Add & and ~ chdir shortcuts
& goes to the starting directory, ~ goes home.
This commit is contained in:
parent
ae310d1380
commit
638d570cbd
33
sdn.cpp
33
sdn.cpp
|
@ -298,6 +298,7 @@ static const char *g_ls_colors[] = {LS(XX)};
|
||||||
|
|
||||||
static struct {
|
static struct {
|
||||||
string cwd; ///< Current working directory
|
string cwd; ///< Current working directory
|
||||||
|
string start_dir; ///< Starting directory
|
||||||
vector<entry> entries; ///< Current directory entries
|
vector<entry> entries; ///< Current directory entries
|
||||||
int offset, cursor; ///< Scroll offset and cursor position
|
int offset, cursor; ///< Scroll offset and cursor position
|
||||||
bool full_view; ///< Show extended information
|
bool full_view; ///< Show extended information
|
||||||
|
@ -537,6 +538,16 @@ fun handle_editor (wint_t c, bool is_char) {
|
||||||
beep ();
|
beep ();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
fun change_dir (const string& path) {
|
||||||
|
if (chdir (path.c_str ())) {
|
||||||
|
beep ();
|
||||||
|
} else {
|
||||||
|
// TODO: remember cursor going down, then restore going up
|
||||||
|
g.cursor = 0;
|
||||||
|
reload ();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
fun choose (const entry &entry) -> bool {
|
fun choose (const entry &entry) -> bool {
|
||||||
bool is_dir = S_ISDIR (entry.info.st_mode) != 0;
|
bool is_dir = S_ISDIR (entry.info.st_mode) != 0;
|
||||||
// Dive into directories and accessible symlinks to them
|
// Dive into directories and accessible symlinks to them
|
||||||
|
@ -553,13 +564,7 @@ fun choose (const entry &entry) -> bool {
|
||||||
g.chosen = entry.filename;
|
g.chosen = entry.filename;
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
if (chdir (entry.filename.c_str ())) {
|
change_dir (entry.filename);
|
||||||
beep ();
|
|
||||||
} else {
|
|
||||||
// TODO: remember cursor going down, then restore going up
|
|
||||||
g.cursor = 0;
|
|
||||||
reload ();
|
|
||||||
}
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -617,6 +622,16 @@ fun handle (wint_t c, bool is_char) -> bool {
|
||||||
case CTRL L'e': g.offset++; break;
|
case CTRL L'e': g.offset++; break;
|
||||||
case CTRL L'y': g.offset--; break;
|
case CTRL L'y': g.offset--; break;
|
||||||
|
|
||||||
|
case '&':
|
||||||
|
change_dir (g.start_dir);
|
||||||
|
break;
|
||||||
|
case '~':
|
||||||
|
if (const auto *home = getenv ("HOME"))
|
||||||
|
change_dir (home);
|
||||||
|
else if (const auto *pw = getpwuid (getuid ()))
|
||||||
|
change_dir (pw->pw_dir);
|
||||||
|
break;
|
||||||
|
|
||||||
case L't':
|
case L't':
|
||||||
case ALT | L't':
|
case ALT | L't':
|
||||||
g.full_view = !g.full_view;
|
g.full_view = !g.full_view;
|
||||||
|
@ -795,8 +810,8 @@ int main (int argc, char *argv[]) {
|
||||||
|
|
||||||
load_configuration ();
|
load_configuration ();
|
||||||
reload ();
|
reload ();
|
||||||
|
g.start_dir = g.cwd;
|
||||||
update ();
|
update ();
|
||||||
auto start_dir = g.cwd;
|
|
||||||
|
|
||||||
wint_t c;
|
wint_t c;
|
||||||
while (1) {
|
while (1) {
|
||||||
|
@ -819,7 +834,7 @@ int main (int argc, char *argv[]) {
|
||||||
cout << "local insert=" << shell_escape (full_path) << endl;
|
cout << "local insert=" << shell_escape (full_path) << endl;
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
if (g.cwd != start_dir)
|
if (g.cwd != g.start_dir)
|
||||||
cout << "local cd=" << shell_escape (g.cwd) << endl;
|
cout << "local cd=" << shell_escape (g.cwd) << endl;
|
||||||
if (!g.chosen.empty ())
|
if (!g.chosen.empty ())
|
||||||
cout << "local insert=" << shell_escape (g.chosen) << endl;
|
cout << "local insert=" << shell_escape (g.chosen) << endl;
|
||||||
|
|
Loading…
Reference in New Issue