Přemysl Janouch
616c49a505
This is required for gtkdoc-scangobj. So far it's much like it's been before, the main differences are that source files are in two directories from now on and the build process has two stages.
139 lines
3.2 KiB
C
139 lines
3.2 KiB
C
/*
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* ld-lua-symbol.c
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*
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* This file is a part of logdiag.
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* Copyright Přemysl Janouch 2010 - 2011. All rights reserved.
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*
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* See the file LICENSE for licensing information.
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*
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*/
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#include "liblogdiag.h"
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#include "config.h"
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#include "ld-lua-private.h"
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#include "ld-lua-symbol-private.h"
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/**
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* SECTION:ld-lua-symbol
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* @short_description: A symbol.
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* @see_also: #LdSymbol
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*
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* #LdLuaSymbol is an implementation of #LdSymbol.
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*/
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static void ld_lua_symbol_finalize (GObject *gobject);
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static const gchar *ld_lua_symbol_real_get_name (LdSymbol *symbol);
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static const gchar *ld_lua_symbol_real_get_human_name (LdSymbol *symbol);
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static void ld_lua_symbol_real_get_area (LdSymbol *symbol, LdRectangle *area);
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static const LdPointArray *ld_lua_symbol_real_get_terminals (LdSymbol *symbol);
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static void ld_lua_symbol_real_draw (LdSymbol *symbol, cairo_t *cr);
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G_DEFINE_TYPE (LdLuaSymbol, ld_lua_symbol, LD_TYPE_SYMBOL);
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static void
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ld_lua_symbol_class_init (LdLuaSymbolClass *klass)
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{
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GObjectClass *object_class;
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object_class = G_OBJECT_CLASS (klass);
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object_class->finalize = ld_lua_symbol_finalize;
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klass->parent_class.get_name = ld_lua_symbol_real_get_name;
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klass->parent_class.get_human_name = ld_lua_symbol_real_get_human_name;
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klass->parent_class.get_area = ld_lua_symbol_real_get_area;
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klass->parent_class.get_terminals = ld_lua_symbol_real_get_terminals;
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klass->parent_class.draw = ld_lua_symbol_real_draw;
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g_type_class_add_private (klass, sizeof (LdLuaSymbolPrivate));
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}
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static void
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ld_lua_symbol_init (LdLuaSymbol *self)
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{
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self->priv = G_TYPE_INSTANCE_GET_PRIVATE
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(self, LD_TYPE_LUA_SYMBOL, LdLuaSymbolPrivate);
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}
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static void
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ld_lua_symbol_finalize (GObject *gobject)
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{
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LdLuaSymbol *self;
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self = LD_LUA_SYMBOL (gobject);
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if (self->priv->lua)
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{
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ld_lua_private_unregister (self->priv->lua, self);
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g_object_unref (self->priv->lua);
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}
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if (self->priv->name)
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g_free (self->priv->name);
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if (self->priv->human_name)
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g_free (self->priv->human_name);
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if (self->priv->terminals)
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ld_point_array_free (self->priv->terminals);
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/* Chain up to the parent class. */
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G_OBJECT_CLASS (ld_lua_symbol_parent_class)->finalize (gobject);
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}
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static const gchar *
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ld_lua_symbol_real_get_name (LdSymbol *symbol)
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{
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g_return_val_if_fail (LD_IS_LUA_SYMBOL (symbol), NULL);
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return LD_LUA_SYMBOL (symbol)->priv->name;
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}
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static const gchar *
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ld_lua_symbol_real_get_human_name (LdSymbol *symbol)
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{
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g_return_val_if_fail (LD_IS_LUA_SYMBOL (symbol), NULL);
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return LD_LUA_SYMBOL (symbol)->priv->human_name;
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}
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static void
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ld_lua_symbol_real_get_area (LdSymbol *symbol, LdRectangle *area)
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{
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LdLuaSymbol *self;
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g_return_if_fail (LD_IS_LUA_SYMBOL (symbol));
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g_return_if_fail (area != NULL);
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self = LD_LUA_SYMBOL (symbol);
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*area = self->priv->area;
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}
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static const LdPointArray *
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ld_lua_symbol_real_get_terminals (LdSymbol *symbol)
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{
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LdLuaSymbol *self;
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g_return_val_if_fail (LD_IS_LUA_SYMBOL (symbol), NULL);
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self = LD_LUA_SYMBOL (symbol);
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return self->priv->terminals;
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}
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static void
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ld_lua_symbol_real_draw (LdSymbol *symbol, cairo_t *cr)
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{
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LdLuaSymbol *self;
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g_return_if_fail (LD_IS_LUA_SYMBOL (symbol));
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g_return_if_fail (cr != NULL);
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self = LD_LUA_SYMBOL (symbol);
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cairo_save (cr);
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ld_lua_private_draw (self->priv->lua, self, cr);
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cairo_restore (cr);
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}
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