Fix showing DEL in the help
And in general fix all CTRL processing to handle the DEL character.
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parent
c18630295c
commit
d2e4b91262
26
sdn.cpp
26
sdn.cpp
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@ -324,9 +324,9 @@ fun apply_attrs (const wstring &w, attr_t attrs) -> ncstring {
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}
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fun sanitize_char (chtype attrs, wchar_t c) -> ncstring {
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if (c < 32)
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if (c < 32 || c == 0x7f)
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return {cchar (attrs | A_REVERSE, L'^'),
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cchar (attrs | A_REVERSE, c + 64)};
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cchar (attrs | A_REVERSE, (c + 64) & 0x7f)};
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if (!iswprint (c))
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return {cchar (attrs | A_REVERSE, L'?')};
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return {cchar (attrs, c)};
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@ -406,7 +406,7 @@ fun decode_attrs (const vector<string> &attrs) -> chtype {
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enum { ALT = 1 << 24, SYM = 1 << 25 }; // Outside the range of Unicode
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#define KEY(name) (SYM | KEY_ ## name)
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#define CTRL 31 &
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#define CTRL(char) ((char - 64) & 0x7f) // 60..7f aren't translated correctly
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#define ACTIONS(XX) XX(NONE) XX(HELP) XX(QUIT) XX(QUIT_NO_CHDIR) \
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XX(CHOOSE) XX(CHOOSE_FULL) XX(VIEW) XX(EDIT) XX(SORT_LEFT) XX(SORT_RIGHT) \
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@ -433,25 +433,25 @@ static map<wint_t, action> g_normal_actions {
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// M-o ought to be the same shortcut the navigator is launched with
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{ALT | 'o', ACTION_QUIT},
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{'<', ACTION_SORT_LEFT}, {'>', ACTION_SORT_RIGHT},
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{'k', ACTION_UP}, {CTRL 'p', ACTION_UP}, {KEY (UP), ACTION_UP},
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{'j', ACTION_DOWN}, {CTRL 'n', ACTION_DOWN}, {KEY (DOWN), ACTION_DOWN},
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{'k', ACTION_UP}, {CTRL ('P'), ACTION_UP}, {KEY (UP), ACTION_UP},
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{'j', ACTION_DOWN}, {CTRL ('N'), ACTION_DOWN}, {KEY (DOWN), ACTION_DOWN},
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{'g', ACTION_TOP}, {ALT | '<', ACTION_TOP}, {KEY (HOME), ACTION_TOP},
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{'G', ACTION_BOTTOM}, {ALT | '>', ACTION_BOTTOM}, {KEY(END), ACTION_BOTTOM},
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{'H', ACTION_HIGH}, {'M', ACTION_MIDDLE}, {'L', ACTION_LOW},
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{KEY (PPAGE), ACTION_PAGE_PREVIOUS}, {KEY (NPAGE), ACTION_PAGE_NEXT},
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{CTRL 'y', ACTION_SCROLL_UP}, {CTRL 'e', ACTION_SCROLL_DOWN},
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{CTRL ('Y'), ACTION_SCROLL_UP}, {CTRL ('E'), ACTION_SCROLL_DOWN},
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{'c', ACTION_CHDIR}, {'&', ACTION_GO_START}, {'~', ACTION_GO_HOME},
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{'/', ACTION_SEARCH}, {'s', ACTION_SEARCH},
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{ALT | 'e', ACTION_RENAME_PREFILL}, {'e', ACTION_RENAME},
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{'t', ACTION_TOGGLE_FULL}, {ALT | 't', ACTION_TOGGLE_FULL},
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{'R', ACTION_REVERSE_SORT}, {ALT | '.', ACTION_SHOW_HIDDEN},
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{CTRL 'L', ACTION_REDRAW}, {'r', ACTION_RELOAD},
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{CTRL ('L'), ACTION_REDRAW}, {'r', ACTION_RELOAD},
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};
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static map<wint_t, action> g_input_actions {
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{27, ACTION_INPUT_ABORT}, {CTRL 'g', ACTION_INPUT_ABORT},
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{27, ACTION_INPUT_ABORT}, {CTRL ('G'), ACTION_INPUT_ABORT},
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{L'\r', ACTION_INPUT_CONFIRM}, {KEY (ENTER), ACTION_INPUT_CONFIRM},
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// Sometimes terminfo is wrong, we need to accept both of these
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{L'\b', ACTION_INPUT_B_DELETE}, {L'\177', ACTION_INPUT_B_DELETE},
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{L'\b', ACTION_INPUT_B_DELETE}, {CTRL ('?'), ACTION_INPUT_B_DELETE},
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{KEY (BACKSPACE), ACTION_INPUT_B_DELETE},
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};
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static const map<string, map<wint_t, action>*> g_binding_contexts {
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@ -950,8 +950,8 @@ fun encode_key (wint_t key) -> string {
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wchar_t bare = key & ~ALT;
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if (g.key_to_name.count (bare))
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encoded.append (capitalize (g.key_to_name.at (bare)));
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else if (bare < 32)
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encoded.append ("C-").append ({char (tolower (bare + 64))});
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else if (bare < 32 || bare == 0x7f)
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encoded.append ("C-").append ({char (tolower ((bare + 64) & 0x7f))});
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else
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encoded.append (to_mb ({bare}));
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return encoded;
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@ -1501,11 +1501,11 @@ fun parse_key (const string &key_name) -> wint_t {
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}
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if (!strncmp (p, "C-", 2)) {
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p += 2;
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if (*p < 32) {
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if (*p < '?' || *p > 'z') {
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cerr << "bindings: invalid combination: " << key_name << endl;
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return WEOF;
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}
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c |= CTRL *p;
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c |= CTRL (toupper (*p));
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p += 1;
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} else if (g.name_to_key.count (p)) {
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return c | g.name_to_key.at (p);
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