Add a framework for asynchronous jobs
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liberty.c
191
liberty.c
@ -49,6 +49,7 @@
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#include <fnmatch.h>
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#include <iconv.h>
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#include <pwd.h>
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#include <pthread.h>
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#include <sys/socket.h>
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#include <sys/types.h>
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@ -1046,6 +1047,196 @@ str_map_unset_iter_free (struct str_map_unset_iter *self)
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str_map_shrink (map);
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}
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// --- Asynchronous jobs -------------------------------------------------------
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// For operations that can block execution but can be run independently on the
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// rest of the program, such as getaddrinfo(), read(), write(), fsync().
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//
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// The async structure is meant to be extended for the various usages with
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// new fields and provide an appropriate callback for its destruction.
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//
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// This is designed so that it can be used in other event loops than poller.
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#ifdef LIBERTY_WANT_ASYNC
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struct async;
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typedef void (*async_fn) (struct async *);
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struct async
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{
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LIST_HEADER (struct async)
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struct async_manager *manager; ///< Our manager object
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// "cancelled" may not be accesed or modified by the worker thread
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pthread_t worker; ///< Worker thread ID
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bool cancelled; ///< Task has been cancelled
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async_fn execute; ///< Worker main function
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async_fn dispatcher; ///< Main thread result dispatcher
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async_fn destroy; ///< Destroys the whole object
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};
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static void
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async_init (struct async *self, struct async_manager *manager)
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{
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memset (self, 0, sizeof *self);
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self->manager = manager;
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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struct async_manager
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{
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pthread_mutex_t lock; ///< Lock for the queues
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struct async *running; ///< Queue of running jobs
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struct async *finished; ///< Queue of completed/cancelled jobs
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// We need the pipe in order to abort polling (instead of using EINTR)
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pthread_cond_t finished_cond; ///< Signals that a task has finished
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int finished_pipe[2]; ///< Signals that a task has finished
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};
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static void
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async_manager_init (struct async_manager *self)
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{
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memset (self, 0, sizeof *self);
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hard_assert (!pthread_mutex_init (&self->lock, NULL));
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hard_assert (!pthread_cond_init (&self->finished_cond, NULL));
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hard_assert (!pipe (self->finished_pipe));
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hard_assert (set_blocking (self->finished_pipe[0], false));
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set_cloexec (self->finished_pipe[0]);
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set_cloexec (self->finished_pipe[1]);
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}
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static struct async *
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async_manager_dispatch_fetch (struct async_manager *self)
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{
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// We don't want to hold the mutex for too long, mainly to prevent
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// a deadlock when trying to add an async job while dispatching another
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hard_assert (!pthread_mutex_lock (&self->lock));
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struct async *result;
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if ((result = self->finished))
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LIST_UNLINK (self->finished, result);
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hard_assert (!pthread_mutex_unlock (&self->lock));
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return result;
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}
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static void
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async_manager_dispatch (struct async_manager *self)
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{
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char dummy;
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while (read (self->finished_pipe[0], &dummy, 1) > 0)
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; // Just emptying the signalling pipe
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struct async *iter;
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while ((iter = async_manager_dispatch_fetch (self)))
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{
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// The thread has finished execution already
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soft_assert (!pthread_join (iter->worker, NULL));
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if (iter->dispatcher && !iter->cancelled)
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iter->dispatcher (iter);
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if (iter->destroy)
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iter->destroy (iter);
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}
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}
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static void
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async_manager_cancel_all (struct async_manager *self)
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{
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hard_assert (!pthread_mutex_lock (&self->lock));
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// Cancel all running jobs
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LIST_FOR_EACH (struct async, iter, self->running)
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soft_assert (!pthread_cancel (iter->worker));
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// Wait until no jobs are running anymore (we need to release the lock
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// here so that worker threads can move their jobs to the finished queue)
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while (self->running)
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hard_assert (!pthread_cond_wait (&self->finished_cond, &self->lock));
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// Mark everything cancelled so that it's not actually dispatched
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LIST_FOR_EACH (struct async, iter, self->finished)
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iter->cancelled = true;
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hard_assert (!pthread_mutex_unlock (&self->lock));
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async_manager_dispatch (self);
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}
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static void
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async_manager_free (struct async_manager *self)
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{
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async_manager_cancel_all (self);
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hard_assert (!pthread_cond_destroy (&self->finished_cond));
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hard_assert (!pthread_mutex_destroy (&self->lock));
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xclose (self->finished_pipe[0]);
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xclose (self->finished_pipe[1]);
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}
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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/// Only allowed from the main thread once the job has been started but before
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/// the results have been dispatched
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static void
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async_cancel (struct async *self)
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{
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soft_assert (!pthread_cancel (self->worker));
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self->cancelled = true;
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}
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static void
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async_cleanup (void *user_data)
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{
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struct async *self = user_data;
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hard_assert (!pthread_mutex_lock (&self->manager->lock));
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LIST_UNLINK (self->manager->running, self);
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LIST_PREPEND (self->manager->finished, self);
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hard_assert (!pthread_mutex_unlock (&self->manager->lock));
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hard_assert (!pthread_cond_broadcast (&self->manager->finished_cond));
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hard_assert (write (self->manager->finished_pipe[1], "", 1) > 0);
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}
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static void *
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async_routine (void *user_data)
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{
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// Beware that we mustn't trigger any cancellation point before we set up
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// the cleanup handler, otherwise we'd need to disable it first
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struct async *self = user_data;
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pthread_cleanup_push (async_cleanup, self);
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self->execute (self);
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pthread_cleanup_pop (true);
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return NULL;
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}
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static void
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async_run (struct async *self)
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{
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hard_assert (!pthread_mutex_lock (&self->manager->lock));
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LIST_PREPEND (self->manager->running, self);
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hard_assert (!pthread_mutex_unlock (&self->manager->lock));
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// Block all signals so that the new thread doesn't receive any (inherited)
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sigset_t all_blocked, old_blocked;
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hard_assert (!sigfillset (&all_blocked));
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hard_assert (!pthread_sigmask (SIG_SETMASK, &all_blocked, &old_blocked));
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hard_assert (!pthread_create (&self->worker, NULL,
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async_routine, self));
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// Now that we've created the thread, resume signal processing as usual
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hard_assert (!pthread_sigmask (SIG_SETMASK, &old_blocked, NULL));
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}
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#endif // LIBERTY_WANT_ASYNC
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// --- Event loop --------------------------------------------------------------
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#ifdef LIBERTY_WANT_POLLER
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