Enable pushing the search in a certain direction
We want to make it possible to iterate all current matches.
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parent
0adbac2066
commit
e948741864
13
sdn.cpp
13
sdn.cpp
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@ -989,10 +989,11 @@ fun show_help () {
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fclose (contents);
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}
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fun search (const wstring &needle) -> int {
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int best = g.cursor, best_n = 0, matches = 0;
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for (int i = 0; i < int (g.entries.size ()); i++) {
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auto o = (i + g.cursor) % g.entries.size ();
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/// Stays on the current match when there are no better ones, unless it's pushed
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fun search (const wstring &needle, int push) -> int {
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int best = g.cursor, best_n = 0, matches = 0, step = push != 0 ? push : 1;
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for (int i = 0, count = g.entries.size (); i < count; i++) {
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auto o = (g.cursor + (count + i * step) + (count + push)) % count;
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int n = prefix_length (to_wide (g.entries[o].filename), needle);
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matches += n == needle.size ();
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if (n > best_n) {
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@ -1060,7 +1061,7 @@ fun pop_levels (const string& old_cwd) {
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fix_cursor_and_offset ();
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if (!anchor.empty () && at_cursor ().filename != anchor)
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search (to_wide (anchor));
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search (to_wide (anchor), 0);
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}
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fun explode_path (const string &path, vector<string> &out) {
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@ -1375,7 +1376,7 @@ fun handle (wint_t c) -> bool {
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case ACTION_SEARCH:
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g.editor = L"search";
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g.editor_on_change = [] {
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search (g.editor_line);
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search (g.editor_line, 0);
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};
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g.editor_on_confirm = [] {
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choose (at_cursor ());
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