sdgui: the firstclassing continues
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@ -281,7 +281,7 @@ if (BUILD_TESTING)
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endif ()
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# CPack
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set (CPACK_PACKAGE_DESCRIPTION_SUMMARY "StarDict terminal UI")
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set (CPACK_PACKAGE_DESCRIPTION_SUMMARY "StarDict TUI and GUI")
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set (CPACK_PACKAGE_VENDOR "Premysl Eric Janouch")
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set (CPACK_PACKAGE_CONTACT "Přemysl Eric Janouch <p@janouch.name>")
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set (CPACK_RESOURCE_FILE_LICENSE "${PROJECT_SOURCE_DIR}/LICENSE")
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12
README.adoc
12
README.adoc
@ -1,5 +1,5 @@
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StarDict Terminal UI
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====================
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StarDict Terminal and Graphical UI
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==================================
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'sdtui' aims to provide an easy way of viewing translation as well as other
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kinds of dictionaries in your terminal, and is inspired by the dictionary
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@ -12,9 +12,9 @@ software.
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image::sdtui.png[align="center"]
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As a recent addition, there is now an alternative GTK+ 3 based frontend as well.
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It shares its dictionary list with 'sdtui', but styling will follow your theme,
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and may be customized from 'gtk.css'.
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As a recent addition, there is now an alternative GTK+ 3 based frontend as well,
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called 'sdgui'. It shares its dictionary list with 'sdtui', but styling will
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follow your theme, and may be customized from 'gtk.css'.
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Packages
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--------
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@ -56,7 +56,7 @@ automatically.
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Windows
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~~~~~~~
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With the help of Mingw-w64 and WINE, the GUI will successfully cross-compile
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With the help of Mingw-w64 and WINE, 'sdgui' will successfully cross-compile
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for Windows. It isn't particularly usable on that system, if only because
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selection watching is a very X11/Wayland-specific feature. Beware that build
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dependencies take up almost a gigabyte of disk space.
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