More beeping
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7f66f801f4
commit
c5fcc1c8c1
48
nncmpp.c
48
nncmpp.c
@ -1609,33 +1609,32 @@ app_process_action (enum action action)
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{
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case ACTION_QUIT:
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app_quit ();
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break;
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return true;
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case ACTION_REDRAW:
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clear ();
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app_invalidate ();
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break;
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return true;
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case ACTION_LAST_TAB:
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if (!g.last_tab)
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return false;
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app_switch_tab (g.last_tab);
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break;
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return true;
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case ACTION_HELP_TAB:
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app_switch_tab (g.help_tab);
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break;
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return true;
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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case ACTION_MPD_TOGGLE:
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if (g.state == PLAYER_PLAYING) MPD_SIMPLE ("pause", "1");
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else if (g.state == PLAYER_PAUSED) MPD_SIMPLE ("pause", "0");
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else MPD_SIMPLE ("play");
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break;
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case ACTION_MPD_STOP: MPD_SIMPLE ("stop"); break;
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case ACTION_MPD_PREVIOUS: MPD_SIMPLE ("previous"); break;
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case ACTION_MPD_NEXT: MPD_SIMPLE ("next"); break;
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case ACTION_MPD_FORWARD: MPD_SIMPLE ("seekcur", "+10"); break;
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case ACTION_MPD_BACKWARD: MPD_SIMPLE ("seekcur", "-10"); break;
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case ACTION_MPD_UPDATE_DB: MPD_SIMPLE ("update"); break;
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if (g.state == PLAYER_PLAYING) return MPD_SIMPLE ("pause", "1");
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if (g.state == PLAYER_PAUSED) return MPD_SIMPLE ("pause", "0");
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return MPD_SIMPLE ("play");
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case ACTION_MPD_STOP: return MPD_SIMPLE ("stop");
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case ACTION_MPD_PREVIOUS: return MPD_SIMPLE ("previous");
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case ACTION_MPD_NEXT: return MPD_SIMPLE ("next");
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case ACTION_MPD_FORWARD: return MPD_SIMPLE ("seekcur", "+10");
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case ACTION_MPD_BACKWARD: return MPD_SIMPLE ("seekcur", "-10");
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case ACTION_MPD_UPDATE_DB: return MPD_SIMPLE ("update");
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case ACTION_MPD_VOLUME_UP:
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if (g.volume >= 0)
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{
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@ -1643,7 +1642,7 @@ app_process_action (enum action action)
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MPD_SIMPLE ("setvol", volume);
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free (volume);
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}
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break;
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return true;
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case ACTION_MPD_VOLUME_DOWN:
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if (g.volume >= 0)
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{
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@ -1651,13 +1650,13 @@ app_process_action (enum action action)
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MPD_SIMPLE ("setvol", volume);
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free (volume);
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}
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break;
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return true;
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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// XXX: these should rather be parametrized
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case ACTION_SCROLL_UP: app_scroll (-3); break;
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case ACTION_SCROLL_DOWN: app_scroll (3); break;
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case ACTION_SCROLL_UP: return app_scroll (-3);
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case ACTION_SCROLL_DOWN: return app_scroll (3);
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case ACTION_GOTO_TOP:
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if (tab->item_count)
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@ -1666,7 +1665,7 @@ app_process_action (enum action action)
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app_ensure_selection_visible ();
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app_invalidate ();
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}
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break;
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return true;
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case ACTION_GOTO_BOTTOM:
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if (tab->item_count)
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{
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@ -1675,7 +1674,7 @@ app_process_action (enum action action)
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app_ensure_selection_visible ();
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app_invalidate ();
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}
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break;
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return true;
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case ACTION_GOTO_ITEM_PREVIOUS:
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return app_move_selection (-1);
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@ -1702,7 +1701,7 @@ app_process_action (enum action action)
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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case ACTION_NONE:
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break;
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return true;
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default:
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return false;
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}
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@ -1944,8 +1943,8 @@ current_tab_on_action (enum action action)
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// with multiple items we need to use all number indexes, but "moveid"
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switch (action)
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{
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case ACTION_CHOOSE: MPD_SIMPLE ("playid", id); return true;
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case ACTION_DELETE: MPD_SIMPLE ("deleteid", id); return true;
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case ACTION_CHOOSE: return MPD_SIMPLE ("playid", id);
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case ACTION_DELETE: return MPD_SIMPLE ("deleteid", id);
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default:
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break;
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}
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@ -2265,8 +2264,7 @@ library_tab_on_action (enum action action)
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if (x.type != LIBRARY_DIR && x.type != LIBRARY_FILE)
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break;
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MPD_SIMPLE ("add", x.path);
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return true;
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return MPD_SIMPLE ("add", x.path);
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default:
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break;
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}
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