Use song IDs when available
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parent
cadc846fd4
commit
19605f9b7b
22
nncmpp.c
22
nncmpp.c
@ -492,7 +492,7 @@ static compact_map_t
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item_list_get (struct item_list *self, int i)
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{
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if (i < 0 || (size_t) i >= self->len || !self->items[i])
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return false;
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return NULL;
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return self->items[i];
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}
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@ -1935,22 +1935,18 @@ static bool
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current_tab_on_action (enum action action)
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{
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struct tab *self = g.active_tab;
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if (self->item_selected < 0 || !self->item_count)
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compact_map_t map = item_list_get (&g.playlist, self->item_selected);
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const char *id;
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if (!map || !(id = compact_map_find (map, "id")))
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return false;
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// TODO: add actions to move the current selection up or down with Shift,
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// with multiple items we need to use all number indexes, but "moveid"
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switch (action)
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{
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char *song;
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case ACTION_CHOOSE:
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song = xstrdup_printf ("%d", self->item_selected);
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MPD_SIMPLE ("play", song);
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free (song);
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return true;
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case ACTION_DELETE:
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song = xstrdup_printf ("%d", self->item_selected);
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MPD_SIMPLE ("delete", song);
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free (song);
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return true;
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case ACTION_CHOOSE: MPD_SIMPLE ("playid", id); return true;
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case ACTION_DELETE: MPD_SIMPLE ("deleteid", id); return true;
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default:
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break;
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}
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