Overall revision after a year

Use something closer to inheritance for clients
This commit is contained in:
Přemysl Eric Janouch 2016-01-16 22:21:29 +01:00
parent a95867dbee
commit f273151447
1 changed files with 246 additions and 235 deletions

View File

@ -1,7 +1,7 @@
/*
* demo-json-rpc-server.c: JSON-RPC 2.0 demo server
*
* Copyright (c) 2015, Přemysl Janouch <p.janouch@gmail.com>
* Copyright (c) 2015 - 2016, Přemysl Janouch <p.janouch@gmail.com>
* All rights reserved.
*
* Permission to use, copy, modify, and/or distribute this software for any
@ -756,7 +756,9 @@ static void
ws_handler_on_close_timeout (EV_P_ ev_timer *watcher, int revents)
{
struct ws_handler *self = watcher->data;
// TODO: call "close_cb"
// TODO: anything else to do here? Invalidate our state?
if (self->close_cb)
self->close_cb (self->user_data);
}
static void
@ -1002,7 +1004,7 @@ ws_handler_finish_handshake (struct ws_handler *self)
if (!can_upgrade)
FAIL_HANDSHAKE (HTTP_400_BAD_REQUEST, NULL);
// Okay, we've finally got past basic HTTP/1.1 stuff
// Okay, we're finally past the basic HTTP/1.1 stuff
const char *key = str_map_find (&self->headers, SEC_WS_KEY);
const char *version = str_map_find (&self->headers, SEC_WS_VERSION);
const char *protocol = str_map_find (&self->headers, SEC_WS_PROTOCOL);
@ -1733,6 +1735,7 @@ static void
request_handler_static_destroy (struct request *request)
{
(void) request;
// Nothing to dispose of this far
}
struct request_handler g_request_handler_static =
@ -1748,6 +1751,7 @@ struct client
{
LIST_HEADER (struct client)
// XXX: do we really need this here?
struct server_context *ctx; ///< Server context
int socket_fd; ///< The TCP socket
@ -1756,32 +1760,22 @@ struct client
ev_io read_watcher; ///< The socket can be read from
ev_io write_watcher; ///< The socket can be written to
struct client_impl *impl; ///< Client behaviour
void *impl_data; ///< Client behaviour data
struct client_vtable *vtable; ///< Client behaviour
};
struct client_impl
struct client_vtable
{
/// Initialize the client as needed
void (*init) (struct client *client);
/// Attempt a graceful shutdown
void (*shutdown) (struct client *client);
/// Do any additional cleanup
// TODO: rename to "finalize" or "cleanup"?
void (*destroy) (struct client *client);
/// Process incoming data; "len == 0" means EOF
bool (*push) (struct client *client, const void *data, size_t len);
};
static void
client_init (struct client *self)
{
memset (self, 0, sizeof *self);
write_queue_init (&self->write_queue);
}
static void
client_free (struct client *self)
{
@ -1789,40 +1783,116 @@ client_free (struct client *self)
}
static void
client_write (struct client *client, const void *data, size_t len)
client_write (struct client *self, const void *data, size_t len)
{
write_req_t *req = xcalloc (1, sizeof *req);
req->data.iov_base = memcpy (xmalloc (len), data, len);
req->data.iov_len = len;
write_queue_add (&client->write_queue, req);
ev_io_start (EV_DEFAULT_ &client->write_watcher);
write_queue_add (&self->write_queue, req);
ev_io_start (EV_DEFAULT_ &self->write_watcher);
}
static void
client_remove (struct client *client)
client_destroy (struct client *self)
{
struct server_context *ctx = client->ctx;
struct server_context *ctx = self->ctx;
LIST_UNLINK (ctx->clients, client);
LIST_UNLINK (ctx->clients, self);
ctx->n_clients--;
// First uninitialize the higher-level implementation
client->impl->destroy (client);
self->vtable->destroy (self);
ev_io_stop (EV_DEFAULT_ &client->read_watcher);
ev_io_stop (EV_DEFAULT_ &client->write_watcher);
xclose (client->socket_fd);
client_free (client);
free (client);
ev_io_stop (EV_DEFAULT_ &self->read_watcher);
ev_io_stop (EV_DEFAULT_ &self->write_watcher);
xclose (self->socket_fd);
client_free (self);
free (self);
try_finish_quit (ctx);
}
// - - FastCGI - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
static bool
client_read_loop (EV_P_ struct client *client, ev_io *watcher)
{
char buf[8192];
while (true)
{
ssize_t n_read = recv (watcher->fd, buf, sizeof buf, 0);
if (n_read >= 0)
{
if (!client->vtable->push (client, buf, n_read))
return false;
if (!n_read)
break;
}
else if (errno == EAGAIN)
return true;
else if (errno != EINTR)
return false;
}
// Don't receive the EOF condition repeatedly
ev_io_stop (EV_A_ watcher);
// We can probably still write, so let's just return
// XXX: if there's nothing to be written, shouldn't we close the connection?
return true;
}
static void
on_client_ready (EV_P_ ev_io *watcher, int revents)
{
struct client *client = watcher->data;
if (revents & EV_READ)
if (!client_read_loop (EV_A_ client, watcher))
goto close;
if (revents & EV_WRITE)
// TODO: add "closing link" functionality -> automatic shutdown
// (half-close) once we manage to flush the write buffer,
// which is logically followed by waiting for an EOF from the client
// TODO: some sort of "on_buffers_flushed" callback for streaming huge
// chunks of external (or generated) data.
if (!flush_queue (&client->write_queue, watcher))
goto close;
return;
close:
client_destroy (client);
}
static void
client_init (EV_P_ struct client *self, int sock_fd)
{
struct server_context *ctx = ev_userdata (loop);
memset (self, 0, sizeof *self);
write_queue_init (&self->write_queue);
set_blocking (sock_fd, false);
self->socket_fd = sock_fd;
ev_io_init (&self->read_watcher, on_client_ready, sock_fd, EV_READ);
ev_io_init (&self->write_watcher, on_client_ready, sock_fd, EV_WRITE);
self->read_watcher.data = self;
self->write_watcher.data = self;
// We're only interested in reading as the write queue is empty now
ev_io_start (EV_A_ &self->read_watcher);
LIST_PREPEND (ctx->clients, self);
ctx->n_clients++;
}
// --- FastCGI client handler --------------------------------------------------
struct client_fcgi
{
struct client client; ///< Parent class
struct fcgi_muxer muxer; ///< FastCGI de/multiplexer
};
@ -1832,33 +1902,39 @@ struct client_fcgi_request
struct request request; ///< Request
};
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
static void
client_fcgi_request_write (void *user_data, const void *data, size_t len)
client_fcgi_request_write_cb (void *user_data, const void *data, size_t len)
{
struct client_fcgi_request *request = user_data;
fcgi_request_write (request->fcgi_request, data, len);
}
static void
client_fcgi_request_close (void *user_data)
client_fcgi_request_close_cb (void *user_data)
{
struct client_fcgi_request *request = user_data;
// TODO: fcgi_request_finish()? That will most probably end up with us
// receiving client_fcgi_request_destroy()
// No more data to send, terminate the substream/request
// XXX: this will most probably end up with client_fcgi_request_destroy(),
// we might or might not need to defer this action
fcgi_request_finish (request->fcgi_request);
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
static void *
client_fcgi_request_start (void *user_data, struct fcgi_request *fcgi_request)
{
struct client *client = user_data;
struct client_fcgi *self = user_data;
// TODO: what if the request is aborted by ;
struct client_fcgi_request *request = xmalloc (sizeof *request);
struct client_fcgi_request *request = xcalloc (1, sizeof *request);
request->fcgi_request = fcgi_request;
request_init (&request->request);
request->request.ctx = client->ctx;
request->request.write_cb = client_fcgi_request_write;
request->request.close_cb = client_fcgi_request_close;
request->request.ctx = self->client.ctx;
request->request.write_cb = client_fcgi_request_write_cb;
request->request.close_cb = client_fcgi_request_close_cb;
request->request.user_data = request;
return request;
}
@ -1875,42 +1951,33 @@ client_fcgi_request_destroy (void *handler_data)
{
struct client_fcgi_request *request = handler_data;
request_free (&request->request);
free (handler_data);
free (request);
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
static void
client_fcgi_write_cb (void *user_data, const void *data, size_t len)
{
struct client_fcgi *self = user_data;
client_write (&self->client, data, len);
}
static void
client_fcgi_write (void *user_data, const void *data, size_t len)
client_fcgi_close_cb (void *user_data)
{
struct client *client = user_data;
client_write (client, data, len);
struct client_fcgi *self = user_data;
// FIXME: we should probably call something like client_shutdown(),
// which may have an argument whether we should really use close()
client_destroy (&self->client);
}
static void
client_fcgi_close (void *user_data)
{
struct client *client = user_data;
client_remove (client);
}
static void
client_fcgi_init (struct client *client)
{
struct client_fcgi *self = xcalloc (1, sizeof *self);
client->impl_data = self;
fcgi_muxer_init (&self->muxer);
self->muxer.write_cb = client_fcgi_write;
self->muxer.close_cb = client_fcgi_close;
self->muxer.request_start_cb = client_fcgi_request_start;
self->muxer.request_push_cb = client_fcgi_request_push;
self->muxer.request_destroy_cb = client_fcgi_request_destroy;
self->muxer.user_data = client;
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
static void
client_fcgi_shutdown (struct client *client)
{
struct client_fcgi *self = client->impl_data;
struct client_fcgi *self = (struct client_fcgi *) client;
// TODO: respond with FCGI_END_REQUEST: FCGI_REQUEST_COMPLETE to everything,
// and start sending out FCGI_OVERLOADED to all incoming requests. The
@ -1920,65 +1987,79 @@ client_fcgi_shutdown (struct client *client)
static void
client_fcgi_destroy (struct client *client)
{
struct client_fcgi *self = client->impl_data;
client->impl_data = NULL;
struct client_fcgi *self = (struct client_fcgi *) client;
fcgi_muxer_free (&self->muxer);
free (self);
}
static bool
client_fcgi_push (struct client *client, const void *data, size_t len)
{
struct client_fcgi *self = client->impl_data;
struct client_fcgi *self = (struct client_fcgi *) client;
fcgi_muxer_push (&self->muxer, data, len);
return true;
}
static struct client_impl g_client_fcgi =
static struct client_vtable client_fcgi_vtable =
{
.init = client_fcgi_init,
.shutdown = client_fcgi_shutdown,
.destroy = client_fcgi_destroy,
.push = client_fcgi_push,
};
// - - SCGI - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
static struct client *
client_fcgi_create (EV_P_ int sock_fd)
{
struct client_fcgi *self = xcalloc (1, sizeof *self);
client_init (EV_A_ &self->client, sock_fd);
self->client.vtable = &client_fcgi_vtable;
fcgi_muxer_init (&self->muxer);
self->muxer.write_cb = client_fcgi_write_cb;
self->muxer.close_cb = client_fcgi_close_cb;
self->muxer.request_start_cb = client_fcgi_request_start;
self->muxer.request_push_cb = client_fcgi_request_push;
self->muxer.request_destroy_cb = client_fcgi_request_destroy;
self->muxer.user_data = self;
return &self->client;
}
// --- SCGI client handler -----------------------------------------------------
struct client_scgi
{
struct client client; ///< Parent class
struct scgi_parser parser; ///< SCGI stream parser
struct request request; ///< Request (only one per connection)
};
static void
client_scgi_write (void *user_data, const void *data, size_t len)
client_scgi_write_cb (void *user_data, const void *data, size_t len)
{
struct client *client = user_data;
client_write (client, data, len);
struct client_scgi *self = user_data;
client_write (&self->client, data, len);
}
static void
client_scgi_close (void *user_data)
client_scgi_close_cb (void *user_data)
{
// NOTE: this rather really means "close me [the request]"
struct client *client = user_data;
client_remove (client);
struct client_scgi *self = user_data;
// FIXME: we should probably call something like client_shutdown(),
// which may have an argument whether we should really use close()
client_destroy (&self->client);
}
static bool
client_scgi_on_headers_read (void *user_data)
{
struct client *client = user_data;
struct client_scgi *self = client->impl_data;
struct client_scgi *self = user_data;
return request_start (&self->request, &self->parser.headers);
}
static bool
client_scgi_on_content (void *user_data, const void *data, size_t len)
{
struct client *client = user_data;
struct client_scgi *self = client->impl_data;
struct client_scgi *self = user_data;
// XXX: do we have to count CONTENT_LENGTH and supply our own EOF?
// If we do produce our own EOF, we should probably make sure we don't
@ -1986,39 +2067,20 @@ client_scgi_on_content (void *user_data, const void *data, size_t len)
return request_push (&self->request, data, len);
}
static void
client_scgi_init (struct client *client)
{
struct client_scgi *self = xcalloc (1, sizeof *self);
client->impl_data = self;
request_init (&self->request);
self->request.ctx = client->ctx;
self->request.write_cb = client_scgi_write;
self->request.close_cb = client_scgi_close;
self->request.user_data = client;
scgi_parser_init (&self->parser);
self->parser.on_headers_read = client_scgi_on_headers_read;
self->parser.on_content = client_scgi_on_content;
self->parser.user_data = client;
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
static void
client_scgi_destroy (struct client *client)
{
struct client_scgi *self = client->impl_data;
client->impl_data = NULL;
struct client_scgi *self = (struct client_scgi *) client;
request_free (&self->request);
scgi_parser_free (&self->parser);
free (self);
}
static bool
client_scgi_push (struct client *client, const void *data, size_t len)
{
struct client_scgi *self = client->impl_data;
struct client_scgi *self = (struct client_scgi *) client;
struct error *e = NULL;
if (scgi_parser_push (&self->parser, data, len, &e))
return true;
@ -2031,17 +2093,37 @@ client_scgi_push (struct client *client, const void *data, size_t len)
return false;
}
static struct client_impl g_client_scgi =
static struct client_vtable client_scgi_vtable =
{
.init = client_scgi_init,
.destroy = client_scgi_destroy,
.push = client_scgi_push,
};
// - - WebSockets - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
static struct client *
client_scgi_create (EV_P_ int sock_fd)
{
struct client_scgi *self = xcalloc (1, sizeof *self);
client_init (EV_A_ &self->client, sock_fd);
self->client.vtable = &client_scgi_vtable;
request_init (&self->request);
self->request.ctx = self->client.ctx;
self->request.write_cb = client_scgi_write_cb;
self->request.close_cb = client_scgi_close_cb;
self->request.user_data = self;
scgi_parser_init (&self->parser);
self->parser.on_headers_read = client_scgi_on_headers_read;
self->parser.on_content = client_scgi_on_content;
self->parser.user_data = self;
return &self->client;
}
// --- WebSockets client handler -----------------------------------------------
struct client_ws
{
struct client client; ///< Parent class
struct ws_handler handler; ///< WebSockets connection handler
};
@ -2049,9 +2131,7 @@ static bool
client_ws_on_message (void *user_data,
enum ws_opcode type, const void *data, size_t len)
{
struct client *client = user_data;
struct client_ws *self = client->impl_data;
struct client_ws *self = user_data;
if (type != WS_OPCODE_TEXT)
{
ws_handler_fail (&self->handler, WS_STATUS_UNSUPPORTED_DATA);
@ -2060,7 +2140,7 @@ client_ws_on_message (void *user_data,
struct str response;
str_init (&response);
process_json_rpc (client->ctx, data, len, &response);
process_json_rpc (self->client.ctx, data, len, &response);
ws_handler_send (&self->handler,
WS_OPCODE_TEXT, response.str, response.len);
str_free (&response);
@ -2068,74 +2148,78 @@ client_ws_on_message (void *user_data,
}
static void
client_ws_write (void *user_data, const void *data, size_t len)
client_ws_write_cb (void *user_data, const void *data, size_t len)
{
struct client *client = user_data;
client_write (client, data, len);
}
static void
client_ws_close (void *user_data)
client_ws_close_cb (void *user_data)
{
struct client *client = user_data;
client_remove (client);
struct client_ws *self = user_data;
// FIXME: we should probably call something like client_shutdown(),
// which may have an argument whether we should really use close()
client_destroy (&self->client);
}
static void
client_ws_init (struct client *client)
{
struct client_ws *self = xmalloc (sizeof *self);
client->impl_data = self;
ws_handler_init (&self->handler);
self->handler.on_message = client_ws_on_message;
self->handler.write_cb = client_ws_write;
self->handler.close_cb = client_ws_close;
self->handler.user_data = client;
// One mebibyte seems to be a reasonable value
self->handler.max_payload_len = 1 << 10;
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
static void
client_ws_shutdown (struct client *client)
{
struct client_ws *self = client->impl_data;
struct client_ws *self = (struct client_ws *) client;
ws_handler_close (&self->handler, WS_STATUS_GOING_AWAY, NULL, 0);
}
static void
client_ws_destroy (struct client *client)
{
struct client_ws *self = client->impl_data;
client->impl_data = NULL;
struct client_ws *self = (struct client_ws *) client;
ws_handler_free (&self->handler);
free (self);
}
static bool
client_ws_push (struct client *client, const void *data, size_t len)
{
struct client_ws *self = client->impl_data;
struct client_ws *self = (struct client_ws *) client;
return ws_handler_push (&self->handler, data, len);
}
static struct client_impl g_client_ws =
static struct client_vtable client_ws_vtable =
{
.init = client_ws_init,
.shutdown = client_ws_shutdown,
.destroy = client_ws_destroy,
.push = client_ws_push,
};
static struct client *
client_ws_create (EV_P_ int sock_fd)
{
struct client_ws *self = xcalloc (1, sizeof *self);
client_init (EV_A_ &self->client, sock_fd);
self->client.vtable = &client_ws_vtable;
ws_handler_init (&self->handler);
self->handler.on_message = client_ws_on_message;
self->handler.write_cb = client_ws_write_cb;
self->handler.close_cb = client_ws_close_cb;
self->handler.user_data = self;
// One mebibyte seems to be a reasonable value
self->handler.max_payload_len = 1 << 10;
return &self->client;
}
// --- Basic server stuff ------------------------------------------------------
typedef struct client *(*client_create_fn) (EV_P_ int sock_fd);
struct listener
{
int fd; ///< Listening socket FD
ev_io watcher; ///< New connection available
struct client_impl *impl; ///< Client behaviour
client_create_fn create; ///< Client constructor
};
static void
@ -2171,7 +2255,7 @@ on_quit_timeout (EV_P_ ev_timer *watcher, int revents)
(void) revents;
LIST_FOR_EACH (struct client, iter, self->clients)
client_remove (iter);
client_destroy (iter);
}
static void
@ -2179,91 +2263,13 @@ initiate_quit (struct server_context *self)
{
close_listeners (self);
LIST_FOR_EACH (struct client, iter, self->clients)
if (iter->impl->shutdown)
iter->impl->shutdown (iter->impl_data);
if (iter->vtable->shutdown)
iter->vtable->shutdown (iter);
ev_timer_set (&self->quit_timeout_watcher, 3., 0.);
self->quitting = true;
}
static bool
client_read_loop (EV_P_ struct client *client, ev_io *watcher)
{
char buf[8192];
while (true)
{
ssize_t n_read = recv (watcher->fd, buf, sizeof buf, 0);
if (n_read >= 0)
{
if (!client->impl->push (client, buf, n_read))
return false;
if (!n_read)
break;
}
else if (errno == EAGAIN)
return true;
else if (errno != EINTR)
return false;
}
// Don't receive the EOF condition repeatedly
ev_io_stop (EV_A_ watcher);
// We can probably still write, so let's just return
return true;
}
static void
on_client_ready (EV_P_ ev_io *watcher, int revents)
{
struct client *client = watcher->data;
if (revents & EV_READ)
if (!client_read_loop (EV_A_ client, watcher))
goto close;
if (revents & EV_WRITE)
// TODO: shouldn't we at least provide an option (to be used by a client
// implementation if it so desires) to close the connection once we've
// finished flushing the write queue? This should probably even be
// the default behaviour, as it's fairly uncommon for clients to
// shutdown the socket for writes while leaving it open for reading.
// Actually, we should wait until the client closes the connection.
// TODO: some sort of "on_buffers_flushed" callback for streaming huge
// chunks of external (or generated) data.
if (!flush_queue (&client->write_queue, watcher))
goto close;
return;
close:
client_remove (client);
}
static void
make_client (EV_P_ struct client_impl *impl, int sock_fd)
{
struct server_context *ctx = ev_userdata (loop);
set_blocking (sock_fd, false);
struct client *client = xmalloc (sizeof *client);
client_init (client);
client->socket_fd = sock_fd;
client->impl = impl;
ev_io_init (&client->read_watcher, on_client_ready, sock_fd, EV_READ);
ev_io_init (&client->write_watcher, on_client_ready, sock_fd, EV_WRITE);
client->read_watcher.data = client;
client->write_watcher.data = client;
// We're only interested in reading as the write queue is empty now
ev_io_start (EV_A_ &client->read_watcher);
// Initialize the higher-level implementation
client->impl->init (client);
LIST_PREPEND (ctx->clients, client);
ctx->n_clients++;
}
static void
on_client_available (EV_P_ ev_io *watcher, int revents)
{
@ -2275,7 +2281,7 @@ on_client_available (EV_P_ ev_io *watcher, int revents)
{
int sock_fd = accept (watcher->fd, NULL, NULL);
if (sock_fd != -1)
make_client (EV_A_ listener->impl, sock_fd);
listener->create (EV_A_ sock_fd);
else if (errno == EAGAIN)
return;
else if (errno != EINTR && errno != ECONNABORTED)
@ -2345,7 +2351,7 @@ listener_bind (struct addrinfo *gai_iter)
static void
listener_add (struct server_context *ctx, const char *host, const char *port,
const struct addrinfo *gai_hints, struct client_impl *impl)
const struct addrinfo *gai_hints, client_create_fn create)
{
struct addrinfo *gai_result, *gai_iter;
int err = getaddrinfo (host, port, gai_hints, &gai_result);
@ -2369,7 +2375,7 @@ listener_add (struct server_context *ctx, const char *host, const char *port,
ev_io_init (&listener->watcher, on_client_available, fd, EV_READ);
ev_io_start (EV_DEFAULT_ &listener->watcher);
listener->watcher.data = listener;
listener->impl = impl;
listener->create = create;
break;
}
freeaddrinfo (gai_result);
@ -2407,13 +2413,13 @@ setup_listen_fds (struct server_context *ctx, struct error **e)
for (size_t i = 0; i < ports_fcgi.len; i++)
listener_add (ctx, bind_host, ports_fcgi.vector[i],
&gai_hints, &g_client_fcgi);
&gai_hints, client_fcgi_create);
for (size_t i = 0; i < ports_scgi.len; i++)
listener_add (ctx, bind_host, ports_scgi.vector[i],
&gai_hints, &g_client_scgi);
&gai_hints, client_scgi_create);
for (size_t i = 0; i < ports_ws.len; i++)
listener_add (ctx, bind_host, ports_ws.vector[i],
&gai_hints, &g_client_ws);
&gai_hints, client_ws_create);
str_vector_free (&ports_fcgi);
str_vector_free (&ports_scgi);
@ -2526,7 +2532,19 @@ on_termination_signal (EV_P_ ev_signal *handle, int revents)
(void) handle;
(void) revents;
// TODO: initiate_quit (ctx);
initiate_quit (ctx);
}
static void
setup_signal_handlers (struct server_context *ctx)
{
ev_signal_init (&ctx->sigterm_watcher, on_termination_signal, SIGTERM);
ev_signal_start (EV_DEFAULT_ &ctx->sigterm_watcher);
ev_signal_init (&ctx->sigint_watcher, on_termination_signal, SIGINT);
ev_signal_start (EV_DEFAULT_ &ctx->sigint_watcher);
(void) signal (SIGPIPE, SIG_IGN);
}
static void
@ -2668,14 +2686,7 @@ main (int argc, char *argv[])
exit_fatal ("libev initialization failed");
ev_set_userdata (loop, &ctx);
ev_signal_init (&ctx.sigterm_watcher, on_termination_signal, SIGTERM);
ev_signal_start (EV_DEFAULT_ &ctx.sigterm_watcher);
ev_signal_init (&ctx.sigint_watcher, on_termination_signal, SIGINT);
ev_signal_start (EV_DEFAULT_ &ctx.sigint_watcher);
(void) signal (SIGPIPE, SIG_IGN);
setup_signal_handlers (&ctx);
LIST_PREPEND (ctx.handlers, &g_request_handler_static);
LIST_PREPEND (ctx.handlers, &g_request_handler_json_rpc);