plugin_error_handler);
lua_rawgeti (L, LUA_REGISTRYINDEX, self->ref_on_success);
lua_plugin_push_connection (plugin, socket); // 1: connection
if (lua_pcall (L, 1, 0, -3))
{
struct error *e = NULL;
(void) lua_plugin_process_error (plugin, lua_tostring (L, -1), &e);
lua_pop (L, 1);
log_global_error (plugin->ctx, "Lua: plugin \"#s\": #s: #s",
plugin->super.name, "connector on_success", e->message);
error_free (e);
}
}
lua_connector_discard (self);
}
static void
lua_connector_on_failure (void *user_data)
{
struct lua_connector *self = user_data;
struct lua_plugin *plugin = self->plugin;
lua_State *L = plugin->L;
if (self->ref_on_error != LUA_REFNIL)
{
lua_pushcfunction (L, lua_plugin_error_handler);
lua_rawgeti (L, LUA_REGISTRYINDEX, self->ref_on_error);
lua_pushstring (L, self->last_error); // 1: error string
if (lua_pcall (L, 1, 0, -3))
{
struct error *e = NULL;
(void) lua_plugin_process_error (plugin, lua_tostring (L, -1), &e);
lua_pop (L, 1);
log_global_error (plugin->ctx, "Lua: plugin \"#s\": #s: #s",
plugin->super.name, "connector on_error", e->message);
error_free (e);
}
}
lua_connector_discard (self);
}
static void
lua_connector_on_error (void *user_data, const char *error)
{
struct lua_connector *self = user_data;
free (self->last_error);
self->last_error = xstrdup (error);
}
static int
lua_plugin_connect (lua_State *L)
{
struct lua_plugin *plugin = lua_touserdata (L, lua_upvalueindex (1));
const char *host = luaL_checkstring (L, 1);
const char *service = luaL_checkstring (L, 2);
luaL_checktype (L, 3, LUA_TTABLE);
struct lua_connector *self = lua_newuserdata (L, sizeof *self);
luaL_setmetatable (L, XLUA_CONNECTOR_METATABLE);
memset (self, 0, sizeof *self);
self->plugin = plugin;
self->ref_on_success = LUA_REFNIL;
self->ref_on_error = LUA_REFNIL;
if (lua_plugin_check_field (L, 3, "on_success", LUA_TFUNCTION, true))
self->ref_on_success = luaL_ref (L, -1);
if (lua_plugin_check_field (L, 3, "on_error", LUA_TFUNCTION, true))
self->ref_on_error = luaL_ref (L, -1);
lua_pop (L, 2);
struct app_context *ctx = plugin->ctx;
struct connector *connector = &self->connector;
connector_init (connector, &ctx->poller);
connector_add_target (connector, host, service);
connector->on_connected = lua_connector_on_connected;
connector->on_connecting = NULL;
connector->on_error = lua_connector_on_error;
connector->on_failure = lua_connector_on_failure;
connector->user_data = self;
self->active = true;
lua_cache_store (L, self, -1);
return 1;
}
static luaL_Reg lua_plugin_library[] =
{
{ "hook_input", lua_plugin_hook_input },
{ "hook_irc", lua_plugin_hook_irc },
{ "hook_timer", lua_plugin_hook_timer },
{ "setup_config", lua_plugin_setup_config },
{ "connect", lua_plugin_connect },
{ NULL, NULL },
};
@ -8250,10 +8480,12 @@ lua_plugin_load (struct app_context *ctx, const char *filename,
lua_setglobal (L, PROGRAM_NAME);
// Create metatables for our objects
lua_plugin_create_meta (L, XLUA_HOOK_METATABLE, lua_hook_table);
lua_plugin_create_meta (L, XLUA_BUFFER_METATABLE, lua_buffer_table);
lua_plugin_create_meta (L, XLUA_SERVER_METATABLE, lua_server_table);
lua_plugin_create_meta (L, XLUA_SCHEMA_METATABLE, lua_schema_item_table);
lua_plugin_create_meta (L, XLUA_HOOK_METATABLE, lua_hook_table);
lua_plugin_create_meta (L, XLUA_BUFFER_METATABLE, lua_buffer_table);
lua_plugin_create_meta (L, XLUA_SERVER_METATABLE, lua_server_table);
lua_plugin_create_meta (L, XLUA_SCHEMA_METATABLE, lua_schema_table);
lua_plugin_create_meta (L, XLUA_CONNECTION_METATABLE, lua_connection_table);
lua_plugin_create_meta (L, XLUA_CONNECTOR_METATABLE, lua_connector_table);
int ret;
if (!(ret = luaL_loadfile (L, filename))