diff --git a/nncmpp.c b/nncmpp.c index d14a824..bc29791 100644 --- a/nncmpp.c +++ b/nncmpp.c @@ -130,6 +130,14 @@ update_curses_terminal_size (void) #endif // HAVE_RESIZETERM && TIOCGWINSZ } +static int64_t +clock_msec (clockid_t clock) +{ + struct timespec tp; + hard_assert (clock_gettime (clock, &tp) != -1); + return (int64_t) tp.tv_sec * 1000 + (int64_t) tp.tv_nsec / 1000000; +} + // --- Application ------------------------------------------------------------- // Function names are prefixed mostly because of curses which clutters the @@ -215,6 +223,8 @@ static struct app_context struct str_map song_info; ///< Current song info struct poller_timer elapsed_event; ///< Seconds elapsed event + int64_t elapsed_since; ///< Time of the next tick + // TODO: initialize these to -1 int song_elapsed; ///< Song elapsed in seconds int song_duration; ///< Song duration in seconds @@ -1584,8 +1594,12 @@ mpd_on_info_response (const struct mpd_response *response, // Note that we may receive a "time" field twice, however the right one // wins here due to the order we send the commands in + + // The contents of these values overlap and we try to get what we can + // FIXME: don't change the values, for fuck's sake char *time = str_map_find (&map, "time"); char *duration = str_map_find (&map, "duration"); + char *elapsed = str_map_find (&map, "elapsed"); if (time) { char *colon = strchr (time, ':'); @@ -1602,8 +1616,10 @@ mpd_on_info_response (const struct mpd_response *response, if (duration && xstrtoul (&tmp, duration, 10)) g_ctx.song_duration = tmp; - // TODO: use "time" as a fallback (no milliseconds there) - char *period, *elapsed = str_map_find (&map, "elapsed"); + // We could also just poll the server each half a second but let's not + int msec_past_second = 0; + + char *period; if (elapsed && (period = strchr (elapsed, '.'))) { // For some reason this is much more precise @@ -1613,12 +1629,12 @@ mpd_on_info_response (const struct mpd_response *response, if (g_ctx.state == PLAYER_PLAYING && xstrtoul (&tmp, period, 10)) - { - // TODO: initialize the timer and create a callback - poller_timer_set (&g_ctx.elapsed_event, 1000 - tmp); - } + msec_past_second = tmp; } + poller_timer_set (&g_ctx.elapsed_event, 1000 - msec_past_second); + g_ctx.elapsed_since = clock_msec (CLOCK_BEST) - msec_past_second; + // The server sends -1 when nothing is being played right now char *volume = str_map_find (&map, "volume"); if (volume && xstrtoul (&tmp, volume, 10)) g_ctx.volume = tmp; @@ -1631,10 +1647,14 @@ static void mpd_on_tick (void *user_data) { (void) user_data; - // FIXME: this is doomed to drift unless we use POSIX CLOCK_MONOTONIC - poller_timer_set (&g_ctx.elapsed_event, 1000); + int64_t diff_msec = clock_msec (CLOCK_BEST) - g_ctx.elapsed_since; + int elapsed_sec = diff_msec / 1000; + int elapsed_msec = diff_msec % 1000; + + g_ctx.song_elapsed += elapsed_sec; + g_ctx.elapsed_since += elapsed_sec * 1000; + poller_timer_set (&g_ctx.elapsed_event, 1000 - elapsed_msec); - g_ctx.song_elapsed++; // TODO: try to be more efficient in the redrawing procedures app_redraw (); } @@ -1891,11 +1911,7 @@ debug_tab_push (const char *message, chtype attrs) &g_debug_tab.items[g_debug_tab.super.item_count++]; item->text = xstrdup (message); item->attrs = attrs; - - struct timespec tp; - hard_assert (clock_gettime (CLOCK_REALTIME, &tp) != -1); - item->timestamp = (int64_t) tp.tv_sec * 1000 - + (int64_t) tp.tv_nsec / 1000000; + item->timestamp = clock_msec (CLOCK_REALTIME); app_redraw_view (); }