Add simple mouse support.
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parent
a7a85a8e55
commit
e054f21ad5
12
src/sdtui.c
12
src/sdtui.c
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@ -483,10 +483,19 @@ app_process_curses_event (CursesEvent *event)
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case KEY_RESIZE:
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case KEY_RESIZE:
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// TODO adapt to the new window size, COLS, LINES
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// TODO adapt to the new window size, COLS, LINES
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// mind the position of the selection cursor
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// mind the position of the selection cursor
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app_reload_view ();
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app_redraw ();
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app_redraw ();
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break;
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break;
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case KEY_MOUSE:
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case KEY_MOUSE:
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// TODO move the item cursor, event->mouse.{x,y,bstate}
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// TODO move the input entry cursor
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if ((event->mouse.bstate & BUTTON1_PRESSED) &&
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event->mouse.y > 0 &&
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event->mouse.y <= (int) (count_view_items () - g_top_offset))
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{
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g_selected = event->mouse.y - 1;
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app_redraw_view ();
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app_redraw_top (); // FIXME just focus
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}
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break;
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break;
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case KEY_UP:
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case KEY_UP:
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@ -712,6 +721,7 @@ G_GNUC_END_IGNORE_DEPRECATIONS
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nodelay (stdscr, TRUE); /* Don't block on get_wch(). */
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nodelay (stdscr, TRUE); /* Don't block on get_wch(). */
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mousemask (ALL_MOUSE_EVENTS, NULL); /* Register mouse events. */
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mousemask (ALL_MOUSE_EVENTS, NULL); /* Register mouse events. */
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mouseinterval (0);
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if (pipe (g_winch_pipe) == -1)
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if (pipe (g_winch_pipe) == -1)
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abort ();
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abort ();
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