Add an action for chdir
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parent
314ba114a1
commit
d6846e6327
13
sdn.cpp
13
sdn.cpp
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@ -370,7 +370,7 @@ enum { ALT = 1 << 24, SYM = 1 << 25 }; // Outside the range of Unicode
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#define ACTIONS(XX) XX(NONE) XX(CHOOSE) XX(CHOOSE_FULL) XX(HELP) XX(QUIT) \
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#define ACTIONS(XX) XX(NONE) XX(CHOOSE) XX(CHOOSE_FULL) XX(HELP) XX(QUIT) \
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XX(UP) XX(DOWN) XX(TOP) XX(BOTTOM) XX(PAGE_PREVIOUS) XX(PAGE_NEXT) \
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XX(UP) XX(DOWN) XX(TOP) XX(BOTTOM) XX(PAGE_PREVIOUS) XX(PAGE_NEXT) \
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XX(SCROLL_UP) XX(SCROLL_DOWN) XX(GO_START) XX(GO_HOME) \
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XX(SCROLL_UP) XX(SCROLL_DOWN) XX(CHDIR) XX(GO_START) XX(GO_HOME) \
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XX(SEARCH) XX(RENAME) XX(RENAME_PREFILL) \
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XX(SEARCH) XX(RENAME) XX(RENAME_PREFILL) \
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XX(TOGGLE_FULL) XX(REDRAW) XX(RELOAD) \
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XX(TOGGLE_FULL) XX(REDRAW) XX(RELOAD) \
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XX(INPUT_ABORT) XX(INPUT_CONFIRM) XX(INPUT_B_DELETE)
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XX(INPUT_ABORT) XX(INPUT_CONFIRM) XX(INPUT_B_DELETE)
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@ -394,7 +394,7 @@ static map<wint_t, action> g_normal_actions {
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{'G', ACTION_BOTTOM}, {ALT | '>', ACTION_BOTTOM}, {KEY(END), ACTION_BOTTOM},
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{'G', ACTION_BOTTOM}, {ALT | '>', ACTION_BOTTOM}, {KEY(END), ACTION_BOTTOM},
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{KEY (PPAGE), ACTION_PAGE_PREVIOUS}, {KEY (NPAGE), ACTION_PAGE_NEXT},
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{KEY (PPAGE), ACTION_PAGE_PREVIOUS}, {KEY (NPAGE), ACTION_PAGE_NEXT},
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{CTRL 'y', ACTION_SCROLL_UP}, {CTRL 'e', ACTION_SCROLL_DOWN},
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{CTRL 'y', ACTION_SCROLL_UP}, {CTRL 'e', ACTION_SCROLL_DOWN},
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{'&', ACTION_GO_START}, {'~', ACTION_GO_HOME},
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{'c', ACTION_CHDIR}, {'&', ACTION_GO_START}, {'~', ACTION_GO_HOME},
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{'/', ACTION_SEARCH}, {'s', ACTION_SEARCH},
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{'/', ACTION_SEARCH}, {'s', ACTION_SEARCH},
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{ALT | 'e', ACTION_RENAME_PREFILL}, {'e', ACTION_RENAME},
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{ALT | 'e', ACTION_RENAME_PREFILL}, {'e', ACTION_RENAME},
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{'t', ACTION_TOGGLE_FULL}, {ALT | 't', ACTION_TOGGLE_FULL},
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{'t', ACTION_TOGGLE_FULL}, {ALT | 't', ACTION_TOGGLE_FULL},
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@ -813,8 +813,7 @@ fun is_ancestor_dir (const string &ancestor, const string &of) -> bool {
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}
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}
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fun pop_levels () {
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fun pop_levels () {
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string anchor;
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string anchor; auto i = g.levels.rbegin ();
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auto i = g.levels.rbegin ();
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while (i != g.levels.rend () && !is_ancestor_dir (i->path, g.cwd)) {
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while (i != g.levels.rend () && !is_ancestor_dir (i->path, g.cwd)) {
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if (i->path == g.cwd) {
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if (i->path == g.cwd) {
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g.offset = i->offset;
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g.offset = i->offset;
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@ -936,6 +935,12 @@ fun handle (wint_t c) -> bool {
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g.offset--;
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g.offset--;
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break;
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break;
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case ACTION_CHDIR:
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g.editor = L"chdir";
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g.editor_on_confirm = [] {
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change_dir (to_mb (g.editor_line));
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};
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break;
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case ACTION_GO_START:
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case ACTION_GO_START:
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change_dir (g.start_dir);
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change_dir (g.start_dir);
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break;
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break;
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