degesch: Lua: halfplement a connector wrapper
You can't do anything reasonable with the socket now.
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00a1bdc707
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242
degesch.c
242
degesch.c
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@ -7877,7 +7877,7 @@ lua_schema_item_gc (lua_State *L)
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return 0;
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}
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static luaL_Reg lua_schema_item_table[] =
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static luaL_Reg lua_schema_table[] =
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{
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{ "__gc", lua_schema_item_gc },
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{ NULL, NULL }
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@ -8117,12 +8117,242 @@ lua_plugin_setup_config (lua_State *L)
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return 0;
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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/// Identifier for the Lua metatable
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#define XLUA_CONNECTION_METATABLE "connection"
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struct lua_connection
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{
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struct lua_plugin *plugin; ///< The plugin we belong to
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struct poller_fd socket_event; ///< Socket is ready
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int socket_fd; ///< Underlying connected socket
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};
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static int
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lua_connection_close (lua_State *L)
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{
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struct lua_connection *self =
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luaL_checkudata (L, 1, XLUA_CONNECTION_METATABLE);
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if (self->socket_fd != -1)
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{
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poller_fd_reset (&self->socket_event);
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xclose (self->socket_fd);
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self->socket_fd = -1;
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}
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// Connection is dead, we don't need to hold onto any resources anymore
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lua_cache_invalidate (L, self);
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return 0;
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}
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static luaL_Reg lua_connection_table[] =
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{
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{ "close", lua_connection_close },
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{ "__gc", lua_connection_close },
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{ NULL, NULL }
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};
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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static void
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lua_connection_on_ready (const struct pollfd *pfd, struct lua_connection *self)
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{
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// TODO: handle the event, invoke on_data, on_close, on_error from
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// our associated uservalue table as needed
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lua_cache_invalidate (self->plugin->L, self);
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}
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static struct lua_connection *
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lua_plugin_push_connection (struct lua_plugin *plugin, int socket_fd)
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{
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lua_State *L = plugin->L;
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struct lua_connection *self = lua_newuserdata (L, sizeof *self);
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luaL_setmetatable (L, XLUA_CONNECTION_METATABLE);
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memset (self, 0, sizeof *self);
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self->plugin = plugin;
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poller_fd_init (&self->socket_event, &plugin->ctx->poller,
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(self->socket_fd = socket_fd));
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self->socket_event.dispatcher = (poller_fd_fn) lua_connection_on_ready;
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self->socket_event.user_data = self;
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poller_fd_set (&self->socket_event, POLLIN);
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// Make sure the connection doesn't get garbage collected and return it
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lua_cache_store (L, self, -1);
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return self;
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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/// Identifier for the Lua metatable
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#define XLUA_CONNECTOR_METATABLE "connector"
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struct lua_connector
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{
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struct lua_plugin *plugin; ///< The plugin we belong to
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struct connector connector; ///< Connector object
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bool active; ///< Whether the connector is alive
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int ref_on_success; ///< Reference to "on_success" callback
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int ref_on_error; ///< Reference to "on_error" callback
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char *last_error; ///< Connecting error, if any
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};
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static void
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lua_connector_discard (struct lua_connector *self)
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{
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if (self->active)
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{
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connector_free (&self->connector);
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self->active = false;
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luaL_unref (self->plugin->L, LUA_REGISTRYINDEX, self->ref_on_success);
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luaL_unref (self->plugin->L, LUA_REGISTRYINDEX, self->ref_on_error);
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self->ref_on_success = LUA_REFNIL;
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self->ref_on_error = LUA_REFNIL;
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}
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free (self->last_error);
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self->last_error = NULL;
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lua_cache_invalidate (self->plugin->L, self);
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}
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static int
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lua_connector_abort (lua_State *L)
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{
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struct lua_connector *self =
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luaL_checkudata (L, 1, XLUA_CONNECTOR_METATABLE);
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lua_connector_discard (self);
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return 0;
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}
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static luaL_Reg lua_connector_table[] =
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{
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{ "abort", lua_connector_abort },
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{ "__gc", lua_connector_abort },
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{ NULL, NULL }
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};
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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static void
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lua_connector_on_connected (void *user_data, int socket, const char *hostname)
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{
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struct lua_connector *self = user_data;
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struct lua_plugin *plugin = self->plugin;
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lua_State *L = plugin->L;
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// TODO: use this for SNI once TLS is implemented
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(void) hostname;
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if (self->ref_on_success != LUA_REFNIL)
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{
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lua_pushcfunction (L, lua_plugin_error_handler);
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lua_rawgeti (L, LUA_REGISTRYINDEX, self->ref_on_success);
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lua_plugin_push_connection (plugin, socket); // 1: connection
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if (lua_pcall (L, 1, 0, -3))
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{
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struct error *e = NULL;
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(void) lua_plugin_process_error (plugin, lua_tostring (L, -1), &e);
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lua_pop (L, 1);
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log_global_error (plugin->ctx, "Lua: plugin \"#s\": #s: #s",
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plugin->super.name, "connector on_success", e->message);
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error_free (e);
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}
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}
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lua_connector_discard (self);
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}
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static void
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lua_connector_on_failure (void *user_data)
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{
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struct lua_connector *self = user_data;
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struct lua_plugin *plugin = self->plugin;
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lua_State *L = plugin->L;
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if (self->ref_on_error != LUA_REFNIL)
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{
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lua_pushcfunction (L, lua_plugin_error_handler);
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lua_rawgeti (L, LUA_REGISTRYINDEX, self->ref_on_error);
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lua_pushstring (L, self->last_error); // 1: error string
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if (lua_pcall (L, 1, 0, -3))
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{
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struct error *e = NULL;
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(void) lua_plugin_process_error (plugin, lua_tostring (L, -1), &e);
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lua_pop (L, 1);
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log_global_error (plugin->ctx, "Lua: plugin \"#s\": #s: #s",
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plugin->super.name, "connector on_error", e->message);
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error_free (e);
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}
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}
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lua_connector_discard (self);
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}
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static void
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lua_connector_on_error (void *user_data, const char *error)
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{
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struct lua_connector *self = user_data;
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free (self->last_error);
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self->last_error = xstrdup (error);
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}
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static int
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lua_plugin_connect (lua_State *L)
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{
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struct lua_plugin *plugin = lua_touserdata (L, lua_upvalueindex (1));
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const char *host = luaL_checkstring (L, 1);
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const char *service = luaL_checkstring (L, 2);
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luaL_checktype (L, 3, LUA_TTABLE);
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struct lua_connector *self = lua_newuserdata (L, sizeof *self);
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luaL_setmetatable (L, XLUA_CONNECTOR_METATABLE);
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memset (self, 0, sizeof *self);
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self->plugin = plugin;
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self->ref_on_success = LUA_REFNIL;
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self->ref_on_error = LUA_REFNIL;
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if (lua_plugin_check_field (L, 3, "on_success", LUA_TFUNCTION, true))
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self->ref_on_success = luaL_ref (L, -1);
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if (lua_plugin_check_field (L, 3, "on_error", LUA_TFUNCTION, true))
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self->ref_on_error = luaL_ref (L, -1);
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lua_pop (L, 2);
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struct app_context *ctx = plugin->ctx;
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struct connector *connector = &self->connector;
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connector_init (connector, &ctx->poller);
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connector_add_target (connector, host, service);
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connector->on_connected = lua_connector_on_connected;
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connector->on_connecting = NULL;
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connector->on_error = lua_connector_on_error;
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connector->on_failure = lua_connector_on_failure;
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connector->user_data = self;
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self->active = true;
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lua_cache_store (L, self, -1);
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return 1;
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}
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static luaL_Reg lua_plugin_library[] =
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{
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{ "hook_input", lua_plugin_hook_input },
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{ "hook_irc", lua_plugin_hook_irc },
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{ "hook_timer", lua_plugin_hook_timer },
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{ "setup_config", lua_plugin_setup_config },
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{ "connect", lua_plugin_connect },
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{ NULL, NULL },
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};
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@ -8250,10 +8480,12 @@ lua_plugin_load (struct app_context *ctx, const char *filename,
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lua_setglobal (L, PROGRAM_NAME);
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// Create metatables for our objects
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lua_plugin_create_meta (L, XLUA_HOOK_METATABLE, lua_hook_table);
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lua_plugin_create_meta (L, XLUA_BUFFER_METATABLE, lua_buffer_table);
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lua_plugin_create_meta (L, XLUA_SERVER_METATABLE, lua_server_table);
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lua_plugin_create_meta (L, XLUA_SCHEMA_METATABLE, lua_schema_item_table);
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lua_plugin_create_meta (L, XLUA_HOOK_METATABLE, lua_hook_table);
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lua_plugin_create_meta (L, XLUA_BUFFER_METATABLE, lua_buffer_table);
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lua_plugin_create_meta (L, XLUA_SERVER_METATABLE, lua_server_table);
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lua_plugin_create_meta (L, XLUA_SCHEMA_METATABLE, lua_schema_table);
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lua_plugin_create_meta (L, XLUA_CONNECTION_METATABLE, lua_connection_table);
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lua_plugin_create_meta (L, XLUA_CONNECTOR_METATABLE, lua_connector_table);
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int ret;
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if (!(ret = luaL_loadfile (L, filename))
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