degesch: create servers from configuration

This means that as of now, the only way of creating a server is
to edit the configuration file by hand and add (at least) an empty
object under the server's name.
This commit is contained in:
Přemysl Eric Janouch 2015-07-05 01:11:20 +02:00
parent 0ecd297c6f
commit 9b41256ebf
2 changed files with 81 additions and 55 deletions

View File

@ -1131,7 +1131,6 @@ config_schema_accepts_type
&& config_item_type_is_string (type))
return true;
return !self->default_ && type == CONFIG_ITEM_NULL;
}
static bool
@ -2008,6 +2007,7 @@ config_load (struct config *self, struct config_item_ *root)
subtree = config_item_object ();
str_map_set (&root->value.object, module->name, subtree);
}
module->loader (subtree, module->user_data);
if (module->loader)
module->loader (subtree, module->user_data);
}
}

132
degesch.c
View File

@ -1573,18 +1573,11 @@ static struct config_schema g_config_attributes[] =
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
static void
load_config_server (struct config_item_ *subtree, void *user_data)
{
(void) user_data;
// This will eventually iterate over the object and create servers
config_schema_apply_to_object (g_config_server, subtree);
}
static void
load_config_behaviour (struct config_item_ *subtree, void *user_data)
{
(void) user_data;
// TODO: assign user_data to all the subitems
config_schema_apply_to_object (g_config_behaviour, subtree);
}
@ -1592,6 +1585,7 @@ static void
load_config_attributes (struct config_item_ *subtree, void *user_data)
{
(void) user_data;
// TODO: assign user_data to all the subitems
config_schema_apply_to_object (g_config_attributes, subtree);
}
@ -1599,12 +1593,10 @@ static void
register_config_modules (struct app_context *ctx)
{
struct config *config = &ctx->config;
config_register_module (config,
"server", load_config_server, ctx);
config_register_module (config,
"behaviour", load_config_behaviour, ctx);
config_register_module (config,
"attributes", load_config_attributes, ctx);
// The servers are loaded later when we can create buffers for them
config_register_module (config, "servers", NULL, NULL);
config_register_module (config, "behaviour", load_config_behaviour, ctx);
config_register_module (config, "attributes", load_config_attributes, ctx);
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
@ -2930,13 +2922,14 @@ buffer_get_index (struct app_context *ctx, struct buffer *buffer)
}
static void
init_buffers (struct app_context *ctx)
init_global_buffer (struct app_context *ctx)
{
struct buffer *global = ctx->global_buffer = buffer_new ();
global->type = BUFFER_GLOBAL;
global->name = xstrdup (PROGRAM_NAME);
buffer_add (ctx, global);
buffer_activate (ctx, global);
}
// --- Users, channels ---------------------------------------------------------
@ -8388,6 +8381,75 @@ load_configuration (struct app_context *ctx)
get_config_boolean (ctx->config.root, "behaviour.isolate_buffers");
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
static void
load_server_from_config (struct app_context *ctx,
const char *name, struct config_item_ *subtree)
{
// They're case-insensitive in the application but not so in the config
if (str_map_find (&ctx->servers, name))
{
log_global_error (ctx, "Error in configuration: "
"ignoring server `#s' as it collides with another one", name);
return;
}
struct server *s = xmalloc (sizeof *s);
server_init (s, &ctx->poller);
// TODO: assign user_data (s) to all the subitems
config_schema_apply_to_object (g_config_server, subtree);
s->ctx = ctx;
s->name = xstrdup (name);
str_map_set (&ctx->servers, s->name, s);
s->config = subtree;
// Add a buffer and activate it
struct buffer *buffer = s->buffer = buffer_new ();
buffer->type = BUFFER_SERVER;
buffer->name = xstrdup (s->name);
buffer->server = s;
buffer_add (ctx, buffer);
buffer_activate (ctx, buffer);
// XXX: is this desirable in here? I think we should do it only when
// actually creating a new server instead of every time we load them.
struct error *e = NULL;
if (!irc_autofill_user_info (s, &e))
{
log_server_error (s, s->buffer,
"#s: #s", "Failed to fill in user details", e->message);
error_free (e);
}
// Connect to the server ASAP
// TODO: make this configurable ("autoconnect")
poller_timer_set (&s->reconnect_tmr, 0);
}
static void
init_servers (struct app_context *ctx)
{
struct config_item_ *servers =
config_item_get (ctx->config.root, "servers", NULL);
struct str_map_iter iter;
str_map_iter_init (&iter, &servers->value.object);
struct config_item_ *s;
while ((s = str_map_iter_next (&iter)))
{
if (s->type != CONFIG_ITEM_OBJECT)
log_global_error (ctx, "Error in configuration: "
"ignoring server `#s' as it's not an object", iter.link->key);
else
load_server_from_config (ctx, iter.link->key, s);
}
}
// --- Signals -----------------------------------------------------------------
static int g_signal_pipe[2]; ///< A pipe used to signal... signals
@ -8603,40 +8665,6 @@ display_logo (void)
str_vector_free (&v);
}
static void
create_server (struct app_context *ctx)
{
struct server *s = xmalloc (sizeof *s);
server_init (s, &ctx->poller);
s->ctx = ctx;
s->name = xstrdup ("server");
str_map_set (&ctx->servers, s->name, s);
// Load configuration
s->config = config_item_get (ctx->config.root, "server", NULL);
hard_assert (s->config != NULL);
struct error *e = NULL;
if (!irc_autofill_user_info (s, &e))
{
print_error ("%s: %s", "failed to fill in user details", e->message);
error_free (e);
}
// Add a buffer and activate it
struct buffer *buffer = s->buffer = buffer_new ();
buffer->type = BUFFER_SERVER;
buffer->name = xstrdup (s->name);
buffer->server = s;
buffer_add (ctx, buffer);
buffer_activate (ctx, buffer);
// Connect to the server ASAP
poller_timer_set (&s->reconnect_tmr, 0);
}
int
main (int argc, char *argv[])
{
@ -8695,14 +8723,12 @@ main (int argc, char *argv[])
init_colors (&ctx);
init_poller_events (&ctx);
init_buffers (&ctx);
init_global_buffer (&ctx);
init_servers (&ctx);
refresh_prompt (&ctx);
input_start (&ctx.input, argv[0]);
// TODO: finish multi-server
create_server (&ctx);
ctx.polling = true;
while (ctx.polling)
poller_run (&ctx.poller);