degesch: cleanup wrt. quitting
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								degesch.c
									
									
									
									
									
								
							@@ -2840,6 +2840,7 @@ irc_queue_reconnect (struct server *s)
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	int64_t delay = get_config_integer (s->config, "reconnect_delay");
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	// TODO: exponentional backoff
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	// XXX: maybe add a state for when a connect is queued?
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	hard_assert (s->state == IRC_DISCONNECTED);
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	buffer_send_status (s->ctx, s->buffer,
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		"Trying to reconnect in %ld seconds...", delay);
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@@ -3031,12 +3032,13 @@ irc_send (struct server *s, const char *format, ...)
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static void
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irc_shutdown (struct server *s)
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{
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	// TODO: set a timer after which we cut the connection?
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	// Generally non-critical
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	if (s->ssl)
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		soft_assert (SSL_shutdown (s->ssl) != -1);
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	else
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		soft_assert (shutdown (s->socket, SHUT_WR) == 0);
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	// TODO: set a timer after which we cut the connection
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}
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static void
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@@ -3072,21 +3074,27 @@ try_finish_quit (struct app_context *ctx)
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static void
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initiate_quit (struct app_context *ctx)
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{
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	buffer_send_status (ctx, ctx->global_buffer, "Shutting down");
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	// Destroy the user interface
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	input_stop (&ctx->input);
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	buffer_send_status (ctx, ctx->global_buffer, "Shutting down");
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	// Initiate a connection close
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	struct str_map_iter iter;
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	str_map_iter_init (&iter, &ctx->servers);
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	// Initiate a connection close
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	struct server *s;
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	while ((s = str_map_iter_next (&iter)))
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	{
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		// There may be a timer set to reconnect to the server
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		poller_timer_reset (&s->reconnect_tmr);
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		if (irc_is_connected (s))
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		{
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			// XXX: when we go async, we'll have to flush output buffers first
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			irc_shutdown (s);
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			s->manual_disconnect = true;
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		}
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		else if (s->state == IRC_CONNECTING)
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			irc_destroy_connector (s);
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	}
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@@ -7144,26 +7152,6 @@ setup_signal_handlers (void)
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// --- I/O event handlers ------------------------------------------------------
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// FIXME: merge this with initiate_quit()
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static void
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preinitiate_quit (struct app_context *ctx)
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{
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	struct str_map_iter iter;
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	str_map_iter_init (&iter, &ctx->servers);
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	struct server *s;
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	while ((s = str_map_iter_next (&iter)))
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	{
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		// There may be a timer set to reconnect to the server
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		// TODO: a faster timer for quitting
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		// XXX: why do we do this? Just to reset the reconnect timer?
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		irc_reset_connection_timeouts (s);
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		if (irc_is_connected (s))
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			irc_initiate_disconnect (s, NULL);
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	}
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}
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static void
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on_signal_pipe_readable (const struct pollfd *fd, struct app_context *ctx)
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{
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@@ -7171,10 +7159,11 @@ on_signal_pipe_readable (const struct pollfd *fd, struct app_context *ctx)
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	(void) read (fd->fd, &dummy, 1);
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	if (g_termination_requested && !ctx->quitting)
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	{
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		preinitiate_quit (ctx);
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		// TODO: this way we don't send a QUIT message but just close the
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		//   connection from our side and wait for a full close.
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		//   Once we allow for custom quit messages, we will probably want to
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		//   call irc_initiate_disconnect() for all servers.
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		initiate_quit (ctx);
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	}
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	if (g_winch_received)
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	{
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