Back the canvas with a real bitmap
The first step towards making this actually useful. Also the canvas can be now scrolled with the middle mouse button.
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181
autistdraw.c
181
autistdraw.c
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@ -17,6 +17,9 @@
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#include "config.h"
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#define PALETTE_WIDTH 9 ///< Width of the palette
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#define TOP_BAR_CUTOFF 3 ///< Height of the top bar
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#define BITMAP_BLOCK_SIZE 50 ///< Step for extending bitmap size
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typedef struct app_context app_context_t;
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struct app_context
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@ -25,6 +28,23 @@ struct app_context
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chtype palette[2 * 9]; ///< Attribute palette
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uint8_t *bitmap; ///< Canvas data for drawing
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int bitmap_x; ///< X coord. of left top bitmap corner
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int bitmap_y; ///< Y coord. of left top bitmap corner
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size_t bitmap_w; ///< Canvas data width
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size_t bitmap_h; ///< Canvas data height
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int center_x; ///< X coordinate at center
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int center_y; ///< Y coordinate at center
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// These two are computed from `center_x' and `center_y':
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int corner_x; ///< X coordinate of LT screen corner
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int corner_y; ///< Y coordinate of LT screen corner
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int move_saved_x; ///< Saved X coord. for moving
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int move_saved_y; ///< Saved Y coord. for moving
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uint8_t current_color_left; ///< Left mouse button color
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uint8_t current_color_right; ///< Right mouse button color
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};
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@ -82,6 +102,13 @@ init_palette (app_context_t *app)
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app->current_color_left = app->current_color_right = 9;
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}
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static void
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update_canvas_for_screen (app_context_t *app)
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{
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app->corner_x = app->center_x - COLS / 2;
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app->corner_y = app->center_y - (LINES - TOP_BAR_CUTOFF) / 2;
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}
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static void
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redraw (app_context_t *app)
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{
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@ -102,6 +129,117 @@ redraw (app_context_t *app)
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refresh ();
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}
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static bool
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is_in_bitmap_data (app_context_t *app, int x, int y)
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{
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return x >= app->bitmap_x
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&& y >= app->bitmap_y
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&& x < app->bitmap_x + (int) app->bitmap_w
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&& y < app->bitmap_y + (int) app->bitmap_h;
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}
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static void
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redraw_canvas (app_context_t *app)
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{
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int y = app->corner_y;
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for (int screen_y = TOP_BAR_CUTOFF; screen_y < LINES; screen_y++, y++)
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{
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move (screen_y, 0);
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int x = app->corner_x;
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for (int screen_x = 0; screen_x < COLS; screen_x++, x++)
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{
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uint8_t color;
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if (!is_in_bitmap_data (app, x, y))
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color = 0;
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else
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{
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int data_x = x - app->bitmap_x;
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int data_y = y - app->bitmap_y;
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color = app->bitmap[data_y * app->bitmap_w + data_x];
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}
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addch (app->palette[color]);
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}
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}
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refresh ();
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}
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static bool
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is_visible (app_context_t *app, int x, int y)
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{
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return x >= app->corner_x
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&& y >= app->corner_y
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&& x < app->corner_x + COLS
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&& y < app->corner_y + LINES - TOP_BAR_CUTOFF;
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}
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static void
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make_place_for_point (app_context_t *app, int x, int y)
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{
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if (is_in_bitmap_data (app, x, y))
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return;
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// Make sure the point has some place to go
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int new_bitmap_x = app->bitmap_x;
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int new_bitmap_y = app->bitmap_y;
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while (new_bitmap_x > x)
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new_bitmap_x -= BITMAP_BLOCK_SIZE;
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while (new_bitmap_y > y)
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new_bitmap_y -= BITMAP_BLOCK_SIZE;
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int new_bitmap_w = app->bitmap_w + (app->bitmap_x - new_bitmap_x);
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int new_bitmap_h = app->bitmap_h + (app->bitmap_y - new_bitmap_y);
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while (new_bitmap_x + new_bitmap_w <= x)
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new_bitmap_w += BITMAP_BLOCK_SIZE;
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while (new_bitmap_y + new_bitmap_h <= y)
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new_bitmap_h += BITMAP_BLOCK_SIZE;
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uint8_t *new_bitmap = calloc (new_bitmap_w * new_bitmap_h,
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sizeof *new_bitmap);
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if (app->bitmap)
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{
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// Copy data, assuming that the area can only get larger
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for (size_t data_y = 0; data_y < app->bitmap_h; data_y++)
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memcpy (new_bitmap
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+ ((data_y + app->bitmap_y - new_bitmap_y) * new_bitmap_w)
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+ (app->bitmap_x - new_bitmap_x),
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app->bitmap + (data_y * app->bitmap_w),
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app->bitmap_w * sizeof *new_bitmap);
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free (app->bitmap);
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}
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// Replace the bitmap with the reallocated version
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app->bitmap_x = new_bitmap_x;
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app->bitmap_y = new_bitmap_y;
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app->bitmap_w = new_bitmap_w;
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app->bitmap_h = new_bitmap_h;
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app->bitmap = new_bitmap;
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}
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static void
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draw_point (app_context_t *app, int x, int y, uint8_t color)
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{
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make_place_for_point (app, x, y);
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int data_x = x - app->bitmap_x;
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int data_y = y - app->bitmap_y;
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app->bitmap[data_y * app->bitmap_w + data_x] = color;
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if (is_visible (app, x, y))
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{
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int screen_x = x - app->corner_x;
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int screen_y = y - app->corner_y + TOP_BAR_CUTOFF;
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move (screen_y, screen_x);
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addch (app->palette[color]);
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refresh ();
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}
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}
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static bool
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on_key (app_context_t *app, termo_key_t *key)
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{
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@ -117,13 +255,31 @@ on_key (app_context_t *app, termo_key_t *key)
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if (key->type != TERMO_TYPE_MOUSE)
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return true;
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int line, col, button;
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int screen_y, screen_x, button;
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termo_mouse_event_t event;
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termo_interpret_mouse (app->tk, key, &event, &button, &line, &col);
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termo_interpret_mouse (app->tk, key, &event, &button, &screen_y, &screen_x);
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if (event != TERMO_MOUSE_PRESS && event != TERMO_MOUSE_DRAG)
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return true;
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if (button == 2)
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{
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if (event == TERMO_MOUSE_DRAG)
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{
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app->corner_x += app->move_saved_x - screen_x;
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app->corner_y += app->move_saved_y - screen_y;
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app->center_x += app->move_saved_x - screen_x;
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app->center_y += app->move_saved_y - screen_y;
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redraw_canvas (app);
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}
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app->move_saved_x = screen_x;
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app->move_saved_y = screen_y;
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return true;
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}
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uint8_t *color;
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if (button == 1)
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color = &app->current_color_left;
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@ -132,16 +288,15 @@ on_key (app_context_t *app, termo_key_t *key)
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else
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return true;
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move (line, col);
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if (line >= 3)
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int canvas_x = app->corner_x + screen_x;
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int canvas_y = app->corner_y + screen_y - TOP_BAR_CUTOFF;
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if (screen_y >= TOP_BAR_CUTOFF)
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draw_point (app, canvas_x, canvas_y, *color);
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else if (screen_y > 0 && event != TERMO_MOUSE_DRAG)
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{
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addch (app->palette[*color]);
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refresh ();
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}
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else if (line > 0 && event != TERMO_MOUSE_DRAG)
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{
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int pair = (float) col / COLS * PALETTE_WIDTH;
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*color = pair + (line - 1) * PALETTE_WIDTH;
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int pair = (float) screen_x / COLS * PALETTE_WIDTH;
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*color = pair + (screen_y - 1) * PALETTE_WIDTH;
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}
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return true;
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@ -197,7 +352,9 @@ main (int argc, char *argv[])
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app.tk = tk;
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init_palette (&app);
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update_canvas_for_screen (&app);
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redraw (&app);
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redraw_canvas (&app);
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termo_result_t ret;
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termo_key_t key;
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@ -228,7 +385,9 @@ main (int argc, char *argv[])
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endwin ();
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refresh ();
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update_canvas_for_screen (&app);
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redraw (&app);
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redraw_canvas (&app);
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}
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if (fds[0].revents & (POLLIN | POLLHUP | POLLERR))
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termo_advisereadable (tk);
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