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Author SHA1 Message Date
7e008c154b
Bump release
All checks were successful
Alpine 3.20 Success
2024-11-28 11:22:43 +01:00
9d619115be
Port eizoctltray to macOS
Also bump minimum CMake version for hidapi_ROOT,
and don't try to run the help2man Perl script in MSYS2.

AppKit is a very miserable thing.
2024-11-28 11:22:32 +01:00
7 changed files with 401 additions and 21 deletions

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@ -1,5 +1,5 @@
cmake_minimum_required (VERSION 3.10)
project (usb-drivers VERSION 1.0.0
cmake_minimum_required (VERSION 3.12)
project (usb-drivers VERSION 1.1.0
DESCRIPTION "User space USB drivers" LANGUAGES C)
# Moar warnings
@ -35,9 +35,62 @@ endif ()
# Dependencies
set (CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/liberty/cmake)
# TODO(p): Shove this into IconUtils.cmake.
function (icon_to_iconset_size name svg size iconset outputs)
math (EXPR _size2x "${size} * 2")
set (_dimensions "${size}x${size}")
set (_png1x "${iconset}/icon_${_dimensions}.png")
set (_png2x "${iconset}/icon_${_dimensions}@2x.png")
set (${outputs} "${_png1x};${_png2x}" PARENT_SCOPE)
set (_find_program_REQUIRE)
if (NOT ${CMAKE_VERSION} VERSION_LESS 3.18.0)
set (_find_program_REQUIRE REQUIRED)
endif ()
find_program (rsvg_convert_EXECUTABLE rsvg-convert ${_find_program_REQUIRE})
add_custom_command (OUTPUT "${_png1x}" "${_png2x}"
COMMAND ${CMAKE_COMMAND} -E make_directory "${iconset}"
COMMAND ${rsvg_convert_EXECUTABLE} "--output=${_png1x}"
"--width=${size}" "--height=${size}" -- "${svg}"
COMMAND ${rsvg_convert_EXECUTABLE} "--output=${_png2x}"
"--width=${_size2x}" "--height=${_size2x}" -- "${svg}"
DEPENDS "${svg}"
COMMENT "Generating ${name} ${_dimensions} icons" VERBATIM)
endfunction ()
function (icon_to_icns svg output_basename output)
get_filename_component (_name "${output_basename}" NAME_WE)
set (_iconset "${PROJECT_BINARY_DIR}/${_name}.iconset")
set (_icon "${PROJECT_BINARY_DIR}/${output_basename}")
set (${output} "${_icon}" PARENT_SCOPE)
set (_icon_png_list)
foreach (_icon_size 16 32 128 256 512)
icon_to_iconset_size ("${_name}" "${svg}"
"${_icon_size}" "${_iconset}" _icon_pngs)
list (APPEND _icon_png_list ${_icon_pngs})
endforeach ()
add_custom_command (OUTPUT "${_icon}"
COMMAND iconutil -c icns -o "${_icon}" "${_iconset}"
DEPENDS ${_icon_png_list}
COMMENT "Generating ${_name} icon" VERBATIM)
set_source_files_properties ("${_icon}" PROPERTIES
MACOSX_PACKAGE_LOCATION Resources)
endfunction ()
find_package (PkgConfig REQUIRED)
pkg_check_modules (libusb libusb-1.0)
pkg_search_module (hidapi hidapi hidapi-hidraw hidapi-libusb)
# On MSYS2, the CMake package cannot link statically, but pkg-config can.
# On macOS, we explicitly want to use the CMake package.
if (WIN32)
pkg_search_module (hidapi hidapi hidapi-hidraw hidapi-libusb)
else ()
find_package (hidapi)
set (hidapi_INCLUDE_DIRS)
set (hidapi_LIBRARY_DIRS)
set (hidapi_LIBRARIES hidapi::hidapi)
endif ()
option (WITH_LIBUSB "Compile with libusb-based utilities" ${libusb_FOUND})
option (WITH_HIDAPI "Compile with hidapi-based utilities" ${hidapi_FOUND})
@ -97,7 +150,6 @@ if (WITH_HIDAPI AND WIN32)
set (icon_ico ${PROJECT_BINARY_DIR}/eizoctltray.ico)
icon_for_win32 (${icon_ico} "${icon_png_list}" "${icon_png}")
list (APPEND icon_ico_list )
set_property (SOURCE eizoctltray.rc
APPEND PROPERTY OBJECT_DEPENDS ${icon_ico})
@ -108,9 +160,27 @@ if (WITH_HIDAPI AND WIN32)
target_link_directories (eizoctltray PUBLIC ${hidapi_LIBRARY_DIRS})
target_link_libraries (eizoctltray ${hidapi_LIBRARIES} powrprof)
endif ()
if (WITH_HIDAPI AND APPLE)
list (APPEND targets_gui eizoctltray)
# We override the language for the command line target as well,
# but that doesn't and must not pose any problems.
enable_language (OBJC)
set_source_files_properties (eizoctl.c PROPERTIES LANGUAGE OBJC)
set (MACOSX_BUNDLE_GUI_IDENTIFIER name.janouch.eizoctltray)
set (MACOSX_BUNDLE_ICON_FILE eizoctltray.icns)
icon_to_icns (${PROJECT_SOURCE_DIR}/eizoctltray.svg
"${MACOSX_BUNDLE_ICON_FILE}" icon)
add_executable (eizoctltray MACOSX_BUNDLE eizoctl.c "${icon}")
target_compile_definitions (eizoctltray PUBLIC -DTRAY)
target_compile_options (eizoctltray PUBLIC -fobjc-arc)
target_link_libraries (eizoctltray ${hidapi_LIBRARIES} "-framework Cocoa")
endif ()
# Generate documentation from help output
if (NOT CMAKE_CROSSCOMPILING)
if (NOT WIN32 AND NOT CMAKE_CROSSCOMPILING)
find_program (HELP2MAN_EXECUTABLE help2man)
if (NOT HELP2MAN_EXECUTABLE)
message (FATAL_ERROR "help2man not found")

9
NEWS Normal file
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@ -0,0 +1,9 @@
1.1.0 (2024-11-28)
* Ported eizoctltray to macOS as well
1.0.0 (2024-11-26)
* Initial release

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@ -19,11 +19,12 @@ and may not run at the same time, as it would contend for device access.
eizoctltray
~~~~~~~~~~~
_eizoctltray_ is a derived Windows utility that can stay in the systray.
_eizoctltray_ is a derived Windows/macOS utility that can stay in the systray.
When holding the Shift or Control keys while switching signal inputs,
it will also suspend or power off the system, respectively.
image::eizoctltray.png["eizoctltray with expanded context menu", 343, 229]
image:eizoctltray-win.png["eizoctltray on Windows with expanded menu", 343, 278]
image:eizoctltray-mac.png["eizoctltray on macOS with expanded menu", 343, 278]
elksmart-comm
~~~~~~~~~~~~~
@ -77,6 +78,29 @@ Or you can try telling CMake to make a package for you. For Debian it is:
$ cpack -G DEB
# dpkg -i usb-drivers-*.deb
Windows
~~~~~~~
You can either build within an MSYS2 environment,
or cross-compile using Mingw-w64:
$ sh -e cmake/Win64Depends.sh
$ cmake -DCMAKE_TOOLCHAIN_FILE=liberty/cmake/toolchains/MinGW-w64-x64.cmake \
-DCMAKE_BUILD_TYPE=Release -B build
$ cmake --build build
macOS
~~~~~
You can either build _eizoctltray_ against Homebrew,
or link hidapi statically for a standalone portable app:
$ git clone https://github.com/libusb/hidapi.git
$ cmake -S hidapi -DBUILD_SHARED_LIBS=OFF \
-DCMAKE_INSTALL_PREFIX=$PWD/hidapi-build \
-DCMAKE_BUILD_TYPE=Release -B hidapi-build
$ cmake --build hidapi-build -- install
$ cmake -Dhidapi_ROOT=$PWD/hidapi-build -DCMAKE_BUILD_TYPE=Release -B build
$ cmake --build build
Contributing and Support
------------------------
Use https://git.janouch.name/p/usb-drivers to report bugs, request features,

305
eizoctl.c
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@ -880,6 +880,20 @@ eizo_get_input_port(struct eizo_monitor *m, uint16_t *port)
return true;
}
static void
eizo_get_input_ports(struct eizo_monitor *m, uint16_t *ports, size_t size)
{
struct eizo_profile_item *item = &m->profile[EIZO_PROFILE_KEY_INPUT_PORTS];
if (item->len) {
for (size_t i = 0; i < size && i < item->len / 4; i++)
ports[i] = peek_u16le(item->data + i * 4);
} else {
const uint16_t *db = eizo_ports_by_product_name(m->product);
for (size_t i = 0; i < size && db && db[i]; i++)
ports[i] = db[i];
}
}
static uint16_t
eizo_resolve_port(struct eizo_monitor *m, const char *port)
{
@ -1114,7 +1128,7 @@ main(int argc, char *argv[])
}
// --- Windows -----------------------------------------------------------------
#else
#elif defined _WIN32
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
@ -1208,24 +1222,15 @@ append_monitor(struct eizo_monitor *m, HMENU menu, UINT_PTR base)
AppendMenu(menu, flags_darker, base + IDM_DARKER, L"Darker");
AppendMenu(menu, MF_SEPARATOR, 0, NULL);
uint16_t ports[16] = {0};
struct eizo_profile_item *item = &m->profile[EIZO_PROFILE_KEY_INPUT_PORTS];
if (item->len) {
for (size_t i = 0; i < 15 && i < item->len / 4; i++)
ports[i] = peek_u16le(item->data + i * 4);
} else {
const uint16_t *db = eizo_ports_by_product_name(m->product);
for (size_t i = 0; i < 15 && db && db[i]; i++)
ports[i] = db[i];
}
uint16_t current = 0;
uint16_t ports[16] = {0}, current = 0;
eizo_get_input_ports(m, ports, sizeof ports / sizeof ports[0] - 1);
(void) eizo_get_input_port(m, &current);
if (!ports[0])
ports[0] = current;
// USB-C ports are a bit tricky, they only need to be /displayed/ as such.
item = &m->profile[EIZO_PROFILE_KEY_USB_C_INPUT_PORTS];
struct eizo_profile_item *item =
&m->profile[EIZO_PROFILE_KEY_USB_C_INPUT_PORTS];
for (size_t i = 0; ports[i]; i++) {
uint8_t usb_c = 0;
for (size_t u = 0; u < item->len / 2; u++)
@ -1442,4 +1447,276 @@ wWinMain(
return msg.wParam;
}
// --- macOS -------------------------------------------------------------------
#elif defined __APPLE__
#include <AppKit/AppKit.h>
#include <AppKit/NSStatusBar.h>
#include <Foundation/Foundation.h>
static void message_output(const char *format, ...) ATTRIBUTE_PRINTF(1, 2);
static void message_error(const char *format, ...) ATTRIBUTE_PRINTF(1, 2);
static void
message_output(const char *format, ...)
{
va_list ap;
va_start(ap, format);
NSString *message = [[NSString alloc]
initWithFormat:[NSString stringWithUTF8String: format] arguments:ap];
va_end(ap);
NSAlert *alert = [NSAlert new];
[alert setMessageText:message];
[alert setAlertStyle:NSAlertStyleInformational];
// XXX: How to make the OK button the first responder?
[alert addButtonWithTitle:@"OK"];
[NSApp activate];
[alert.window makeKeyAndOrderFront:nil];
[alert runModal];
}
static void
message_error(const char *format, ...)
{
va_list ap;
va_start(ap, format);
NSString *message = [[NSString alloc]
initWithFormat:[NSString stringWithUTF8String: format] arguments:ap];
va_end(ap);
NSAlert *alert = [NSAlert new];
[alert setMessageText:message];
[alert setAlertStyle:NSAlertStyleCritical];
[alert addButtonWithTitle:@"OK"];
[NSApp activate];
[alert.window makeKeyAndOrderFront:nil];
[alert runModal];
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
/// Monitor provides reference counting, and enables use of NSArray.
@interface Monitor : NSObject
@property (assign, nonatomic) struct eizo_monitor *monitor;
- (instancetype)initWithMonitor:(struct eizo_monitor *)monitor;
@end
@implementation Monitor
- (instancetype)initWithMonitor:(struct eizo_monitor *)monitor {
if (self = [super init]) {
_monitor = monitor;
}
return self;
}
- (void)dealloc {
if (_monitor) {
eizo_monitor_close(_monitor);
free(_monitor);
_monitor = NULL;
}
}
@end
@interface ApplicationDelegate
: NSObject <NSApplicationDelegate, NSMenuDelegate>
@property (strong, nonatomic) NSStatusItem *statusItem;
@property (strong, nonatomic) NSMutableArray<Monitor *> *monitors;
@end
@implementation ApplicationDelegate
- (Monitor *)getMonitorFrom:(NSControl *)control {
NSInteger index = control.tag / 0x1000;
if (!self.monitors || index < 0 || index >= self.monitors.count)
return nil;
return self.monitors[index];
}
- (void)setBrightness:(NSControl *)sender {
Monitor *m = [self getMonitorFrom:sender];
if (!m)
return;
eizo_set_brightness(m.monitor, sender.doubleValue);
}
- (void)setInputPort:(NSControl *)sender {
Monitor *m = [self getMonitorFrom:sender];
NSUInteger input = sender.tag % 0x1000;
if (!m)
return;
eizo_set_input_port(m.monitor, input);
NSEventModifierFlags mods = [NSEvent modifierFlags];
if (mods & NSEventModifierFlagShift) {
NSTask *task = [[NSTask alloc] init];
task.launchPath = @"/usr/bin/pmset";
task.arguments = @[@"sleepnow"];
[task launch];
}
}
- (void)appendMonitor:(Monitor *)m toMenu:(NSMenu *)menu base:(NSInteger)base {
NSMenuItem *titleItem = [NSMenuItem new];
titleItem.attributedTitle = [[NSAttributedString alloc]
initWithString:[NSString stringWithFormat:@"%s %s",
m.monitor->product, m.monitor->serial]
attributes:@{ NSFontAttributeName: [NSFont boldSystemFontOfSize:0] }];
[menu addItem:titleItem];
[menu addItem:[NSMenuItem separatorItem]];
[menu addItem:[NSMenuItem sectionHeaderWithTitle:@"Brightness"]];
double brightness = 0;
(void) eizo_get_brightness(m.monitor, &brightness);
// XXX: So, while having a slider is strictly more useful,
// this is not something you're supposed to do in AppKit, if only because:
// - It does not respond to keyboard.
// - Positioning it properly is dark magic.
NSSlider *slider = [NSSlider
sliderWithValue:brightness minValue:0. maxValue:1.
target:self action:@selector(setBrightness:)];
slider.tag = base;
slider.continuous = true;
NSView *sliderView = [[NSView alloc]
initWithFrame:NSMakeRect(0, 0, 200., slider.knobThickness + 2.)];
[sliderView addSubview:slider];
slider.translatesAutoresizingMaskIntoConstraints = false;
[NSLayoutConstraint activateConstraints:@[
[slider.leftAnchor
constraintEqualToAnchor:sliderView.leftAnchor constant:+23.],
[slider.rightAnchor
constraintEqualToAnchor:sliderView.rightAnchor constant:-6.],
[slider.centerYAnchor
constraintEqualToAnchor:sliderView.centerYAnchor]
]];
NSMenuItem *brightnessItem = [[NSMenuItem alloc]
initWithTitle:@"" action:nil keyEquivalent:@""];
brightnessItem.view = sliderView;
[menu addItem:brightnessItem];
[menu addItem:[NSMenuItem separatorItem]];
[menu addItem:[NSMenuItem sectionHeaderWithTitle:@"Input ports"]];
uint16_t ports[16] = {0}, current = 0;
eizo_get_input_ports(m.monitor, ports, sizeof ports / sizeof ports[0] - 1);
(void) eizo_get_input_port(m.monitor, &current);
if (!ports[0])
ports[0] = current;
// USB-C ports are a bit tricky, they only need to be /displayed/ as such.
struct eizo_profile_item *item =
&m.monitor->profile[EIZO_PROFILE_KEY_USB_C_INPUT_PORTS];
for (size_t i = 0; ports[i]; i++) {
uint8_t usb_c = 0;
for (size_t u = 0; u < item->len / 2; u++)
if (ports[i] == peek_u16le(item->data + u * 2))
usb_c = u + 1;
NSString *title = nil;
if (!usb_c)
title = [NSString stringWithUTF8String:eizo_port_to_name(ports[i])];
else if (usb_c == 1)
title = [NSString stringWithUTF8String:g_port_names_usb_c[0]];
else
title = [NSString stringWithFormat:@"%s %u",
g_port_names_usb_c[0], usb_c];
NSMenuItem *inputPortItem = [[NSMenuItem alloc]
initWithTitle:title action:@selector(setInputPort:)
keyEquivalent:@""];
inputPortItem.tag = base + ports[i];
if (ports[i] == current)
inputPortItem.state = NSControlStateValueOn;
[menu addItem:inputPortItem];
}
}
- (void)showMenu {
struct hid_device_info *devs = hid_enumerate(USB_VID_EIZO, 0);
NSMutableArray<Monitor *> *monitors = [NSMutableArray array];
NSMenu *menu = [NSMenu new];
[menu setDelegate:self];
for (struct hid_device_info *p = devs; p; p = p->next) {
struct eizo_monitor *m = calloc(1, sizeof *m);
if (!m)
continue;
if (!eizo_monitor_open(m, p)) {
message_error("%s", m->error);
free(m);
continue;
}
Monitor *monitor = [[Monitor alloc] initWithMonitor:m];
[self appendMonitor:monitor toMenu:menu base:0x1000 * monitors.count];
[menu addItem:[NSMenuItem separatorItem]];
[monitors addObject:monitor];
}
if (!monitors.count) {
NSMenuItem *item = [[NSMenuItem alloc]
initWithTitle:@"No monitors found" action:nil keyEquivalent:@""];
item.enabled = false;
[menu addItem:item];
}
[menu addItem:[NSMenuItem separatorItem]];
[menu addItem:[[NSMenuItem alloc]
initWithTitle:@"Quit" action:@selector(terminate:) keyEquivalent:@"q"]];
self.monitors = monitors;
// XXX: Unfortunately, this is not how menus should behave,
// but we really want to generate the menu on demand.
self.statusItem.menu = menu;
[self.statusItem.button performClick:nil];
self.statusItem.menu = nil;
}
- (void)menuDidClose:(NSMenu *)menu {
// Close and free up the devices as soon as possible, but no sooner.
dispatch_async(dispatch_get_main_queue(), ^{
self.monitors = nil;
});
}
- (void)applicationDidFinishLaunching:(NSNotification *)notification {
NSStatusBar *systemBar = [NSStatusBar systemStatusBar];
self.statusItem = [systemBar statusItemWithLength:NSSquareStatusItemLength];
if (!self.statusItem.button)
return;
// Not bothering with templates,
// the icon would need to have a hole through it to look better.
NSImage *image = [NSApp applicationIconImage];
// One would expect the status bar to pick a reasonable size
// automatically, but that is not what happens.
image.size = NSMakeSize(systemBar.thickness, systemBar.thickness);
self.statusItem.button.image = image;
self.statusItem.button.action = @selector(showMenu);
}
@end
int
main(int argc, char *argv[])
{
@autoreleasepool {
if (argc > 1)
return run(argc, argv, message_output, message_error, true);
NSApplication *app = [NSApplication sharedApplication];
ApplicationDelegate *delegate = [ApplicationDelegate new];
app.delegate = delegate;
[app setActivationPolicy:NSApplicationActivationPolicyAccessory];
[app run];
}
return 0;
}
#endif

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