28a93ad693
Refactor the input part
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And add support for moving the canvas with cursor keys.
2014-10-27 17:20:46 +01:00
50842917f6
Clarify pixel address computation
2014-10-27 16:48:06 +01:00
ac22d17491
Update the README
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Finally we're doing what we wanted.
2014-10-27 15:48:57 +01:00
1f2e487302
Woo we can draw over the network now
2014-10-27 13:54:53 +01:00
29bec0c0e0
Lay down some server-client foundations
2014-10-26 18:57:28 +01:00
3ea5918fee
Yes, I'm very funny
2014-10-26 18:55:25 +01:00
294fc28e29
Apparently we need the new libuv
2014-10-26 18:54:33 +01:00
d77a47d54f
Inject some of my copy-paste library
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So far only to support argument parsing, which we're going to need
soon to set up a server.
2014-10-25 00:48:35 +02:00
0164a99cb3
Update the README
2014-10-25 00:03:17 +02:00
98a5fcaac2
Fix the ANSI SGR export
2014-10-25 00:03:17 +02:00
a49113ae68
Use PROJECT_* instead of CMAKE_CURRENT_*
2014-10-24 23:02:46 +02:00
ee5f1b4cf2
Rewrite to use libuv
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Also instead of resize_term() we use resizeterm() because the former
seems to cause massive glitches. Not flicker-free in urxvt anymore
though.
2014-10-24 23:01:57 +02:00
4e1c52d798
Add a license header
2014-10-24 22:58:18 +02:00
cc507f8503
Add the termo git submodule
2014-10-24 08:33:46 +02:00
52e8c7ac09
Add IRC and ANSI SGR exports
2014-10-24 08:27:13 +02:00
de3c8b89bb
Back the canvas with a real bitmap
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The first step towards making this actually useful.
Also the canvas can be now scrolled with the middle mouse button.
2014-10-23 23:27:48 +02:00
47e6e7fa23
Use a real indexed palette
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Instead of copying attributes from the screen.
And other minor changes, e.g. don't select a colour when the mouse
is dragged over the palette, instead of clicking on it.
2014-10-23 09:23:10 +02:00
de8b897b31
Initial commit
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Forked from termo's demo-draw.c
2014-10-22 23:58:25 +02:00