Remove unnecessary DLLs from Windows builds
This saves 21 MiB of MSYS2 libraries, without any adverse effects. The MSYS2 build remains bloated, due to the Adwaita icon theme.
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@ -244,8 +244,7 @@ elseif (WITH_GUI)
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install (DIRECTORY
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${WIN32_DEPENDS_PATH}/bin/
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DESTINATION .
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FILES_MATCHING PATTERN "*.dll"
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PATTERN "libgettext*" EXCLUDE)
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FILES_MATCHING PATTERN "*.dll")
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install (DIRECTORY
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${WIN32_DEPENDS_PATH}/etc/
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DESTINATION etc)
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@ -263,6 +262,8 @@ elseif (WITH_GUI)
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install (FILES
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${WIN32_DEPENDS_PATH}/share/icons/hicolor/index.theme
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DESTINATION share/icons/hicolor)
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install (SCRIPT cmake/Win32Cleanup.cmake)
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endif ()
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# Do some unit tests
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37
cmake/Win32Cleanup.cmake
Normal file
37
cmake/Win32Cleanup.cmake
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@ -0,0 +1,37 @@
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# To be run from cmake_install.cmake, eradicates all unreferenced libraries.
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# CMake 3.9.6 has a parsing bug with ENCODING UTF-8.
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cmake_minimum_required (VERSION 3.10)
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# CPack runs this almost without any CMake variables at all
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# (cmStateSnapshot::SetDefaultDefinitions(), CMAKE_INSTALL_PREFIX, [DESTDIR])
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set (installdir "${CMAKE_INSTALL_PREFIX}")
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if (NOT installdir OR installdir MATCHES "^/usr(/|$)")
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return ()
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endif ()
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# The function is recursive and CMake has tragic scoping behaviour;
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# environment variables are truly global there, in the absence of a cache
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unset (ENV{seen})
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function (expand path)
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set (seen $ENV{seen})
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if (path IN_LIST seen OR NOT EXISTS "${path}")
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return ()
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endif ()
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set (ENV{seen} "$ENV{seen};${path}")
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file (STRINGS "${path}" strings REGEX "[.][Dd][Ll][Ll]$" ENCODING UTF-8)
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foreach (string ${strings})
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string (REGEX MATCH "[-.+_a-zA-Z0-9]+$" word "${string}")
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expand ("${installdir}/${word}")
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endforeach ()
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endfunction ()
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file (GLOB roots LIST_DIRECTORIES false "${installdir}/*.[Ee][Xx][Ee]"
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"${installdir}/lib/gdk-pixbuf-2.0/2.10.0/loaders/*.[Dd][Ll][Ll]")
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foreach (binary ${roots})
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expand ("${binary}")
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endforeach ()
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file (GLOB libraries LIST_DIRECTORIES false "${installdir}/*.[Dd][Ll][Ll]")
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list (REMOVE_ITEM libraries $ENV{seen})
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file (REMOVE ${libraries})
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