Move protocol code generators to liberty
This part of the project is now more or less stable.
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206
xC.lxdr
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206
xC.lxdr
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// Backwards-compatible protocol version.
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const VERSION = 1;
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// From the frontend to the relay.
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struct CommandMessage {
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// The command sequence number will be repeated in responses
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// in the respective fields.
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u32 command_seq;
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union CommandData switch (enum Command {
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HELLO,
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ACTIVE,
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BUFFER_ACTIVATE,
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BUFFER_INPUT,
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BUFFER_TOGGLE_UNIMPORTANT,
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PING_RESPONSE,
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PING,
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BUFFER_COMPLETE,
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BUFFER_LOG,
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} command) {
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// If the version check succeeds, the client will receive
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// an initial stream of SERVER_UPDATE, BUFFER_UPDATE, BUFFER_STATS,
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// BUFFER_LINE, and finally a BUFFER_ACTIVATE message.
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case HELLO:
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u32 version;
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case ACTIVE:
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void;
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case BUFFER_ACTIVATE:
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string buffer_name;
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case BUFFER_INPUT:
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string buffer_name;
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string text;
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// XXX: Perhaps this should rather be handled through a /buffer command.
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case BUFFER_TOGGLE_UNIMPORTANT:
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string buffer_name;
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case PING_RESPONSE:
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u32 event_seq;
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// Only these commands may produce Event.RESPONSE, as below,
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// but any command may produce an error.
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case PING:
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void;
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case BUFFER_COMPLETE:
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string buffer_name;
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string text;
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u32 position;
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case BUFFER_LOG:
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string buffer_name;
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} data;
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};
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// From the relay to the frontend.
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struct EventMessage {
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u32 event_seq;
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union EventData switch (enum Event {
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PING,
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BUFFER_LINE,
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BUFFER_UPDATE,
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BUFFER_STATS,
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BUFFER_RENAME,
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BUFFER_REMOVE,
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BUFFER_ACTIVATE,
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BUFFER_CLEAR,
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SERVER_UPDATE,
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SERVER_RENAME,
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SERVER_REMOVE,
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ERROR,
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RESPONSE,
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} event) {
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case PING:
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void;
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case BUFFER_LINE:
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string buffer_name;
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// Whether the line should also be displayed in the active buffer.
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bool leak_to_active;
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bool is_unimportant;
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bool is_highlight;
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enum Rendition {
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BARE,
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INDENT,
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STATUS,
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ERROR,
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JOIN,
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PART,
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ACTION,
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} rendition;
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// Unix timestamp in milliseconds.
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u64 when;
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// Broken-up text, with in-band formatting.
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union ItemData switch (enum Item {
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TEXT,
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RESET,
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FG_COLOR,
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BG_COLOR,
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FLIP_BOLD,
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FLIP_ITALIC,
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FLIP_UNDERLINE,
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FLIP_INVERSE,
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FLIP_CROSSED_OUT,
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FLIP_MONOSPACE,
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} kind) {
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case TEXT:
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string text;
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case RESET:
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void;
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case FG_COLOR:
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i16 color;
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case BG_COLOR:
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i16 color;
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case FLIP_BOLD:
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case FLIP_ITALIC:
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case FLIP_UNDERLINE:
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case FLIP_INVERSE:
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case FLIP_CROSSED_OUT:
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case FLIP_MONOSPACE:
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void;
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} items<>;
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case BUFFER_UPDATE:
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string buffer_name;
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bool hide_unimportant;
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union BufferContext switch (enum BufferKind {
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GLOBAL,
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SERVER,
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CHANNEL,
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PRIVATE_MESSAGE,
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} kind) {
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case GLOBAL:
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void;
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case SERVER:
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string server_name;
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case CHANNEL:
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string server_name;
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ItemData topic<>;
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// This includes parameters, separated by spaces.
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string modes;
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case PRIVATE_MESSAGE:
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string server_name;
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} context;
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case BUFFER_STATS:
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string buffer_name;
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// These are cumulative, even for lines flushed out from buffers.
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// Updates to these values aren't broadcasted, thus handle:
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// - BUFFER_LINE by bumping/setting them as appropriate,
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// - BUFFER_ACTIVATE by clearing them for the previous buffer
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// (this way, they can be used to mark unread messages).
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u32 new_messages;
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u32 new_unimportant_messages;
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bool highlighted;
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case BUFFER_RENAME:
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string buffer_name;
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string new;
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case BUFFER_REMOVE:
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string buffer_name;
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case BUFFER_ACTIVATE:
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string buffer_name;
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case BUFFER_CLEAR:
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string buffer_name;
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case SERVER_UPDATE:
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string server_name;
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union ServerData switch (enum ServerState {
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DISCONNECTED,
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CONNECTING,
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CONNECTED,
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REGISTERED,
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DISCONNECTING,
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} state) {
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case DISCONNECTED:
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case CONNECTING:
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case CONNECTED:
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void;
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case REGISTERED:
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string user;
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string user_modes;
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// Theoretically, we could also send user information in this state,
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// but we'd have to duplicate both fields.
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case DISCONNECTING:
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void;
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} data;
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case SERVER_RENAME:
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// Buffers aren't sent updates for in this circumstance,
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// as that wouldn't be sufficiently atomic anyway.
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string server_name;
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string new;
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case SERVER_REMOVE:
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string server_name;
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// Restriction: command_seq strictly follows the sequence received
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// by the relay, across both of these replies.
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case ERROR:
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u32 command_seq;
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string error;
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case RESPONSE:
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u32 command_seq;
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union ResponseData switch (Command command) {
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case PING:
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void;
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case BUFFER_COMPLETE:
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u32 start;
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string completions<>;
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case BUFFER_LOG:
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// UTF-8, but not guaranteed.
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u8 log<>;
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} data;
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} data;
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};
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