Don't crash when new threads can't be created
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a90aeaf0d9
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64
liberty.c
64
liberty.c
@ -1073,6 +1073,7 @@ struct async
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// "cancelled" may not be accesed or modified by the worker thread
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pthread_t worker; ///< Worker thread ID
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bool started; ///< Worker thread ID is valid
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bool cancelled; ///< Task has been cancelled
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async_fn execute; ///< Worker main function
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@ -1087,6 +1088,8 @@ async_init (struct async *self, struct async_manager *manager)
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self->manager = manager;
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}
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static bool async_run (struct async *self);
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// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
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struct async_manager
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@ -1095,6 +1098,12 @@ struct async_manager
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struct async *running; ///< Queue of running jobs
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struct async *finished; ///< Queue of completed/cancelled jobs
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// It's upon the user to call async_manager_dispatch() to retry the delayed.
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// It's somewhat questionable if this feature is of any use. Possibly if we
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// provide a means of actively limiting the amount of running async jobs.
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struct async *delayed; ///< Resource exhaustion queue
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// We need the pipe in order to abort polling (instead of using EINTR)
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pthread_cond_t finished_cond; ///< Signals that a task has finished
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@ -1114,6 +1123,18 @@ async_manager_init (struct async_manager *self)
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set_cloexec (self->finished_pipe[1]);
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}
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static bool
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async_manager_retry (struct async_manager *self, struct async *async)
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{
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if (async->cancelled)
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{
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if (async->destroy)
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async->destroy (async);
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return true;
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}
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return async_run (async);
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}
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static struct async *
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async_manager_dispatch_fetch (struct async_manager *self)
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{
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@ -1145,6 +1166,13 @@ async_manager_dispatch (struct async_manager *self)
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if (iter->destroy)
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iter->destroy (iter);
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}
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LIST_FOR_EACH (struct async, iter, self->delayed)
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{
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LIST_UNLINK (self->delayed, iter);
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if (!async_manager_retry (self, iter))
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break;
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}
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}
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static void
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@ -1164,6 +1192,8 @@ async_manager_cancel_all (struct async_manager *self)
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// Mark everything cancelled so that it's not actually dispatched
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LIST_FOR_EACH (struct async, iter, self->finished)
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iter->cancelled = true;
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LIST_FOR_EACH (struct async, iter, self->delayed)
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iter->cancelled = true;
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hard_assert (!pthread_mutex_unlock (&self->lock));
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async_manager_dispatch (self);
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@ -1187,7 +1217,8 @@ async_manager_free (struct async_manager *self)
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static void
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async_cancel (struct async *self)
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{
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soft_assert (!pthread_cancel (self->worker));
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if (self->started)
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soft_assert (!pthread_cancel (self->worker));
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self->cancelled = true;
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}
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@ -1219,7 +1250,7 @@ async_routine (void *user_data)
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return NULL;
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}
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static void
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static bool
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async_run (struct async *self)
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{
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hard_assert (!pthread_mutex_lock (&self->manager->lock));
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@ -1231,11 +1262,24 @@ async_run (struct async *self)
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hard_assert (!sigfillset (&all_blocked));
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hard_assert (!pthread_sigmask (SIG_SETMASK, &all_blocked, &old_blocked));
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hard_assert (!pthread_create (&self->worker, NULL,
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async_routine, self));
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int error = pthread_create (&self->worker, NULL, async_routine, self);
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// Now that we've created the thread, resume signal processing as usual
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hard_assert (!pthread_sigmask (SIG_SETMASK, &old_blocked, NULL));
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if (error)
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{
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hard_assert (error == EAGAIN);
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hard_assert (!pthread_mutex_lock (&self->manager->lock));
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LIST_UNLINK (self->manager->running, self);
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hard_assert (!pthread_mutex_unlock (&self->manager->lock));
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// FIXME: we probably want to have some kind of a limit on the queue
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LIST_PREPEND (self->manager->delayed, self);
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return false;
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}
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return (self->started = true);
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}
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#endif // LIBERTY_WANT_ASYNC
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@ -2138,7 +2182,17 @@ poller_common_free (struct poller_common *self)
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static int
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poller_common_get_timeout (struct poller_common *self)
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{
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return self->idle ? 0 : poller_timers_get_poll_timeout (&self->timers);
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if (self->idle)
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return 0;
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int timeout = poller_timers_get_poll_timeout (&self->timers);
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#ifdef LIBERTY_WANT_ASYNC
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// This is completely arbitrary, in general we have no idea when to retry,
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// however one second doesn't sound like a particularly bad number
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if (self->async.delayed)
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timeout = MIN (timeout, 1000);
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#endif // LIBERTY_WANT_ASYNC
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return timeout;
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}
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static void
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