Přemysl Eric Janouch
ef257d11fb
Merge pull request #1 from Bystroushaak/master
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README rewritten to restructured text.
2014-10-28 03:24:08 +01:00
Bystroushaak
f21f10ac1b
README rewritten to restructured text.
2014-10-28 03:17:39 +01:00
Přemysl Eric Janouch
8838e88d91
More changes to fit libev's model
2014-10-28 02:59:39 +01:00
Přemysl Eric Janouch
74965b0f66
Rewrite to use libev
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libuv is too immature so far and I'm not in the mood to try and
link it statically via some horrible hack (no CMake support).
Also libev is much closer to my understanding of event loops.
The messaging model stays for when/if I want to return to libuv.
2014-10-28 02:39:37 +01:00
Přemysl Eric Janouch
606c5f43af
Use RLE bitmap compression
2014-10-27 18:49:21 +01:00
Přemysl Eric Janouch
5cebe379c8
Add some file saving/loading
2014-10-27 18:03:16 +01:00
Přemysl Eric Janouch
28a93ad693
Refactor the input part
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And add support for moving the canvas with cursor keys.
2014-10-27 17:20:46 +01:00
Přemysl Eric Janouch
50842917f6
Clarify pixel address computation
2014-10-27 16:48:06 +01:00
Přemysl Eric Janouch
ac22d17491
Update the README
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Finally we're doing what we wanted.
2014-10-27 15:48:57 +01:00
Přemysl Eric Janouch
1f2e487302
Woo we can draw over the network now
2014-10-27 13:54:53 +01:00
Přemysl Eric Janouch
29bec0c0e0
Lay down some server-client foundations
2014-10-26 18:57:28 +01:00
Přemysl Eric Janouch
3ea5918fee
Yes, I'm very funny
2014-10-26 18:55:25 +01:00
Přemysl Eric Janouch
294fc28e29
Apparently we need the new libuv
2014-10-26 18:54:33 +01:00
Přemysl Eric Janouch
d77a47d54f
Inject some of my copy-paste library
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So far only to support argument parsing, which we're going to need
soon to set up a server.
2014-10-25 00:48:35 +02:00
Přemysl Eric Janouch
0164a99cb3
Update the README
2014-10-25 00:03:17 +02:00
Přemysl Eric Janouch
98a5fcaac2
Fix the ANSI SGR export
2014-10-25 00:03:17 +02:00
Přemysl Eric Janouch
a49113ae68
Use PROJECT_* instead of CMAKE_CURRENT_*
2014-10-24 23:02:46 +02:00
Přemysl Eric Janouch
ee5f1b4cf2
Rewrite to use libuv
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Also instead of resize_term() we use resizeterm() because the former
seems to cause massive glitches. Not flicker-free in urxvt anymore
though.
2014-10-24 23:01:57 +02:00
Přemysl Eric Janouch
4e1c52d798
Add a license header
2014-10-24 22:58:18 +02:00
Přemysl Eric Janouch
cc507f8503
Add the termo git submodule
2014-10-24 08:33:46 +02:00
Přemysl Eric Janouch
52e8c7ac09
Add IRC and ANSI SGR exports
2014-10-24 08:27:13 +02:00
Přemysl Eric Janouch
de3c8b89bb
Back the canvas with a real bitmap
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The first step towards making this actually useful.
Also the canvas can be now scrolled with the middle mouse button.
2014-10-23 23:27:48 +02:00
Přemysl Eric Janouch
47e6e7fa23
Use a real indexed palette
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Instead of copying attributes from the screen.
And other minor changes, e.g. don't select a colour when the mouse
is dragged over the palette, instead of clicking on it.
2014-10-23 09:23:10 +02:00
Přemysl Eric Janouch
de8b897b31
Initial commit
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Forked from termo's demo-draw.c
2014-10-22 23:58:25 +02:00