WebSockets -> WebSocket

This is the correct name of the protocol, usage of the word
"WebSockets" should be limited.
This commit is contained in:
Přemysl Eric Janouch 2020-10-14 00:00:04 +02:00
parent 5854ed1b32
commit 01767198f2
Signed by: p
GPG Key ID: A0420B94F92B9493
4 changed files with 15 additions and 15 deletions

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@ -17,7 +17,7 @@ you get the following niceties:
- ability to pipe output through a shell command, so that you can view the
results in your favourite editor or redirect them to a file
- ability to edit the input line in your favourite editor as well with Alt+E
- WebSockets (RFC 6455) can also be used as a transport rather than HTTP
- WebSocket (RFC 6455) can also be used as a transport rather than HTTP
- support for method name tab completion using OpenRPC discovery
Documentation

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@ -114,8 +114,8 @@ the M-e key combination. Both *readline*(3) and *editline*(7) also support
multiline editing natively, though you need to press C-v C-j in order to insert
newlines.
WebSockets
~~~~~~~~~~
WebSocket
~~~~~~~~~
The JSON-RPC 2.0 specification doesn't say almost anything about underlying
transports. The way it's implemented here is that every request is sent as
a single text message. If it has an "id" field, i.e., it's not just

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@ -1108,7 +1108,7 @@ g_ctx;
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
// HTTP/S and WS/S require significantly different handling. While for HTTP we
// can just use the cURL easy interface, with WebSockets it gets a bit more
// can just use the cURL easy interface, with WebSocket it gets a bit more
// complicated and we implement it all by ourselves.
//
// Luckily on a higher level the application doesn't need to bother itself with
@ -1404,12 +1404,12 @@ on_config_attribute_change (struct config_item *item)
}
}
// --- WebSockets backend ------------------------------------------------------
// --- WebSocket backend -------------------------------------------------------
enum ws_handler_state
{
WS_HANDLER_CONNECTING, ///< Parsing HTTP
WS_HANDLER_OPEN, ///< Parsing WebSockets frames
WS_HANDLER_OPEN, ///< Parsing WebSocket frames
WS_HANDLER_CLOSING, ///< Closing the connection
WS_HANDLER_CLOSED ///< Dead
};
@ -1442,7 +1442,7 @@ struct ws_context
SSL_CTX *ssl_ctx; ///< SSL context
SSL *ssl; ///< SSL connection
// WebSockets protocol handling:
// WebSocket protocol handling:
enum ws_handler_state state; ///< State
char *key; ///< Key for the current handshake

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@ -525,11 +525,11 @@ fcgi_muxer_push (struct fcgi_muxer *self, const void *data, size_t len)
}
/// @}
// --- WebSockets --------------------------------------------------------------
/// @defgroup WebSockets
// --- WebSocket ---------------------------------------------------------------
/// @defgroup WebSocket
/// @{
// WebSockets aren't CGI-compatible, therefore we must handle the initial HTTP
// WebSocket isn't CGI-compatible, therefore we must handle the initial HTTP
// handshake ourselves. Luckily it's not too much of a bother with http-parser.
// Typically there will be a normal HTTP server in front of us, proxying the
// requests based on the URI.
@ -537,7 +537,7 @@ fcgi_muxer_push (struct fcgi_muxer *self, const void *data, size_t len)
enum ws_handler_state
{
WS_HANDLER_CONNECTING, ///< Parsing HTTP
WS_HANDLER_OPEN, ///< Parsing WebSockets frames
WS_HANDLER_OPEN, ///< Parsing WebSocket frames
WS_HANDLER_CLOSING, ///< Partial closure by us
WS_HANDLER_FLUSHING, ///< Just waiting for client EOF
WS_HANDLER_CLOSED ///< Dead, both sides closed
@ -1110,7 +1110,7 @@ ws_handler_finish_handshake (struct ws_handler *self)
if (!connection || strcasecmp_ascii (connection, "Upgrade"))
FAIL_HANDSHAKE (HTTP_400_BAD_REQUEST);
// Check if we can actually upgrade the protocol to WebSockets
// Check if we can actually upgrade the protocol to WebSocket
const char *upgrade = str_map_find (&self->headers, "Upgrade");
struct http_protocol *offered_upgrades = NULL;
bool can_upgrade = false;
@ -1286,7 +1286,7 @@ static struct simple_config_item g_config_table[] =
{ "bind_host", NULL, "Address of the server" },
{ "port_fastcgi", "9000", "Port to bind for FastCGI" },
{ "port_scgi", NULL, "Port to bind for SCGI" },
{ "port_ws", NULL, "Port to bind for WebSockets" },
{ "port_ws", NULL, "Port to bind for WebSocket" },
{ "pid_file", NULL, "Full path for the PID file" },
// XXX: here belongs something like a web SPA that interfaces with us
{ "static_root", NULL, "The root for static content" },
@ -2452,12 +2452,12 @@ client_scgi_create (EV_P_ int sock_fd)
return &self->client;
}
// --- WebSockets client handler -----------------------------------------------
// --- WebSocket client handler ------------------------------------------------
struct client_ws
{
struct client client; ///< Parent class
struct ws_handler handler; ///< WebSockets connection handler
struct ws_handler handler; ///< WebSocket connection handler
};
static bool