degesch: hook implementation cleanup
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d4cbc576e2
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364eb009ca
152
degesch.c
152
degesch.c
@ -1390,12 +1390,45 @@ plugin_destroy (struct plugin *self)
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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// This is a bit ugly since insertion is O(n) and the need to get rid of the
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// specific type because of list macros, however I don't currently posses any
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// strictly better, ordered data structure
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struct hook
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{
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LIST_HEADER (struct hook)
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int priority; ///< The lesser the sooner
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};
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static struct hook *
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hook_insert (struct hook *list, struct hook *item)
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{
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// Corner cases: list is empty or we precede everything
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if (!list || item->priority < list->priority)
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{
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LIST_PREPEND (list, item);
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return list;
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}
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// Otherwise fast-forward to the last entry that precedes us
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struct hook *before = list;
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while (before->next && before->next->priority < item->next->priority)
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before = before->next;
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// And link ourselves in between it and its successor
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if ((item->next = before->next))
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item->next->prev = item;
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before->next = item;
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item->prev = before;
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return list;
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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struct input_hook
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{
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LIST_HEADER (struct input_hook)
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struct hook super; ///< Common hook fields
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struct input_hook_vtable *vtable; ///< Methods
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int priority; ///< The lesser the sooner
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};
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struct input_hook_vtable
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@ -1410,10 +1443,8 @@ struct input_hook_vtable
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struct irc_hook
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{
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LIST_HEADER (struct irc_hook)
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struct hook super; ///< Common hook fields
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struct irc_hook_vtable *vtable; ///< Methods
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int priority; ///< The lesser the sooner
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};
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struct irc_hook_vtable
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@ -1487,8 +1518,8 @@ struct app_context
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int terminal_suspended; ///< Terminal suspension level
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struct plugin *plugins; ///< Loaded plugins
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struct input_hook *input_hooks; ///< Input hooks
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struct irc_hook *irc_hooks; ///< IRC hooks
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struct hook *input_hooks; ///< Input hooks
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struct hook *irc_hooks; ///< IRC hooks
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}
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*g_ctx;
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@ -4116,8 +4147,9 @@ static char *
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irc_process_hooks (struct server *s, char *input)
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{
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log_server_debug (s, "#a>> \"#S\"#r", ATTR_JOIN, input);
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LIST_FOR_EACH (struct irc_hook, hook, s->ctx->irc_hooks)
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LIST_FOR_EACH (struct hook, iter, s->ctx->irc_hooks)
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{
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struct irc_hook *hook = (struct irc_hook *) iter;
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char *processed = hook->vtable->filter (hook, s, input);
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if (input == processed)
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continue;
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@ -7219,73 +7251,6 @@ server_rename (struct app_context *ctx, struct server *s, const char *new_name)
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}
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}
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// --- Ordered linked lists ----------------------------------------------------
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// This is a bit ugly since there's no way to force a guarantee that the list
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// members are going to be the first ones in the structure, plus insertion is
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// O(n), however I don't currently posses any better ordered data structure
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struct list_header
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{
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LIST_HEADER (struct list_header)
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};
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static struct list_header *
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list_insert_ordered (struct list_header *list, struct list_header *item,
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bool (*less) (const void *, const void *))
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{
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// Corner cases: list is empty or we precede everything
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if (!list || less (item, list))
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{
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LIST_PREPEND (list, item);
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return list;
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}
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// Otherwise fast-worward to the last entry that precedes us
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struct list_header *before = list;
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while (before->next && less (before->next, item))
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before = before->next;
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// And link ourselves in between it and its successor
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if ((item->next = before->next))
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item->next->prev = item;
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before->next = item;
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item->prev = before;
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return list;
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}
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// --- Hooks -------------------------------------------------------------------
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static bool
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input_hook_less (const void *a, const void *b)
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{
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return ((const struct input_hook *) a)->priority
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< ((const struct input_hook *) b)->priority;
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}
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static void
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input_hook_insert (struct app_context *ctx, struct input_hook *hook)
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{
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ctx->input_hooks = (struct input_hook *) list_insert_ordered (
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(struct list_header *) ctx->input_hooks,
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(struct list_header *) hook, input_hook_less);
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}
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static bool
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irc_hook_less (const void *a, const void *b)
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{
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return ((const struct irc_hook *) a)->priority
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< ((const struct irc_hook *) b)->priority;
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}
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static void
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irc_hook_insert (struct app_context *ctx, struct irc_hook *hook)
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{
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ctx->irc_hooks = (struct irc_hook *) list_insert_ordered (
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(struct list_header *) ctx->irc_hooks,
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(struct list_header *) hook, irc_hook_less);
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}
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// --- Lua ---------------------------------------------------------------------
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// Each plugin has its own Lua state object, so that a/ they don't disturb each
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@ -7501,6 +7466,7 @@ struct lua_hook
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enum lua_hook_type type; ///< Type of the hook
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union
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{
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struct hook hook; ///< Base structure
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struct input_hook input_hook; ///< Input hook
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struct irc_hook irc_hook; ///< IRC hook
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}
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@ -7514,10 +7480,10 @@ lua_hook_unhook (lua_State *L)
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switch (hook->type)
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{
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case XLUA_HOOK_INPUT:
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LIST_UNLINK (hook->plugin->ctx->input_hooks, &hook->data.input_hook);
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LIST_UNLINK (hook->plugin->ctx->input_hooks, &hook->data.hook);
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break;
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case XLUA_HOOK_IRC:
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LIST_UNLINK (hook->plugin->ctx->irc_hooks, &hook->data.irc_hook);
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LIST_UNLINK (hook->plugin->ctx->irc_hooks, &hook->data.hook);
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break;
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default:
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hard_assert (!"invalid hook type");
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@ -7679,13 +7645,16 @@ struct irc_hook_vtable lua_irc_hook_vtable =
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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static struct lua_hook *
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lua_plugin_push_hook
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(struct lua_plugin *plugin, int callback_index, enum lua_hook_type type)
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lua_plugin_push_hook (struct lua_plugin *plugin, int callback_index,
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enum lua_hook_type type, int priority)
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{
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lua_State *L = plugin->L;
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luaL_checktype (L, callback_index, LUA_TFUNCTION);
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struct lua_hook *hook = lua_newuserdata (L, sizeof *hook);
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luaL_setmetatable (L, XLUA_HOOK_METATABLE);
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memset (hook, 0, sizeof *hook);
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hook->data.hook.priority = priority;
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hook->type = type;
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hook->plugin = plugin;
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@ -7702,13 +7671,11 @@ static int
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lua_plugin_hook_input (lua_State *L)
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{
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struct lua_plugin *plugin = lua_touserdata (L, lua_upvalueindex (1));
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luaL_checktype (L, 1, LUA_TFUNCTION);
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lua_Integer priority = luaL_optinteger (L, 2, 0);
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struct lua_hook *hook = lua_plugin_push_hook (plugin, 1, XLUA_HOOK_INPUT);
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struct lua_hook *hook = lua_plugin_push_hook
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(plugin, 1, XLUA_HOOK_INPUT, luaL_optinteger (L, 2, 0));
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hook->data.input_hook.vtable = &lua_input_hook_vtable;
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hook->data.input_hook.priority = priority;
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input_hook_insert (plugin->ctx, &hook->data.input_hook);
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plugin->ctx->input_hooks =
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hook_insert (plugin->ctx->input_hooks, &hook->data.hook);
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return 1;
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}
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@ -7716,13 +7683,11 @@ static int
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lua_plugin_hook_irc (lua_State *L)
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{
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struct lua_plugin *plugin = lua_touserdata (L, lua_upvalueindex (1));
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luaL_checktype (L, 1, LUA_TFUNCTION);
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lua_Integer priority = luaL_optinteger (L, 2, 0);
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struct lua_hook *hook = lua_plugin_push_hook (plugin, 1, XLUA_HOOK_IRC);
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struct lua_hook *hook = lua_plugin_push_hook
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(plugin, 1, XLUA_HOOK_IRC, luaL_optinteger (L, 2, 0));
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hook->data.irc_hook.vtable = &lua_irc_hook_vtable;
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hook->data.irc_hook.priority = priority;
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irc_hook_insert (plugin->ctx, &hook->data.irc_hook);
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plugin->ctx->irc_hooks =
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hook_insert (plugin->ctx->irc_hooks, &hook->data.hook);
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return 1;
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}
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@ -9520,8 +9485,9 @@ static char *
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process_input_hooks (struct app_context *ctx, struct buffer *buffer,
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char *input)
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{
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LIST_FOR_EACH (struct input_hook, hook, ctx->input_hooks)
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LIST_FOR_EACH (struct hook, iter, ctx->input_hooks)
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{
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struct input_hook *hook = (struct input_hook *) iter;
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char *processed = hook->vtable->filter (hook, buffer, input);
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if (input == processed)
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continue;
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